while i found this years ago, i feel like talking about it, and see who has come up wiht what solutions on it.have an attack that last N ticks on it's hit frame. have a hitpause that last M ticks. if you hit with said attack's hitframe, it should last N + M ticks, right ? well, in mugen the amount of time it last is N + M +1 ticks.what i do is add one extra tick in the hitpause for the attacking character. who does the same ? who does something else and why ?