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Kirishima

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Messages by Kirishima

    

Re: KoF XV

 April 15, 2021, 11:02:05 PM View in topic context
 Posted by Kirishima  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games

What's next, is she gonna wrestle the fucking invisible man?
Nah she is gonna team up with something that looks like a middle schooler and have established stars job out to him further proving that the industry these days appeals to dumb marks who were not born to witness actual talent such as those in Karnov's Revenge.
    

Re: wrestling

 April 15, 2021, 10:50:57 PM View in topic context
 Posted by Kirishima  in wrestling (Started by Titiln August 28, 2007, 08:49:26 PM
 Board: Entertainment

From Johnny Ace's words, it's due to the multi-billion dollar company's focus on "budget cuts".

Samoa Joe was basically collateral damage.  Also, he is really pissed off.
    

Re: KoF XV

 April 15, 2021, 04:15:12 AM View in topic context
 Posted by Kirishima  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games



Botan was never meant to be :qq:
    

Re: Jmorphman's WIP thread: B.B. Hood palette template!

 April 14, 2021, 05:22:05 PM View in topic context
 Posted by Kirishima  in Jmorphman's WIP thread: B.B. Hood palette template! (Started by Jmorphman November 01, 2010, 09:13:43 PM
 Board: Projects

    

Re: M.U.G.E.N opinions that would get you surrounded like this (unpopular opinions)

 April 14, 2021, 03:05:01 AM View in topic context

If you only do palettes based on other characters without doing some unique color schemes, you are lazy.
    

Re: Death Battle (And sprite fight animations)

 April 12, 2021, 07:37:04 PM View in topic context
 Posted by Kirishima  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Kazumi was not possessed.  She morphed into her Devil form at will and explained that her clan's purpose was to kill people like Heihachi to prevent him from being a threat to the world.  She had full control over the Devil Gene.
    

Re: Super Smash Bros Ultimate

 April 11, 2021, 04:10:44 AM View in topic context
 Posted by Kirishima  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Solution.  Add Goro as an unplayable boss in the next installment and have him rep not just MK but all of Warner Media.  Base him on MK1 because over there he has not done any gory actions and looks comical or cuddly enough with his flex taunt. 

Problem solved.  Doc Mario buffs plz.
    

Re: Super Smash Bros Ultimate

 April 10, 2021, 10:20:38 PM View in topic context
 Posted by Kirishima  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

I know "they aren't really a Fatality level problem", but proof that MK can work in Smash even if fake animations.
it's be an immense amount of hoops they'd have to force themselves to jump through only to wind up with a heavily diluted version of a character that Japanese fans mostly wouldn't even recognize and Western fans would find generic and uninspired to play as.
This is what I got from looking at this mod.  This Sub-Zero mod doesn't look like I'm playing a literal MK character.  If you want a good example of a FG character that looks and feels like the source, see Blazblue's V-13.

Also I just realized they would have to negotiate with WB Games to even get the rights for MK and I can't imagine the nightmare that comes with it.
    

Re: Super Smash Bros Ultimate

 April 10, 2021, 05:21:00 PM View in topic context
 Posted by Kirishima  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Fury Bowser Spirit brings back Melee Giga Bowser vibes based on how he's set up.  That's very cool to see.
    

Re: Super Smash Bros Ultimate

 April 10, 2021, 06:05:05 AM View in topic context
 Posted by Kirishima  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

Take away the violence and you really don't have much with the MK characters...
There's a couple of ways to implement MK characters while respecting the lore they originate in and without needing to put their infamous violence and can pretend stuff after MK4 don't exist.

The Aggressor feature from MK3 can build up faster when you go on the offense and slowly when on the receiving end.  Brutality can happen once you start a dial a combo on the ground and if your opponent is at let's say 150%, by adding secret inputs,  it can lead to an automatic KO.  Down Special pulls out weapons based on the 3D era and can do unique combos from it but if the opponent gets it, it's a simple battering item.  The run gauge can greatly increase speed while giving them the ability to cancel combos or do unique juggles at low percentage.  Dan Forden manifests out of nowhere when you get a stock in Free For All and if you do a unique input, you get a Final Smash but it would be weakened.

