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MvC2/MvC3 Sabretooth updated(7/15/2011) (Read 8290 times)

Started by Kamekaze, July 10, 2011, 10:30:22 pm
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Re: MvC2/MvC3 Sabretooth updated(7/15/2011)
#21  July 26, 2011, 06:21:01 am
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reviving this topic for posting a bug from Sabertooth, I think that should be fine right?

Ok here's the bug:



He disappears when he hits the floor with an air throw, occured essentially with Ilu's Code K throw done light+medium punch
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Re: MvC2/MvC3 Sabretooth updated(7/15/2011)
#22  July 26, 2011, 08:23:03 pm
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its rare when its the char being thrown's fault. + that screenshot did not say what sabretooth was doing as its on code-k or whatever his name is. I'll need more info.
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Re: MvC2/MvC3 Sabretooth updated(7/15/2011)
#23  July 27, 2011, 04:24:01 am
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mmm possibly is Code K's fault I will look further into it.

Other thing:

-Got a debug message saying "Player MvC2 Sabertooth by Kamekaze (49) In state 614:" Occured with Nabeshin's Hayato when I sent Sabertooth to the floor after an air combo, if that helps

Just to clarify that my purpose is not to be annoying, I just want to help  :P
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Re: MvC2/MvC3 Sabretooth updated(7/15/2011)
#24  July 27, 2011, 05:14:05 am
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seeing as my sabretooth does not have that state. That also appears to be on the fault of the Hayato. when it comes to custom states, there is a lot I would have to do to generally mess up another person putting my char in a custom state. Which is why it's usually the fault of the person who custom stated the char in the first place.
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Re: MvC2/MvC3 Sabretooth updated(7/15/2011)
#25  July 27, 2011, 05:18:55 am
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mmm ok thanks for clarifying and for your time replying to my "doubts" concerning those supposed bugs  :P
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