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Messages by Tiger-Boy

    

"Latverian Submarine" Doctor Doom Stage Version 2.0 For MUGEN 1.1 and IKEMEN-GO

 May 05, 2024, 06:42:48 pm View in topic context
 Posted by Tiger-Boy  in "Latverian Submarine" Doctor Doom Stage Version 2.0 For MUGEN 1.1 and IKEMEN-GO (Started by Tiger-Boy May 05, 2024, 06:42:48 pm
 Board: IKEMEN Releases




"Latverian Submarine" Doctor Doom Stage
Version 2.0
For MUGEN 1.1 and IKEMEN-GO Systems

Created by "Juan Carlos & Inmortal"
Edited for MUGEN 1.1 and IKEMEN-GO by "Tiger-Boy"

-When any char reaches low health, the music will change to the 'Hurry-Up!' version.

This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.

This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump

Updates:
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry-Up' music with Loop
-Added Stage portrait

Instructions:
1-Add the 'msh-DrDoom' folder to your 'stages' folder.
2-If you want the stage with regular 'Loop' music, add the following to the 'select' file (MUGEN1.1 and IKEMEN-Go):
  stages/msh-DrDoom/drdoombg.def
 -If you want the stage with the 'Hurry-Up' music, add the following to the 'select' file (IKEMEN-Go Only):
  stages/msh-DrDoom/drdoombg-HU.def
3-Save file and play

This is a 'Self-Sustained' stage. There is no need to move anything from the folder.

Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know. 

Download Here:
https://www.sendspace.com/file/g8nibp
https://www.mediafire.com/file/i2px355kwnrrshq/msh-DrDoom.zip/file

[~TB~]
    

Re: MUGEN Video thread

 April 29, 2024, 04:52:14 am View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: MUGEN Video thread

 April 21, 2024, 07:01:51 pm View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

MSH "STARK Enterprises Space Station" Iron-Man Stage for MUGEN 1.1 and IKEMEN-Go

 April 08, 2024, 03:08:53 am View in topic context
 Posted by Tiger-Boy  in MSH "STARK Enterprises Space Station" Iron-Man Stage for MUGEN 1.1 and IKEMEN-Go (Started by Tiger-Boy April 08, 2024, 03:08:53 am
 Board: IKEMEN Releases





MSH "STARK Enterprises Space Station" Iron-Man Stage
Version 2.0
For MUGEN 1.1 and IKEMEN-GO Systems

Stage created by "JC"
Edited for MUGEN 1.1 and IKEMEN-GO by "Tiger-Boy"

*****************************************************
[Features]

When any char reaches low health, the music will change to the 'Hurry-Up!' version.

An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)

*****************************************************
[Updates]

This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-Medium Jump

Updates:
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry-Up' music with Loop
-Added Stage portrait

*****************************************************
[Instructions]

1-Add the 'msh-ironman' folder to your 'stages' folder.
2-If you want the stage with regular 'Loop' music, add the following to the 'select' file (MUGEN1.1 and IKEMEN-Go):
  stages/msh-ironman/msh-ironman.def
 -If you want the stage with the 'Hurry-Up' music, add the following to the 'select' file (IKEMEN-Go Only):
  stages/msh-ironman/msh-ironman-HU.def
3-Save file and play.

*****************************************************
[Comments]

This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.

This is a 'Self-Sustained' stage. There is no need to move anything from the folder.

Constructive Feedback is always Welcome.
If you have any advice or ideas to make this stage better,
or if there are any issues, please let me know. 

Download Here:
https://www.sendspace.com/file/gsxpgt
https://www.mediafire.com/file/4hsbnzbocf7zefl/msh-ironman.zip/file

[~TB~]
    

Re: X-Men Training Room (Bright & Dark) Stages 1.1 & 1.0

 April 06, 2024, 07:30:40 pm View in topic context
 Posted by Tiger-Boy  in X-Men Training Room (Bright & Dark) Stages 1.1 & 1.0 (Started by MatreroG April 05, 2024, 04:58:40 pm
 Board: Your Releases, 1.0+

This is perfect for a project I am working on.

Thank you for this!  :bjugoi:
    

Re: MUGEN Video thread

 March 31, 2024, 06:07:20 pm View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: MUGEN Video thread

 March 03, 2024, 05:51:47 pm View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

SFA2 "Suzaku Castle - Japan" Ryu Stage Version 2.5 For IKEMEN-GO System

 February 25, 2024, 04:45:08 pm View in topic context
 Posted by Tiger-Boy  in SFA2 "Suzaku Castle - Japan" Ryu Stage Version 2.5 For IKEMEN-GO System (Started by Tiger-Boy February 25, 2024, 04:45:08 pm
 Board: IKEMEN Releases

[Information]

SFA2 "Suzaku Castle - Japan" Ryu Stage
Version 2.5
For IKEMEN-GO System




Stage created by "Ehnyd"
Initially edited by "Kasasagi".
Edited for IKEMEN-GO by "Tiger-Boy"
Interactive Effects created by "Lasombra Demon"

*****************************************************
[Features]

Banners will now break when chars are thrown at them.
Just like in the Original Street Fighter II Game!!

