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All-Star Platinum

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Messages by All-Star Platinum

    

Editing Aiduzzi's Sprites

 April 15, 2022, 03:55:26 AM View in topic context
 Posted by All-Star Platinum  in Editing Aiduzzi's Sprites (Started by All-Star Platinum April 15, 2022, 03:55:26 AM
 Board: M.U.G.E.N Development Help

(Extremely sorry if this doesn't belong on the board but I can't find an alternate)

So, I wish to edit Kuando's sprites into a new character (coding, sounds, the works) and am unable to find a way to contact him. (I've looked through each readme for open source but can't seem to find any). If Aiduzzi has retired does this mean I'm shit out of luck or just say fuck it and proceed with the sprite edits?

Any info would be greatly appreciated.

Thanks.

-ASP
    

Characters Who Wear Suits

 February 13, 2022, 06:40:13 PM View in topic context
 Posted by All-Star Platinum  in Characters Who Wear Suits (Started by All-Star Platinum February 13, 2022, 06:40:13 PM
 Board: Development Resources

Hello,

I'm looking for any/all characters who wear suits (even tuxedos) for an upcoming spriting project. Preferably KOF/SNK style but I'm willing to compromise from any appropriate bases.

Thanks.

-A.S.P
    

Any and All Minigames and Levels

 January 18, 2022, 11:22:19 PM View in topic context
 Posted by All-Star Platinum  in Any and All Minigames and Levels (Started by All-Star Platinum January 18, 2022, 11:22:19 PM
 Board: Requests

 Hello,

I'm looking for any or all mini games created for MUGEN that act as full levels. I have the classics from N64Mario but was looking for others. Any recommendations or info would help out.

Thanks.

-A.S.P
    

Re: Which Scorpion MK Character Utilizes the Spear the Most?

 January 17, 2022, 06:20:21 AM View in topic context
 Posted by All-Star Platinum  in Which Scorpion MK Character Utilizes the Spear the Most? (Started by All-Star Platinum January 16, 2022, 09:56:02 PM
 Board: Requests

That version you are thinking of is MK vs. SF Scorpion by ESFAndy011, there is another spear happy Scorpion named "Bloody Scorpion" by "bleed" that has a wide and original variety of spear moves too, like spinning it as an AOE move or dragging foes with it through the air.

I checked out BS, I'm looking more for basic movements instead of complicated ones.
    

Re: Which Scorpion MK Character Utilizes the Spear the Most?

 January 17, 2022, 05:57:29 AM View in topic context
 Posted by All-Star Platinum  in Which Scorpion MK Character Utilizes the Spear the Most? (Started by All-Star Platinum January 16, 2022, 09:56:02 PM
 Board: Requests

Any chance you know where to find MK vs. SF Scorpion by ESFAndy011? I know he has Chameleon but I am unable to find Scorpion.

Thanks.

-A.S.P
    

Re: Animation Transparency

 January 17, 2022, 02:54:19 AM View in topic context
 Posted by All-Star Platinum  in Animation Transparency  (Started by All-Star Platinum January 16, 2022, 10:02:21 PM
 Board: M.U.G.E.N Development Help

    

Re: Animation Transparency

 January 16, 2022, 11:06:12 PM View in topic context
 Posted by All-Star Platinum  in Animation Transparency  (Started by All-Star Platinum January 16, 2022, 10:02:21 PM
 Board: M.U.G.E.N Development Help

Hello All-Star Platinum.

Maybe the final codes would help you:

4,4442,0,0,3,,AS100D256
4,4442,0,0,3,,AS110D256
4,4442,0,0,3,,AS120D256
4,4442,0,0,3,,AS130D256
4,4442,0,0,3,,AS140D256
4,4442,0,0,3,,AS150D256
4,4442,0,0,3,,AS160D256
4,4442,0,0,3,,AS170D256
4,4442,0,0,3,,AS180D256
4,4442,0,0,3,,AS190D256
4,4442,0,0,3,,AS200D256
4,4442,0,0,3,,AS210D256
4,4442,0,0,3,,AS220D256
4,4442,0,0,3,,AS230D256
4,4442,0,0,3,,AS240D256
4,4442,0,0,3,,AS250D256
4,4442,0,0,3,,AS256D256

Which one? I have tried to use AS2556D256 before.
    

