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RagingRowen

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Messages by RagingRowen

    

Re: Been working on a new MUGEN Iceberg as of late...

 November 12, 2024, 01:05:07 am View in topic context
 Posted by RagingRowen  in Been working on a new MUGEN Iceberg as of late... (Started by RagingRowen November 09, 2024, 05:57:37 pm
 Board: M.U.G.E.N Discussion

Updated the iceberg with a few more entries.

- Not sure if this counts, but would "Ntcore's 4GB Patch" fit? Lots have usual trouble running 1.1 due to being OpenGL software rendering. The 4gb patch was the only way they could run it on the possible lowest specs hardware.

4GB Patch isn't kinda unrelated to Mugen in the long run, so it's inclusion is a bit doubtful.

- Original WinMUGEN 2002.04.14 private beta (was limited to only 2 characters and had a 10 minute timer before it closes)
- BrokenMUGEN HR (not sure if the one in the iceberg means the screenpack or the modified engine that initiated a C&D by Elecbyte)

The Beta kinda ties into No Limit Patch assuming that's what it was made for, though.
May put that actual beta kinda low seeing the sheer rarity of it.

BrokenMUGEN is refering to the engine. You can tell by the Text Color.

- Kong (known for his MvC2 characters that had inaccuracies, bugs and a cheap A.I. in their hard mode but contained some new stuff and even additional hypers).

Kong is already there, on the 4th tier.

Thanks for the suggestions, peeps. Not all of them will be considered but there's still some good stuff here.
    

Been working on a new MUGEN Iceberg as of late...

 November 09, 2024, 05:57:37 pm View in topic context
 Posted by RagingRowen  in Been working on a new MUGEN Iceberg as of late... (Started by RagingRowen November 09, 2024, 05:57:37 pm
 Board: M.U.G.E.N Discussion



I tried to stray from entries focused on Cheapies, which is the case for most Mugen icebergs out there currently.

Any thoughts on what else I should put into it?
    

Project Justice (Rival Schools 2) Voice Rips (Ripped by BCDeshiG)

 October 07, 2024, 03:17:37 pm View in topic context
 Posted by RagingRowen  in Project Justice (Rival Schools 2) Voice Rips (Ripped by BCDeshiG) (Started by RagingRowen October 07, 2024, 03:17:37 pm
 Board: Resource Releases

    

Re: Character of the Month: August 2024 Voting

 October 05, 2024, 09:02:52 pm View in topic context
 Posted by RagingRowen  in Character of the Month: August 2024 Voting (Started by Lyrica September 20, 2024, 07:05:37 pm
 Board: Contributions of the Month

Coming in for the winner. Congrats to Karma and FeLo_Llop (the spriter).
    

Re: Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion

 September 20, 2024, 11:28:52 am View in topic context
 Posted by RagingRowen  in Mhoker's Capcom vs SNK X: Extreme Edition (16:9) - Simple IKEMEN Conversion (Started by RagingRowen May 13, 2022, 12:12:28 am
 Board: IKEMEN Releases

Are you replacing folders and files with the contents of cvsx720Normal? Try putting the folder in the data folder instead and config it so it's data/cvsx720Normal/system.def
    

Re: angel retouch 2024

 September 05, 2024, 07:15:08 pm View in topic context
 Posted by RagingRowen  in angel retouch 2024 (Started by Dampir September 02, 2024, 05:17:22 am
 Board: Edits & Addons 1.0+

Kinda curious here.

Was the unzipped jacket your decision. I was desiring it to be semi-unzipped like the official art and winposes. Not gonna complain too much though.
The thing with it is that it kinda obsoletes animations like Intro 2 (191) and Win 2 (182)
    

Re: MUGEN Video thread

 August 04, 2024, 09:14:42 pm View in topic context
 Posted by RagingRowen  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 29, 2024, 04:27:35 pm View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

Does this mean Street Fighter All-Stars' support is ceasing?

For the most part yeah. I'll still do a quick hotfix for two if more issues are reported.

NO, MAN, NO.
- Copy-paste? My ass. You could have used the original work of some authors, but you edited it to try having something cohesive. Also, having different styles is something we've kinda seen in games as Tekken 7(classic fighters vs power bar characters), so this should not discourage you. NO, MY FRIEND, NO.
- Sprite Inconsistency: Who are critizicing this? People whose names are not know in the community, or 13 YO children who doesn't know how hard is to code or sprite. These lazy bitches children should stick their tongue somewhere under their back or learn to code or sprite properly to AT LEAST having a glimpse of the hard work and the time you spent doing this FOR FREE for the whole community.

Also, comments as "Juri, Cody and Sakura are not new in SF", BITCH THEY'RE NEW TO THIS PROJECT.Everyone knows about them.

As said, useless lazy cunts who only knows to complain because they want something free with the quality of a paid game. They're useless. Don't pay attention to those comments and keep the good work!

Yeah, you don't really know how tough it is to make a high-quality character or full-game until you try yourself.
I teased it in your DMs, but the next game is surely gonna have Hi-res vs Low-res sprites, which is why I put some emphasis on it in the post.
    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 26, 2024, 03:08:29 pm View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

This is out of the blue but I know it's easy for people to criticize the game (namely in YouTube comments) because of the copy-paste nature of it.
This is understandable, because there is varying quality and style in the characters that were used (Batsu and Alex were originally Infinite style, and the other are PotS, and Retsu was originally his own style by LESSARD).
It's easy to judge the sprite inconsistency too since we still don't have top-notch CvS style sprite sets for the Alpha characters like Guile and Sagat. As much as I'd love to get new and good sprites for them, it's the best I am gonna get and the inconsistency is probably going to get even more noticeable with my next project. That's just the MUGEN way.

