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Kuchiki Byakuya ( Updated 2-09-11 ) (Read 15230 times)

Started by Tairaa, April 22, 2009, 11:25:41 PM
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Kuchiki Byakuya ( Updated 2-09-11 )
#1  April 22, 2009, 11:25:41 PM
Updated the old version with the changes I've made to the M.U.G.E.N 1.0 upgrade.




Download Kuchiki Byakuya

The movelist is located in the character's folder. Feedback is greatly appreciated.
Last Edit: February 10, 2011, 06:49:26 AM by Tairaa
Re: Kuchiki Byakuya
#2  April 22, 2009, 11:44:22 PM
  • **
tnxs friend

Very nice char


http://mugenguild.com/forumx/index.php?topic=62286
Spoiler, click to toggle visibilty
Re: Kuchiki Byakuya
#3  April 22, 2009, 11:54:41 PM
  • ****
    • thedopehouse.webs.com/
About to test it in a little while.

Any major differences between bwdyeti's version?
Re: Kuchiki Byakuya
#4  April 23, 2009, 01:37:11 AM
  • **
  • Ravlents!
    • www.crunchyroll.com/user/bookwize
This version of Byakuya Kuchiki is some what of good, but not that much differences between bwdyeti's maybe by some newly added move sets if that counts. :S

 
It's best if I keep my thought's to myself even when no one cares, I just felt Maybe....
Last Edit: February 10, 2011, 07:22:15 AM by BookWize
Re: Kuchiki Byakuya
#5  April 23, 2009, 06:22:52 AM
  • ****
  • Coder and Voice Actor
    • USA
    • www.youtube.com/thisisgir
I really likes thanks for making a fine additon to my Bleach Roster  :sugoi:
Re: Kuchiki Byakuya
#6  April 24, 2009, 12:07:20 AM
Never played bwdyeti's version so I can't say how simular it is but I'd describe my Byakuya as being based on the original source with my own personal twist.
Re: Kuchiki Byakuya
#7  April 24, 2009, 10:24:08 AM
  • ***
  • THATS MR HASEO TO YOU
    • haseo.ucoz.com/
ill test it and some feedback to follow in a while

edit:
ok so...
-alpha transparency on the slash effects is wrong (the effects are too bright)
-you can cancel the shunpo with a normal attack
-i find it wierd that a normal shunpo uses up energy but a special that shunpos right behind the enemy and still attacks doesnt
-the hitsparks dont seem consistent for slashes you use some apparently edited bds2 slash sparks but for normal attacks you dont?
-infinite priority on all basics
-crouch hard attack doesnt have blue CLSN box
-senka doesnt hit if the enemy is in the corner
-infinite priority on all attacks
-normal attacks give energy even if they dont hit
-no randomized slashsparks angles?
-no super spark?
-during senkei senbonzakura kageoyoshi maybe make the bg black while the swords are there?
-shuukei hakuteiken is a sword thrust so why not have the slash spark?
-no comboing from normal attacks into specials or supers?
-bankai activation being just that is kinda wierd give it a time limit and maybe some petals floating around byakuya to show he has bankai activated
-double jump?

and thats it some are personal preferences others are really bugs but its not a bad start though


Last Edit: April 24, 2009, 11:10:28 AM by Haseo80
Re: Kuchiki Byakuya
#8  April 24, 2009, 08:03:49 PM
-Looks fine to me. The slash effects are suppose to be bright green like that. For your own reference:

Personally I don't see any huge glaring difference between the two.
-Yeah, you can do this in Bleach DS 2 as well.
-Normal shunpo doesn't use energy.
-Eh, what? I use the Bleach DS 2 hitsparks for all attacks.
-In my opinion when you have Sword vs Hand sword always wins. Even though, I checked quite a few characters with swords and the majority seem to be like this as well.
-Not sure how I missed that, will fix.
-I'll see what I can do about this I suppose.
-Same as above.
-I never realized this was bad. A lot of characters I have do this. o_O
-For all basics and Senka I used the angle that was used in the game.
-Nope.
-I'll look into this.
-Because the screen flashes white when it hits. Having a hitspark under that would be pretty pointless? Besides that, you'd only see the last three or so ticks of the spark anyway.
-Nope.
-Bankai Activation isn't a transformation or anything, it just activates his strongest attacks. Normal characters have full access to their hyper/supers/whatever you want to call them. I just added having to activate them to reflect the releasing of Bankai in Bleach.
-He jumps twice in the game as well.
Re: Kuchiki Byakuya
#9  April 24, 2009, 08:35:59 PM
  • ***
  • THATS MR HASEO TO YOU
    • haseo.ucoz.com/
the slash effects are that in the rip but its alpha transparency is diferent in game
check my ichigo for reference on my site (on the transparency at least)
http://haseo.ucoz.com/load/3-1-0-2

-In my opinion when you have Sword vs Hand sword always wins. Even though, I checked quite a few characters with swords and the majority seem to be like this as well.

obviously but for balance sake it cant work like that

Re: Kuchiki Byakuya
#10  April 24, 2009, 11:40:34 PM
I tried your transparency for the slashes and it didn't really look right to me, probably because I'm so used to my original ones. But for those who would like them to be more true to the original game's I did make a different animation file you can use for them.

Quote
obviously but for balance sake it cant work like that

Like I said, I also checked other characters who use swords and generally this is how it is done. A few that come to mind were Haohmaru by Master Gouken, Strider Hiryu by Splode, Kyo_ONI by AOAO, and Hayato_mc2 by One Winged Angel. Now I'm not sure if any of those are "those guys suck you shouldn't have downloaded them", but in terms of the characters I have/checked that's how it's done normally.


Updated Byakuya too.
Re: Kuchiki Byakuya ( Updated 4-24-09 )
#11  April 24, 2009, 11:55:39 PM
  • *****
  • You know it!
    • viewtiful9.blog124.fc2.com/
Theres an error in the read me.
Quote
Supers: ( Cost nothing to do )

Specials: ( Kidou attacks: b does medium damage and costs a little power, y is stronger and costs more )
|
V
Quote
Specials: ( Cost nothing to do )

Supers: ( Kidou attacks: b does medium damage and costs a little power, y is stronger and costs more )

WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx
Re: Kuchiki Byakuya ( Updated 4-24-09 )
#12  April 25, 2009, 10:10:37 PM
  • *****
  • StormEX
  • | Content Creator | Gamer | Programmer |
    • USA
    • Twitch.tv/ZayOsirisGaming
 ;) not bad man, great job keep it up.

i geasse theres no need for me to make a byakuya, ;D
Re: Kuchiki Byakuya ( Updated 2-09-11 )
#13  February 10, 2011, 06:51:56 AM
Quite a bit of a bump, sorry. Updated Byakuya.
Re: Kuchiki Byakuya
#14  February 10, 2011, 07:53:00 AM
  • ****
  • Loading....Loading.....Error
Will check and try.  :ninja:


I made this sig. :ninja:

Props to a friend for my avvie
Last Edit: February 10, 2011, 07:56:44 AM by ecthelionv2
Re: Kuchiki Byakuya ( Updated 2-09-11 )
#15  February 10, 2011, 08:04:58 AM
  • **
  • The future Pirate King!
Nice! but can you change the captain clothes (that white cloth thing) into more like white?
Re: Kuchiki Byakuya ( Updated 2-09-11 )
#16  February 10, 2011, 08:30:09 PM
Huh, I wonder why I never thought of making his palette match the other captain's. Should be no problem I believe I have a few spare palette slots open. I'm going to wait and see if I get any feedback so I can include it in an update but if not I'll post a seperate link with the new palettes and .def file.