Animation Transparency

 January 16, 2022, 10:02:21 PM View in topic context
 Posted by All-Star Platinum  in Animation Transparency  (Started by All-Star Platinum January 16, 2022, 10:02:21 PM
 Board: M.U.G.E.N Development Help

Hello,

I coded in a super beam special (standard hyper beam) with two animations playing at the same time. I know the you can change the transparency in the Animations file by changing the value to 'A' or 'AS224D256' but was wondering if there were any other options or tricks to mess with it. Any help would be greatly appreciated.

Thanks.

-A.S.P
    

Which Scorpion MK Character Utilizes the Spear the Most?

 January 16, 2022, 09:56:02 PM View in topic context
 Posted by All-Star Platinum  in Which Scorpion MK Character Utilizes the Spear the Most? (Started by All-Star Platinum January 16, 2022, 09:56:02 PM
 Board: Requests

Hello,

I'm looking for a version of Scorpion from Mortal Kombat which has the most spear moves. I remember once that there was a version where Scorpion throws the spear diagonally up at an enemy in the air, as well as being able to use it in the air as a grab spin move. It may have been a variation of Scorpion or Chameleon but I can't remember. Any help finding him would be greatly appreciated. Thanks


-A.S.P
    

Re: TargetBind Issue

 January 16, 2022, 09:39:27 PM View in topic context
 Posted by All-Star Platinum  in TargetBind Issue (Started by All-Star Platinum January 16, 2022, 08:54:39 PM
 Board: M.U.G.E.N Development Help

Nvm, I managed to fix it with this

type = PlayerPush
trigger1 = Time >= 0
value = 0

Thank you for your help though.


-A.S.P
    

Re: TargetBind Issue

 January 16, 2022, 09:36:15 PM View in topic context
 Posted by All-Star Platinum  in TargetBind Issue (Started by All-Star Platinum January 16, 2022, 08:54:39 PM
 Board: M.U.G.E.N Development Help

Something like this? It's still causing both characters to fly towards the left side of the screen.


[State 3005, PlayerPush]
type = PlayerPush
trigger1 = time = 1
value = 1

-A.S.P
    

TargetBind Issue

 January 16, 2022, 08:54:39 PM View in topic context
 Posted by All-Star Platinum  in TargetBind Issue (Started by All-Star Platinum January 16, 2022, 08:54:39 PM
 Board: M.U.G.E.N Development Help

Hello,

So I'm fixing up an old super which P1 grabs P2  and holds them before an explosion goes off. The move works perfectly fine but for some reason when I attempt to edit the TargetBind state to make the char appear closer to P1's hand both characters fly horizontally to the left side of the screen. When I change the x and y axis to be further away, both character's remain still. (Below is the code I'm talking about). Any information would be greatly appreciated. Thanks.

CODE:

;Got Your Face (Hold Opponent)3006+random%2
[Statedef 3005]
type    = S
movetype= A
physics = N
anim = 3005
poweradd = 60
sprpriority = 1

[State 3005, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = nobardisplay
flag2 = nomusic

;[State 3005, killa Sound]
;type = PlaySnd
;trigger1 = time = 130
;value = s6, 34

[State 3005, Explod]
type = Helper
trigger1 = time = 140
helpertype = normal ;player
name = "TimeWarp"
ID = 3005
stateno = 3006
pos = 0, -90
postype = p2    ;p2,front,back,left,right
facing = 1
size.xscale = 3
size.yscale = 2
sprpriority = 2

[State 3005, Super D]
type = NotHitBy
trigger1 = AnimElem = 3
value = , NA, SA, AT
time = 6

;[State 3005, Grab Sound]
;type = PlaySnd
;trigger1 = AnimElem = 1
;value = 1, 1

;[State 3005, Grab Sound]
;type = PlaySnd
;trigger1 = Time = 1
;value = s50, 0+random%7
;volume = 999

[State 3005, TargetBind]               <----------------- I believe this is the issue.
type = TargetBind
trigger1 = AnimElem = 1
time = 150
pos = 15,-12
;pos = 52,-15

[State 3005, State End]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1


-A.S.P
    

Super Armor Code

 January 07, 2022, 05:05:40 AM View in topic context
 Posted by All-Star Platinum  in Super Armor Code (Started by All-Star Platinum January 07, 2022, 05:05:40 AM
 Board: M.U.G.E.N Development Help

Hello everyone,

Looking to implement a super armor code within a character. Can this be done by a [State -2/-3]? or would each individual move need to be coded as such? Any information would be extremely helpful. Thanks.