When any char reaches low health, the music will change to the 'Hurry-Up!' version.

An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)

*****************************************************
[Updates]

This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-Medium Jump

Updates:
-Added 'Falling Snow' Effect
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait

*****************************************************
[Instructions]

1-Add the 'SFA2-Ryu_Stage' folder to your 'stages' folder.
2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file:
  stages/SFA2-Ryu_Stage/101_Ryu-wide-cps-ikemen-HU.def
 -If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file:
  stages/SFA2-Ryu_Stage/101_Ryu-wide-cps-ikemen.def
3-Save file and play.

*****************************************************
[Comments]

This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.

This is a 'Self-Sustained' stage. There is no need to move anything from the folder.

Constructive Feedback is always Welcome.
If you have any advice or ideas to make this stage better,
or if there are any issues, please let me know. 

Download Here:
https://www.sendspace.com/file/ezjfub
https://www.mediafire.com/file/qbpxvm343r3t928/SFA2-Ryu_Stage.zip/file

[~TB~]
    

Re: X-Men Vs Street Fighter Screenpack

 February 19, 2024, 04:51:54 pm View in topic context
 Posted by Tiger-Boy  in X-Men Vs Street Fighter Screenpack (Started by Tiger-Boy February 18, 2024, 02:55:22 am
 Board: Requests

I came across some link, but I think it´s an edit from Doorhenge one... Check them yourself:
https://mega.nz/file/7RcmWRjQ#0oeBtosuc8t-0k7wjN08J3k8QdAHPoM4YHPFLPWSk3g

I thank you once more. However, I also checked this.
It has several issues: On one side, my Antivirus and Windows Defence are going crazy preventling me from opening the 'MUGEN' file on it.



No Problem! I just get a new MUGEN program. BUT...when I do, I get the message that there is no 'System.def'. And actually there is no 'System'def', only the SFF and SND. I have downloaded this game from several places, and it's always the same; MUGEN not working, and No System.def. I believe some refer to this as an ISO (not sure what that is).

This is why I was looking for the original ones. specially from Doorhenge, since I can build the IKEMEN-Go screenpack from there.

    

Re: MUGEN Video thread

 February 18, 2024, 04:03:34 pm View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: X-Men Vs Street Fighter Screenpack

 February 18, 2024, 03:34:29 pm View in topic context
 Posted by Tiger-Boy  in X-Men Vs Street Fighter Screenpack (Started by Tiger-Boy February 18, 2024, 02:55:22 am
 Board: Requests

    

X-Men Vs Street Fighter Screenpack

 February 18, 2024, 02:55:22 am View in topic context
 Posted by Tiger-Boy  in X-Men Vs Street Fighter Screenpack (Started by Tiger-Boy February 18, 2024, 02:55:22 am
 Board: Requests

Hello Everyone!

I am searching for a working X-Men Vs Street Fighter Screenpack, that is similar to the original game.
I am working on a side project to create the XMvsSF game for the IKEMEN-Go system.

I managed to get one made by Ahedratron, but it seems that the copy I got is corrupted.
I have inconsistent issues with the game's sprites and fonts.






I got this copy from the Mugen Archive, and I can't find it anywhere else.
I also tried to get the one made by Doorhenge, and I can't find it either.
I have Googled for it, and nothing. I even checked the search in this forum, but links are no longer available or not working.

Any help or guidance will be greatly appreciated.  :bjugoi:
    

"Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System

 February 11, 2024, 05:46:20 pm View in topic context
 Posted by Tiger-Boy  in  "Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System (Started by Tiger-Boy February 11, 2024, 05:46:20 pm
 Board: IKEMEN Releases

"Amazon River - Brazil" Blanka Stage
Version 2.0
For IKEMEN-GO System






Stage created by "Dark Saviour"
'High-Jump' effect added by "Acey"
Edited for Mugen 1.1 with a 16:9 wide-screen aspect ratio by "Kasasagi"
Edited for IKEMEN-GO by "Tiger-Boy", using several sprites created by "Electr0"

-When any char reaches low health, the music will change to the 'Hurry-Up!' version.
-An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
 (See Instructions.)

This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.

This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump

Updates:
-Added Sprites and Animations
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait

Instructions:
1-Add the 'SF2-Blanka_Stage' folder to your 'stages' folder.
2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file:
  stages/SF2-Blanka_Stage/sf2-05-blanka-HU.def
 -If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file:
  stages/SF2-Blanka_Stage/sf2-05-blanka.def
3-Save file and play.

This is a 'Self-Sustained' stage. There is no need to move anything from the folder.

Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know. 

