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Reshade: Frames on Mugen - WIP (Like Steam game) (Read 888 times)

Started by Charles_2011, October 02, 2024, 04:31:45 am
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Reshade: Frames on Mugen - WIP (Like Steam game)
#1  October 02, 2024, 04:31:45 am
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Hello.

I didn´t know that this was possible on Mugen:



I´m still making tests, I using "Overlay" if you want to make your own test.
Re: Reshade: Frames on Mugen - WIP (Like Steam game)
#2  October 02, 2024, 08:21:13 am
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whats this exactly?
Re: Reshade: Frames on Mugen - WIP (Like Steam game)
#3  October 02, 2024, 08:45:52 am
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  • The other Indian
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Hello.

I didn´t know that this was possible on Mugen:



I´m still making tests, I using "Overlay" if you want to make your own test.

what reshade function did you use? Overlay places the image over everything else generally. How did you get it to display behind?
Re: Reshade: Frames on Mugen - WIP (Like Steam game)
#4  October 02, 2024, 09:56:20 am
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Hello BahamianKing242 and Yugacurry.

Here you have a tutorial, this is what I did:

First, install Reshade, here:
https://reshade.me/


Then search your Mugen.exe:


Then choose your Appi:



And here is the important choice:


And only activate this:


After that just finish the installation.

Then inside you Mugen folder you´ll see this carpet:


Inside there are two carpets:


Choose "Textures" and here It is the image that you have to edit,  look for "Overlay":




That is the image that you have to edit, that depends of your localcoord that you use, in my case 640x480, so I just edit the corners ,here the example:


Mugen.cfg:
In the Video config I have these options:

* If you want to test this make a backup just in case.

;========================================================;
;========================================================;

[Video]
 ;Screen rendering mode.
 ;OpenGL - Experimental OpenGL renderer (recommended)
 ;System - default SDL rendering mode (e.g. windib in Windows)
 ;DirectX - DirectX 5 renderer
 ;System and DirectX modes do not support advanced features
 ;such as RGB sprites and window resizing.
RenderMode = OpenGL
SafeMode = 0
Width = 640
Height = 480
Depth = 32
VRetrace = 0
FullScreen = 0
Resizable = 1
KeepAspect = 1
BlitMode = Normal
StageFit = 1
SystemFit = 1

;========================================================;
;========================================================;

Once you start your Mugen just enable Reshade by pressing "home" (O "Inicio" en español):


And activate "Overlay", that´s all:


;=======================================================================;

Here you have a template for 640x480:
https://1drv.ms/u/c/2443fbc9fd592713/Eba8wWV7v-BMlMxb3b1zQwcBeaY6GaKxMx-AlJXg4ADWaw?e=zcZxac

* Use Photoshop to edit these images.

;=======================================================================;


Some examples:






I´m still testing this, but this is basically what I did. I hope you can enjoy it, too.
Last Edit: October 02, 2024, 11:09:05 am by Charles_2011
Re: Reshade: Frames on Mugen - WIP (Like Steam game)
#5  October 02, 2024, 10:10:25 am
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  • The other Indian
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Ah so you cut out the rest and keep the sides. Got it. I use reshade already for many years now but never thought of this.
Last Edit: October 02, 2024, 10:14:56 am by YugaCurry
Re: Reshade: Frames on Mugen - WIP (Like Steam game)
#6  October 02, 2024, 11:33:13 am
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Quote
I use reshade already for many years now but never thought of this.

Same here my friend, it occurred to me yesterday.

;=======;

Another example:


Now we can forget of the black frames and add our own designs and make something similar to the official games:

https://www.youtube.com/watch?v=yNCpK197dZU
Re: Reshade: Frames on Mugen - WIP (Like Steam game)
#7  October 02, 2024, 01:23:37 pm
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  • The other Indian
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Really makes it pop. Nice work man.
Last Edit: October 02, 2024, 01:40:23 pm by YugaCurry