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RagingRowen

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Messages by RagingRowen

    

Re: Mai XII Edit to Normal Res

 July 03, 2022, 05:39:30 PM View in topic context
 Posted by RagingRowen  in Mai XII Edit to Normal Res (Started by dampir July 03, 2022, 06:38:13 AM
 Board: Resource Releases

    

Re: Mai XII Edit to Normal Res

 July 03, 2022, 11:28:45 AM View in topic context
 Posted by RagingRowen  in Mai XII Edit to Normal Res (Started by dampir July 03, 2022, 06:38:13 AM
 Board: Resource Releases

Lookin' clean, bro. I'm sure certain spriters will benefits from these in some shape or form. ;)

Can't wait for the other Mai-related set. That's all I'm giving away coz I was, in fact, the requestor.
    

Re: (M. Bison (by Froz) Update) Rowen's PotS Edits

 June 27, 2022, 12:51:12 PM View in topic context
 Posted by RagingRowen  in (M. Bison (by Froz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

Since I gave a long post of feedback for PotS's characters, thought I come back to Guy and M.Bison to see if any issues shares with yours and noticed a few things that were missed previously:

Guy:
-The hitsparks on his special intro with Cody/Haggar are layered behind the barrels and use guard sounds (When Cody or Haggar does theirs, I realized they are layered in front and use strong punch hit sounds).
-The sliding dust on his run stop animation is the not same position as Hayagake's one.
-Seoi Nage is still missing the strong kick swing sound when the opponent is thrown.
-Hayagake is missing the running dust effect when he starts running.
-His crouching HK is missing the running dust effect when he skids (Since I saw it on the M.Bison edit).
-The hitspark and guard spark of standing MK is still misaligned when it hits the opponent slightly farther away.

M.Bison:
-There is no jump sound effect when he leaps from Head Press when it connects.
-Level 1 Knee Press Nightmare doesn't have running dust on the last hit like the crouching HK (Although PotS didn't have that dust, though you could for the sake of consistency since either you or Froz have it).
-There is no landing effect when he touches the ground after the end of Nightmare Booster.

OK. I've just fixed Bison's issues, but I'm gonna sleep on Guy for now until I feel like updating him.
    

Re: Contributor Suggestion Thread

 June 27, 2022, 01:27:15 AM View in topic context
 Posted by RagingRowen  in Contributor Suggestion Thread (Started by Cybaster September 03, 2007, 09:26:13 AM
 Board: Feedback

Swore I had checked and they had the status already.
BUT NOW THEY DO!
@LESSARD:  @Koopa901:  @BurningSoul:  @Swanky:  @miner600:  @SuperScratchkat:

@Soy Sauce: got that Green trophy now!
@Jango: & @Sean Altly: Both have that Blue trophy!!

A couple people suggested already have the purple star. Hopefully it's not an error on my part.
and if I missed anyone, lmk. Trying to open up 13 pages n keep track is confusing sometimes...

Don't mean to budge in but Sean seems to lack the Blue trophy unlike Jango.
    

Re: (M. Bison (by Froz) Update) Rowen's PotS Edits

 June 26, 2022, 11:10:45 AM View in topic context
 Posted by RagingRowen  in (M. Bison (by Froz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

Bipson

lol, that typo.

It's supposed to be a Maximillian reference, but I understand that you may not get it.

outside of missing a few sound bites I feel its nice edit.

I suggest giving him the "Knee press nightmare" sound bite at the beginning its way cooler then the grunts.

I see you took half of pots level 1 and turned it into a level 3, PotS has a cool soundbite when the char is being spun in the air, I also suggest adding that as well.


Oh yeah, the vels on the EX Scissor kicks are a bit mad, they are almost instant and have good range, I would maybe nerf them a tad bit, maybe the range.

Just preference, but I find that grab level 3 hyper lame as hell, id rather have the ultra mega super saiyan psycho crusher, I can see you kept it for the Mega Dictator or whatever he's called.

EX psycho crusher being 3 hits also weirds me out for some reason, was it like that in USF4 or something ?

Other than that, I like the edit, I dig the AI changes.

Good stuff man.

In terms of voices, I was trying to keep it accurate to CvS2 and avoid using voices from other games for consistency sake.

I feel as if only Final having Final Psycho Crusher was fitting since it's a notorious boss move, and it would make both modes more unique by having different Level 3s each.

I wanted to make EX Psycho 3 hits to respect the 3-hits-on-guard thing normal Psycho does.



Thanks for the feedback either way. I'll drop an update later today if possible.
    

(M. Bison (by Froz) Update) Rowen's PotS Edits

 June 26, 2022, 01:33:53 AM View in topic context
 Posted by RagingRowen  in (M. Bison (by Froz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

The Bipson update is live, doods! You know where to go.
    