This is of course my first full-game project, and it was easier to just edit existing characters and convert them to the game's system while making adjustments here and there. It was also easier to keep the system rather simple, being limited to EX Moves, Parries, and Rage Moves.

My next full-game is definitely going to be more long-term. I'll be making up a template with the mechanics and such, and then bringing the characters into it.

I'd like to thank y'all for the support on this game over the years, and I hope y'all are gonna look forward to my next project. as I'm surprised it hasn't been a MUGEN (or IKEMEN) game yet.
    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 26, 2024, 11:43:31 am View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

When is the hotfix coming?

I've done a fair few hotfixes, actually. Here's the summary from the change log in the currently uploaded version:
Spoiler, click to toggle visibilty
    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 25, 2024, 02:10:57 pm View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

Bumping to announce yet another hotfix which patches out an infinite discovered for Sakura with Shunpukyaku, plus a (late) release trailer in the first post for y'all to check out.
    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 25, 2024, 12:59:06 am View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

I see how it is.

Another hotfix has been uploaded. I fixed all the instances I could find, so let me know if I still missed one.
    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 24, 2024, 01:45:41 am View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

Aight, I pinpointed the problem with the dialogue in record time.

Hotfix uploaded. Same link as before.
    

Re: Street Fighter All-Stars : Feng Shui Edition

 July 23, 2024, 08:51:32 pm View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases

HUD gets disabled in Ryu vs Ken arcade match in round 2.

Hmmm.... I've had an experience with HUD disablage at one point while testing, but couldn't pin-point the reasoning.
    

Street Fighter All-Stars : Feng Shui Edition

 July 23, 2024, 05:13:21 pm View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars : Feng Shui Edition (Started by RagingRowen July 23, 2024, 05:13:21 pm
 Board: IKEMEN Releases






Main Changes:
- Four New Fighters: Juri, Cody, Sakura, and Blanka
- New Stages
- PotS' Attack Data Display for Training Mode added.
- Added fighter stats to the Select screen.
- New Round/Fight/KO Animation.
- New Super FX.
- Many balance adjustments.
- New Rage Arts for Akuma and Charlie Nash.

More can be found in the "Anniversary Edition Changes" text file.

I plan to make a release trailer in not too long, so stay tuned for that.



Download:
https://drive.google.com/file/d/1yqUkYpEpZSZ-Szh8TbWhGHkyipIcjLbT/view?usp=sharing


Anniversary Edition:
https://mugenguild.com/forum/topics/street-fighter-allstars-anniversary-edition-196477.0.html

MUGEN Original:
https://mugenguild.com/forum/topics/street-fighter-allstars-version-1-05-195809.0.html
    

Re: KoF XV

 July 20, 2024, 05:46:56 pm View in topic context
 Posted by RagingRowen  in KoF XV (Started by Magma MK-II December 06, 2018, 01:30:24 pm
 Board: Fighting Games

It's possible that they'll wrap things up with XV after these two. Maybe we'll get a final balance patch in time for SWC.

Keep in mind that not only do they have CotW to worry about, but they're also starting development for that Samsho RPG and new Art of Fighting they're been teasing for a while.
    

Re: Street Fighter All-Stars (2024 Update incoming)

 July 16, 2024, 05:29:34 pm View in topic context
 Posted by RagingRowen  in Street Fighter All-Stars (2024 Update incoming) (Started by RagingRowen January 31, 2021, 05:25:15 pm
 Board: Projects

I know I said 3 characters, but I went ahead with 4 instead.
    

Re: Shin Akuma - SFVI Movelist

 July 14, 2024, 08:53:51 pm View in topic context
 Posted by RagingRowen  in Shin Akuma - SFVI Movelist (Started by vyn June 17, 2024, 04:31:56 am
 Board: Projects

Showcase of his supers, ignore damage values for now, i balance those last.

[youtube]https://youtu.be/8TEevNFQw6Q[/youtube]

Yo! Is his Normal Level 3 (Sip of Calamity) in your plans?
    

Re: Gouki released, Gouken and Ryu updated (30/06/2024)

 July 05, 2024, 05:35:40 pm View in topic context
 Posted by RagingRowen  in Gouki, Gouken, Ryu and Akira updated (15/07/2024) (Started by KarmaCharmeleon June 30, 2024, 06:30:47 pm
 Board: Your Releases, 1.0+

Something I should ask:
Was his Messatsu Gouhadou projectile always slow? It's probably like that in CvS2 and I'm used to super fast projectile supers, but it's worth bringing up to satisfy my curiosity.

- Nowadays I'm making it so the grab sends the opponent into the direction you're holding.

Oh, no, I meant the kick grab from demon flip. Whatever direction I hold, he is always going backwards.

Also thanks for considering some of my suggestions!

Seems like it could be potential, the punch throw goes forward while the kick throw goes backwards.
    

Re: Character of the Month: June 2024 Nominations

 July 04, 2024, 12:28:39 pm View in topic context
 Posted by RagingRowen  in Character of the Month: June 2024 Nominations (Started by Basara Lapis July 03, 2024, 06:47:17 am
 Board: Contributions of the Month

Blaze by Rness - 3
Tiffany by Rness - 3