YesNoOk
avatar

[OHMSBY Thread]: Waddle Dee Updated (02/14/24) (Read 4986404 times)

Started by OHMSBY, August 09, 2020, 05:26:17 am
Share this topic:

Poll

Which Ganondorf would you Prefer?

Ocarina of Time
23 (56.1%)
Tears of the Kingdom
18 (43.9%)

Total Members Voted: 41

Voting closed: October 21, 2023, 06:22:52 am

Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1381  October 11, 2023, 08:03:24 pm
  • **
  • Oh, there's so much to do.
So I just found out that Susanoo's Inevitable Calamity could deal a significant amount of damage on boss characters with just one attempt while Vlov's Mania, Scorching Heat/Depths, Northern Sea dealt even less damage on them. I guess it's a bug regarding Susanoo's damage dampener as he shouldn't be allowed to do such a lot of damage for a special like this.
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1382  October 12, 2023, 06:42:09 am
  • ***
    • USA
    • sites.google.com/view/ohmsby-mugen
Personally I’d love to see how you would handle ToTK Ganondorf later down the line. Even if you were to make him as like an EX character to OoT, though I guess he’d have enough to stand out as his own.

I do have different Ideas on how each 'Dorf is going to play, so regardless of who wins the poll, I will probably get to the other one sometime afterward.

Curious about Joker though. Would he play somewhat similar to the other Arena characters, or have a different mechanic entirely to stand out?

He'll will play similarly to the other P4A characters.

So I just found out that Susanoo's Inevitable Calamity could deal a significant amount of damage on boss characters with just one attempt while Vlov's Mania, Scorching Heat/Depths, Northern Sea dealt even less damage on them. I guess it's a bug regarding Susanoo's damage dampener as he shouldn't be allowed to do such a lot of damage for a special like this.

So the way Inevitable Calamity works is that it triggers the damage scaling on each hit to gradually reduce the damage output during prolonged use, where as Mania only triggers it once and keeps a fixed damage output throughout. When using Inevitable Calamity on bosses and other super armored characters, the damage scaling is constantly being reset due to how super armor works, causing every hit to deal the maximum amount of damage.

I've reuploaded Susano'o with a quick fix that prevents the damage scaling from reseting as long as he's still using Inevitable Calamity, so go ahead and redownload him.
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1383  October 12, 2023, 09:15:06 pm
  • **
    • USA
OMG 10 characters thank you so much!!
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1384  October 14, 2023, 04:30:44 pm
  • **
    • Malaysia
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1385  October 17, 2023, 02:11:19 am
  • **
    • USA
Hey OHMSBY really enjoying the AI scaling on the characters but Waldstein is brutal he counters all of my moves even on the easiest difficulty perhaps it is just a skill issue

also Wagner for some reason I can only use her heavy attacks nothing seems to work thank you for all your efforts
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1386  October 20, 2023, 06:17:51 am
  • **
Why is not Video released Joker Persona 5
Later 2 mouth is released
Is soon or delayed
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1387  October 20, 2023, 06:30:37 am
  • **
  • OHMSBY style viewers
    • Indonesia
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1388  October 20, 2023, 09:57:48 am
  • **
  • Doesn't know how to do things but does them anyway
    • USA
If I'm remembering right, OHMSBY said that he wanted to spend more of his free time doing other things that weren't related to MUGEN, so that's why the character releases (starting with Powered CIel) have been so spaced out (which is fine; dude's got life outside of making content for this game).
I dunno what to put here for a signature.
Last Edit: October 21, 2023, 02:42:56 am by Solid Snivy
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1389  October 21, 2023, 01:26:50 am
  • ***
  • Life is maybe daijobu
    • Paraguay
    • sites.google.com/view/tornillo-oxidado-edits/characters?authuser=0
Last Edit: October 21, 2023, 01:30:46 am by TornilloOxidado
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1390  October 21, 2023, 10:32:20 am
  • avatar
  • **
  • I'm Just Dude
    • Qatar
Real reason I'm Called "Dude" Cuz I watched Regular Show WOOOOOOAHH
Last Edit: October 21, 2023, 10:44:08 am by Dude01
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1391  October 29, 2023, 01:10:56 am
  • **
    • USA
With the upcoming release of Joker from Persona 5, can I suggest an intro between him and Kirito? I have access to official dialogue from Kirito (JP) (also Joker but JP) from the Persona 5 Collab from Sword Art Online: Memory Defrag and would love to see it added.
Re: [OHMSBY Thread]: 10 characters updated with AI scaling (10/09/23)
#1392  October 29, 2023, 07:29:50 am
  • **
Joker video released is Back!!!
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1393  November 01, 2023, 03:32:23 am
  • ***
    • USA
    • sites.google.com/view/ohmsby-mugen
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1394  November 01, 2023, 05:41:59 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
I actually found two small errors on Joker that completely slipped:
-The opponent's get hit on the forward/backwards throw will get misaligned for 1 tick on the when P2 does it.
-If you perform 2B again right when Arsene disappears, it's possible he won't come out to perform it a 2nd time.

The 1st one is so easy to miss because it never happens when P1 plays as Joker while the latter doesn't happen too often and merely just delays him for just a few seconds. Most of the time Arsene will, but there's a small chance he might not.
I will still do detail and aesthetic feedback for the rest.
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1395  November 01, 2023, 06:12:47 am
  • ***
    • USA
    • sites.google.com/view/ohmsby-mugen
Both of those should be fixed now.
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1396  November 01, 2023, 09:12:36 am
  • ****
  • I'm 100% Team OHMSBY now.
    • USA
Checked it again and now it affected P1:

Usually the custom state on the opponent should be the same for both sides. So I have no clue why it got altered for the other side when it shouldn't.

Since I literally have nothing else left on Joker and didn't get the chance to talk about Ganondorf a few weeks ago when the topic was relevant, I'm very curious how you'll tackle his ToTK counterpart since he's not based on a fighting game. But I personally think OoT should come first because he already has a moveset to base on from SSBU.
I will still do detail and aesthetic feedback for the rest.
Last Edit: November 01, 2023, 09:20:01 am by ZolidSone
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1397  November 01, 2023, 07:42:55 pm
  • **
    • USA
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1398  November 01, 2023, 09:12:11 pm
  • **
  • 仮面ライダーグランドジオウ
  • The Scavenging Time and Space God
    • USA
Checked it again and now it affected P1:

Usually the custom state on the opponent should be the same for both sides. So I have no clue why it got altered for the other side when it shouldn't.

Since I literally have nothing else left on Joker and didn't get the chance to talk about Ganondorf a few weeks ago when the topic was relevant, I'm very curious how you'll tackle his ToTK counterpart since he's not based on a fighting game. But I personally think OoT should come first because he already has a moveset to base on from SSBU.

I think he's going to do Bandana Waddle Dee as an experiment for making characters not based on a fighting game (or at least, officially). As such, we'll see what he'll do with Ganondorf by then. Oh, and I should mention he really should make some new sprites for Kirby since the D4 sprites look really, really out of place with the newer ones.
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1399  November 01, 2023, 10:57:29 pm
  • **
  • Doesn't know how to do things but does them anyway
    • USA
I'm pretty stoked to see how Waddle Dee is gonna play out, cause I do imagine that he'll mainly be taking cues from Star Allies and Forgotten Land.
I dunno what to put here for a signature.
Re: [OHMSBY Thread]: Joker Released (10/31/23)
#1400  November 02, 2023, 12:07:13 am
  • avatar
  • **
Considering you are making Waddle Dee will this also maybe mean that other Persona 5 characters could be possible?