Re: Character of the Month: May 2022 Nominations

 June 26, 2022, 01:14:59 AM View in topic context
 Posted by RagingRowen  in Character of the Month: May 2022 Nominations (Started by Bad Mr. Basara June 14, 2022, 02:11:15 AM
 Board: M.U.G.E.N Discussion

Raiden by JtheSaltyy and KarmaChameleon - 3
    

Re: (Tizoc/Griffon Update) Rowen's PotS Edits

 June 23, 2022, 12:36:20 AM View in topic context
 Posted by RagingRowen  in (M. Bison (by Froz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

    

Re: (Tizoc/Griffon Update) Rowen's PotS Edits

 June 22, 2022, 10:12:11 PM View in topic context
 Posted by RagingRowen  in (M. Bison (by Froz) Update) Rowen's PotS Edits (Started by RagingRowen May 09, 2019, 12:08:30 PM
 Board: Edits & Addons 1.0+

    

Re: Rowen's WIPs: Nothing ATM

 June 22, 2022, 06:06:07 PM View in topic context
 Posted by RagingRowen  in Rowen's WIPs: Nothing ATM (Started by RagingRowen May 13, 2019, 08:36:14 PM
 Board: Projects

Is that going to impact Street Fighter All-Stars project?

Well my actual next (big) step is making a second, more extensive, full-game. Stay tuned for that.
In the mean time it's back to edits.
    

Re: Adelheid Bernstein [CVS/PotS]

 June 22, 2022, 04:37:17 PM View in topic context
 Posted by RagingRowen  in Adelheid Bernstein [CVS/PotS] (Started by AuMiO VXC April 07, 2022, 08:04:33 AM
 Board: Found Releases 1.0+

    

Re: Adelheid Bernstein [CVS/PotS]

 June 22, 2022, 04:10:13 PM View in topic context
 Posted by RagingRowen  in Adelheid Bernstein [CVS/PotS] (Started by AuMiO VXC April 07, 2022, 08:04:33 AM
 Board: Found Releases 1.0+

Yo. Just bumping to yet y'all know that Shiva's updated Adelheid several times since this last post. All the changes can be found in UPDATES.txt.
The most recent change is the addition of an EX Mode which mainly makes G.Kreis (Genocide Cutter) and G.Kronprinz (Kaiser Wave) into specials.
    

Re: Rowen's WIPs: Nothing ATM

 June 22, 2022, 01:01:12 PM View in topic context
 Posted by RagingRowen  in Rowen's WIPs: Nothing ATM (Started by RagingRowen May 13, 2019, 08:36:14 PM
 Board: Projects

I regret to inform y'all that Orochi has been postponed. Interest in him as gone blank over the past few weeks and I simply couldn't get in the mood to work on him.
I'm not cancelling him by any means since I do want to complete him some day or another.

For the thirsty souls, here's an unfinished Alpha version that's open-source in-case the worst case scenario happens:
https://drive.google.com/file/d/1yOCsQ-N12FXBWR5ecpuYEnn1aPYT7iB3/view?usp=sharing

Be warned that he's still missing various things such as Intros and Winposes, Throws, Utsushi Iwai and Oomiwa.
    

Re: Character of the Month: May 2022 Nominations

 June 18, 2022, 11:15:34 PM View in topic context
 Posted by RagingRowen  in Character of the Month: May 2022 Nominations (Started by Bad Mr. Basara June 14, 2022, 02:11:15 AM
 Board: M.U.G.E.N Discussion

Akira by Ichida - 3
    

Re: AP - Rainy Ruins.

 June 18, 2022, 08:14:24 PM View in topic context
 Posted by RagingRowen  in AP - Rainy Ruins. (Started by Ex☆Cham April 20, 2014, 10:26:59 AM
 Board: Your Releases, 1.0+

    

Re: Character of the Month: April 2022 Voting

 June 17, 2022, 12:32:11 AM View in topic context
 Posted by RagingRowen  in Character of the Month: April 2022 Voting (Started by Bad Mr. Basara June 14, 2022, 02:08:24 AM
 Board: M.U.G.E.N Discussion

Chose Ultra Sagat. Haven't really played the other chars and I don't wanna self vote again.
    

(Haohmaru with SC6 English voice) Rowen's Sound Packs

 June 16, 2022, 10:44:40 PM View in topic context
 Posted by RagingRowen  in (Haohmaru with SC6 English voice) Rowen's Sound Packs (Started by RagingRowen September 28, 2019, 12:02:13 PM
 Board: Edits & Addons 1.0+

New patch for Haohmaru released today. This is a complete voice swap, hence the name change.
    

Re: Haoh shookoken sprites from kof XIII

 June 16, 2022, 08:04:44 PM View in topic context
 Posted by RagingRowen  in Haoh shookoken sprites from kof XIII (Started by demongorne June 13, 2022, 07:12:10 PM
 Board: Resource Releases

Hello everyone, I just completed these sprites of Takuma and mr.karate from kof xiii to add on my my chars sff, (credits to Nateboi for providing Takuma sprites), you can grab the full animation here - https://www.mediafire.com/file/a5cdyoxp6o7f1aq/Takuma_e_Mr.karate_xiii_Haohshookoken.zip/file





Seems fine to me, but the problem is that he's just too thick in these sprites in contrast to his previous KOF sprites. You'll have to make his torso thinner and maybe his legs too by a percentage.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 June 16, 2022, 03:16:07 PM View in topic context
 Posted by RagingRowen  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 PM
 Board: Requests

    

Re: Rowen's WIPs: Orochi (PotS Style)

 June 01, 2022, 07:01:50 PM View in topic context
 Posted by RagingRowen  in Rowen's WIPs: Nothing ATM (Started by RagingRowen May 13, 2019, 08:36:14 PM
 Board: Projects