-A.S.P
    

Broli by The Necromancer

 January 07, 2022, 04:54:55 AM View in topic context
 Posted by All-Star Platinum  in Broli by The Necromancer (Started by All-Star Platinum January 07, 2022, 04:54:55 AM
 Board: Requests

Hello all.

Currently looking for Broli that was downloadable on the randomselect hosting page (the one with XCB's works). I managed to find another version but I believe it has been modified and tweaked. Any info would be greatly appreciated.

-A.S.P
    

Re: Evil Kung Fu Man (Pre 2009 Update)

 January 07, 2022, 04:52:00 AM View in topic context
 Posted by All-Star Platinum  in Evil Kung Fu Man (Pre 2009 Update) (Started by All-Star Platinum January 06, 2022, 08:50:02 PM
 Board: Requests

    

Evil Kung Fu Man (Pre 2009 Update)

 January 06, 2022, 08:50:02 PM View in topic context
 Posted by All-Star Platinum  in Evil Kung Fu Man (Pre 2009 Update) (Started by All-Star Platinum January 06, 2022, 08:50:02 PM
 Board: Requests

Hello,

I'm looking for the original version of Most_Mysterious' version of Evil Kung Fu Man. I visited Logical Bends but can only find the updated version. If anyone know where I can grab it I would greatly appreciate i.

Thanks.

-A.S.P
    

Silent Storm KOF [EARLY BETA]

 October 13, 2021, 05:00:07 AM View in topic context
 Posted by All-Star Platinum  in Silent Storm KOF [EARLY BETA] (Started by All-Star Platinum October 13, 2021, 05:00:07 AM
 Board: Your Releases, older Mugen

Hello everyone,

WIP TOPIC: https://mugenguild.com/forum/topics/silent-storm-extetsu-yatogi-snkkof-189352.0.html

I've have been in hiatus for quite some time due to burning my spriting hand, the c00f, personal issues with family & health. However, I feel that it would be appropriate to share the work I have done so far. Within the files contain a working version of XCB's Silent Storm (EX?) but the sprites have been converted to King of Fighter's style. The positioning for his attacks are off and some sprites may be missing but he is still a fully functional character. The other file contains all sound, sprite, and work files I had made in order to successfully transfer the character to the KOF style. I may have to be M.I.A from MUGEN for a bit, I am almost done my degree and need to focus on some other priorities right now. I hope guys understand. If anyone wishes to complete this character everything I have posted is fair game. Maybe one day I will get around to completing it myself..

Till next time,

CHAR: https://www.mediafire.com/file/txk75am9p3ckt7e/STORMEX_KOF.rar/file
WORKFILES: https://www.mediafire.com/file/ba58vgphtgtpsxy/SS+SNK.rar/file

-All-Star Platinum,
    

Re: "Z" Standard Punch Leading To Multiple Hits

 March 31, 2021, 05:29:59 PM View in topic context
 Posted by All-Star Platinum  in "Z" Standard Punch Leading To Multiple Hits (Started by All-Star Platinum March 28, 2021, 10:36:07 PM
 Board: M.U.G.E.N Development Help

Thanks for the tips. I will implement it and see what I can come up with.
    

"Z" Standard Punch Leading To Multiple Hits

 March 28, 2021, 10:36:07 PM View in topic context
 Posted by All-Star Platinum  in "Z" Standard Punch Leading To Multiple Hits (Started by All-Star Platinum March 28, 2021, 10:36:07 PM
 Board: M.U.G.E.N Development Help

Hello,

I am inquiring on how to make a character change from a single weak/med punch (z/x) to a rapid hit (similar to JoJo rushes).
Basically I want a character to be able to use his punches but if the command is hit multiple times it will change into a rapid hit animation and state. Any information on this would be greatly appreciated.

FYI:
I understand that it may be only accomplished through a variable setting, I also have a character to reference but would like to hear more info.

Thanks.

-A.S.P
    

BELLIGERENT RICK (EVIL RICK RENALDS)

 July 11, 2020, 08:37:26 PM View in topic context
 Posted by All-Star Platinum  in BELLIGERENT RICK (EVIL RICK RENALDS) (Started by All-Star Platinum July 11, 2020, 08:37:26 PM
 Board: Your Releases, 1.0+