Download Here:
https://www.sendspace.com/file/yvxy1t
https://www.mediafire.com/file/4106qk6ba8impgy/SF2-Blanka_Stage.zip/file

[~TB~]
    

Re: MUGEN Video thread

 February 04, 2024, 04:58:29 pm View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Cammy and Psylocke - Xmen vs Street Fighter in K_Style by K99

 February 04, 2024, 06:20:17 am View in topic context
 Posted by Tiger-Boy  in Cammy and Psylocke - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 February 04, 2024, 05:27:15 am
 Board: Your Releases, 1.0+

I am so going to take a look at that Cammy.  :smitten:

Thank you for this. Now I have enough chars for my XMvsSF screenpack.  ;D

    

Re: Cammy Delta Red 2022 UPDATE

 February 04, 2024, 03:09:30 am View in topic context
 Posted by Tiger-Boy  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 am
 Board: Projects

This Cammy is incredible, I just have doubts regarding the color of the boot, which for me would be black or green with the red sock, in my opinion this color of boot reminds me of the Killerbee Outfit from SFA, if you changed it to black or green with the red sock, Wouldn't it look cooler?

You've made a valid question, I just hope I can provide you with a valid answer.

I personally would preffer her classic military boots with socks, of course, but not the ones on this char.

They are simply her SFA boots, with 'socks' painted over them:


Now, it can be debatable if people would prefer the wholve SFA boot, or the SFA boot with 'socks' painted on them. But this is a matter of opinion.

I do have plans to work on her military boots, but it's quite the challange. So, I will finish fixing and editing the char. And once that is done, I will have time and focus to work on her boots (and socks), and finishing this project.

Regarding the 'color' itself, that is just a matter of the palette that is beng used. The main palette I am using is based on her SSF2 colors, which is why you are all seing the 'brown' boots. But the color changes depending on the palette.

I hope this has answered your question.  :bjugoi:
    

"Dark Streets - England" Jon Talbain (Gallon) Stage For MUGEN 1.1 and IKEMEN-Go

 January 30, 2024, 03:37:51 am View in topic context
 Posted by Tiger-Boy  in "Dark Streets - England" Jon Talbain (Gallon) Stage For MUGEN 1.1 and IKEMEN-Go (Started by Tiger-Boy January 30, 2024, 03:37:51 am
 Board: IKEMEN Releases

"Dark Streets - England" Jon Talbain (Gallon) Stage
Version 2.0
For MUGEN 1.1 and IKEMEN-GO Systems





Stage created by "Jin Kazama"
Edited by "Tiger-Boy"

-When any char reaches low health, the music will change to the 'Hurry-Up!' version.

This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.

This stage was originally released with the following:
-Animation(s)
-Zoom Effects
-Parallax

Updates:
-High Jump
-Light effects on Lamps.
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added 'fade-range' to the Shadow effect
-Added Stage portrait

Instructions:
1-Add the 'DS-Jon_Stage' folder to your 'stages' folder.
2-For the stage with 'loop' but No 'Hurry-Up' music, add the following to the 'select' file (MUGEN and IKEMEN-Go):
  stages/DS-Jon_Stage/JonTalbainStage.def
 -For the stage with 'loop' and 'Hurry-Up' music, add the following to the 'select' file (IKEMEN-Go Only):
  stages/DS-Jon_Stage/JonTalbainStage-HU.def
3-Save file and play

This is a 'Self-Sustained' stage. There is no need to move anything from the folder.

Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know. 

Download Here:
https://www.sendspace.com/file/pgvo7j
https://www.mediafire.com/file/6yustvsi94yd0af/DS-Jon_Stage.zip/file

[~TB~]
    

Re: Removing intros after Round 1

 January 26, 2024, 01:10:41 am View in topic context
 Posted by Tiger-Boy  in Removing intros after Round 1  (Started by Tiger-Boy January 25, 2024, 11:34:54 pm
 Board: M.U.G.E.N Configuration Help

Hello Tiger-Boy.

Maybe this topic can help you:
https://mugenguild.com/forum/topics/cvs2-alex-no-intro-second-round-turns-mode-jesuszilla-197105.0.html

I really appreciate this!

Yes, it helped. I added "triggerall = roundno = 1" to each of the special animations, and now the special intros only appear on the first round.

Spoiler, click to toggle visibilty

Thank you once more!  :bjugoi:
    

Removing intros after Round 1

 January 25, 2024, 11:34:54 pm View in topic context
 Posted by Tiger-Boy  in Removing intros after Round 1  (Started by Tiger-Boy January 25, 2024, 11:34:54 pm
 Board: M.U.G.E.N Configuration Help

Hello everyone!

I have a character that has the regular intros only on Round 1 ( as it is common).

But on the special intros versus specific characters, the char will repeat the intro on each Round.

Here is the Intro coding:
Spoiler, click to toggle visibilty
   

I have checked the coding, but all seems to be in order. And still, the 'special' intros appear on each round.

How Can I remove the intros after Round 1? Or does anyone knows where I can get some information regarding this?

Any help or advice will be greatly appreciated. 
    

Re: MUGEN Video thread

 January 21, 2024, 03:48:39 pm View in topic context
 Posted by Tiger-Boy  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion