Posted by mr_bourrepalestick
in Playable alpha - the release thread (Started by mr_bourrepalestick May 07, 2017, 12:43:49 pm
Board: Another Blade
Board: Another Blade
Main work for the past months was about making a basic Ikemen Go version of the game, as the legacy Ikemen 2017 engine is not being updated anymore (and mostly Ikemen GO having some nice features).
I also made some new palettes for the current 5 characters, so each character has now 12 palettes.
(each palette is inspired by the corresponding button color on Xbox controller).
Some other general tweaks from last version :
- EX DP attacks : invicibility during all startup (until last hitbox is activated)
- air recovery : back to -1 Special meter upon air recovery (if you want to escape a deadly juggle)
Kagami has been revamped. He has some nice ranged tools, he can be dangerous if he finds an opening but still has some weak sides on the other hand.
- he has now fireballs (QCF + slash), each version meant to have a different purpose
- I got rid of his command grab, it did not match character's style
- forward throw and back throw are now different
- air normals changed, his air Heavy being now his diving attack
I hope you guys enjoy this release.
Every feedback is appreciated !
Cheers