I was gonna add in the Xray meter thing but not only it would be complicated but it's from an entry that is banned in Japan.
    

Re: Super Smash Bros Ultimate

 April 10, 2021, 12:28:32 AM View in topic context
 Posted by Kirishima  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 AM
 Board: Fighting Games

I personally believe Shang Tsung would bring an interesting niche in gameplay with his soul copy feature.  In a way, it can be his Neutral B and if you can perfectly hit the opponent with this move, you gain full access to all of their features in a way Ditto does.  Beyond that, hmm.

you'd wind up with a heavily watered-down version of a character that Eastern players wouldn't know or give a shit about and Western players would be disappointed in how they were represented.
The ninjas are the most iconic figures in all of MK so they can get away with being watered down as long as their gameplay is innovative.  Although Scorpion might get hit the hardest due to his overall Hell theme compared to Sub-Zero, which you can get very creative and still maintain his MK features.  They can based Sub-Zero on both the OG Trilogy and Mythology and he can blend in just fine.  He can do the spine rip on the cameraman in his victory pose for all I know.  I mean Ridley eats or mauls a something off camera when he wins.
    

Re: King of Fighters All-Stars (Mobile)

 April 09, 2021, 05:12:49 AM View in topic context
 Posted by Kirishima  in King of Fighters All-Stars (Mobile) (Started by lui October 21, 2019, 11:25:49 AM
 Board: Gaming

Yea, especially if you are going for the Green Option Cards.  The collab usually has some great ones and this is the only time you can pull them.  You can also attempt the Weekly Card Dungeon as they have a very small chance of appearing for free.
    

Re: Death Battle (And sprite fight animations)

 April 09, 2021, 04:54:23 AM View in topic context
 Posted by Kirishima  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Nope not canon and the only time he stayed thay way for a really long time was in Project X Zone.  But Prime Heihachi gets really nimble at that stage combined with decades and decades of experience.  If they somehow add in Nightmare Geese, then Heihachi should use the serum.

In his current appearance, the only speed feat he has is his Critical Art in SFxT but that I don't count because he never uses that move again in Tekken Lore, but the madlads are likely gonna rely on that to justify his speed.  Might as well give him the really angry form where he turns beet red and skyrockets his power endlessly while they are at.

Also there was a moment in the KOF XIV manga where Geese one shots Verse (a being that embodies souls of past KOF villians) with a slam after dodging all of its attacks with the same speed feat from the OVA.
    

Re: KoF XV

 April 08, 2021, 04:13:11 AM View in topic context
 Posted by Kirishima  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 PM
 Board: Fighting Games



So no OG Women's Team it is then.
    

Re: Death Battle (And sprite fight animations)

 April 08, 2021, 03:42:52 AM View in topic context
 Posted by Kirishima  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Geese does have the edge in speed.  From the OVA, he was able to dodge Terry's Power Wave and appear from behind with seconds.

I don't believe Heihachi demonstrated lightning speed at any media, at least from his age and I don't count SFxT's Critical Art.  His prime years, maybe he might have been very agile but as he is, he would rather take things head on such as the times he parried metal objects with his teeth instead of quick dodging. 

Reppuken's power varies in series.  In the OVA is was able to brutally injure Andy and Joe with one blast and Terry had to do a special stance just to repel it at full force.  In KOF Destiny, he needed to do this move numerous times and it didn't came close to the OVA.  Reppuken's power is not like Devil's lasers that were capable of melting steel and cause eruptions from the volcano.  Heihachi at full power had to endure that force sevenfold from Devil Kazuya at max power.

Thunder Break would be enough to pin down Heihachi tho and I don't believe there was a case where Heihachi repelled lightning or absorb it or nullify it.
    

Re: Street Fighter V

 April 07, 2021, 01:25:48 AM View in topic context
 Posted by Kirishima  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

I am in tears after watching that Akira trailer.  Her Burning Vigors are part of her V-Triggers oh my god.  This is great.

Can't wait for Gedo High Riverside as her stage.
    

Re: King of Fighters All-Stars (Mobile)

 April 06, 2021, 06:48:55 AM View in topic context
 Posted by Kirishima  in King of Fighters All-Stars (Mobile) (Started by lui October 21, 2019, 11:25:49 AM
 Board: Gaming

It's a 10x summon ticket here for me.  Did got Diane out of it so it's something.

Wish they do the same for cards.
    

Re: Death Battle (And sprite fight animations)

 April 06, 2021, 06:19:07 AM View in topic context
 Posted by Kirishima  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Also the whole thing of withstanding environment in stages is irrelevant, since those are literally just stages that every character can show up in, this isn't a "canon ability", the stage is just there to be pretty.
Yea dunno why I added that since the fight will likely be at Geese's tower so it was pointless.

I don't know much about what Geese has done in main lore other than he's said to be immortal from the scrolls and I'm sure he's done something in some manhuas, OVAs (Raging Storm capable of striking within a large radius and Heihachi isn't that agile so he's forced to endure the whole move), etc that I'm not aware of and will likely be mentioned in his bio.  If they are gonna bring in some non-canon stuff, it's only fair Heihachi gets his youth serum.
    

Re: Death Battle (And sprite fight animations)

 April 06, 2021, 03:39:26 AM View in topic context
 Posted by Kirishima  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

I don't believe Geese has any shot against Heihachi.  Just from the top of my head:

~Heihachi has decades worth of martial arts experience, way more than what Geese has.

~Has insane amounts of durability.  The Honmaru explosion only placed him in a temporary coma and still came out like nothing happened.  The closest for Geese's height would be the ending to the first Tekken where Heihachi was thrown off a cliff by Kazuya.  He walked like normal the following day.  And don't get me started on the lasers.

~Even shown to not be fazed by harsh environments like the volcano in T7 and Antarctica in SFxT all while wearing his karate gi.

~Is able to keep up with Kazuya and Jin simultaneously in Blood Vengeance in a crumbling building.  Has there ever been a moment where Geese brushes off the Bogards at full potential?  I don't believe Andy is up there with Jin. 

~His attack strength knocks out multiple Jack-4 robots all while feeling fatigue from his earlier battle at the end of Tekken 4.  So he can go for a very long time.  Also his headbutts can repeatedly destroy a Jack-5 and still gets hotblooded.

~His full power Rage Art is enough to negate Devil Kazuya's powers, who was then later shown to keep up with Shin Akuma, who could very well be on par with Nightmare Geese.

~While not canon tho it'll be funny if they somehow weasel this one in, Heihachi has access to the youth serum, which once taken turns him into a temporary appearence of his prime years, giving him a boost in power and agility, so he states, but would need to continuously digest the serum.

Honestly, just his durability feats alone makes him too much for Geese unless he did something similar.
    

Re: King of Fighters All-Stars (Mobile)

 April 05, 2021, 04:27:12 PM View in topic context
 Posted by Kirishima  in King of Fighters All-Stars (Mobile) (Started by lui October 21, 2019, 11:25:49 AM
 Board: Gaming

https://forum.netmarble.com/kofg_en/view/4/44197

The devs recently had an epiphany and noticed how lackluster the 7DS units are compared to FES+ and Seven Knights units.  Not saying that they are straight up bad but compared to the aformentioned units, they could've been better.  Therefore, they have made more adjustments to hopefully see more usage out of them.

~Meliodas can now negate Super/Hyper Armor with his Active Skill 2.  Active Skill 3 can be used even when attacked.
~Free Elizabeth and Free Meliodas gets 400 Penetration with Active Skill 1 and Active Skill 2 respectively.
~Merlin can now break guards with Active Skill 1, Active Skill 2 brings back Hyper Armor that was taken away for some reason, Active Skill 3 know has a 30% chance reset whenever you use any skills.
~Ban's Active Skill 2 makes him immune to damage for 3 seconds.

Later today, the next batch of 7DS units (Diane, Dancer Liz, and 7DS King) will be out along with their banner for cards.