His hard kick could use more range (if I remember correctly I thought he'd move a little before kicking And i thought it knocked down in 63 but that was over 20 years ago so I could be wrong)
Is there any difference in the ice pick attacks(I thought he paused a bit before attacking in 63)
I think ice bash was more faster in source
His close mp could chain back to LP = mp,don't know if intentional
You can hold any directional button(other than back) then quickly do back forward to do snowball This issue happened on other authors chars i think someone fixed this issue on here( I think vans?)
Some of his blizzard combo attacks miss from far(but I guess you supposed to be closer)
Good character( hope to see t-hoppy and bonkers sometime)
I'm not really sure if I can make a palette for Sol that would instantly be recognizable as a reference Saul Goodman, especially with how limited his palette is. [/quote]
I think Dr.pepperfans is separating sol(he says he's at 75% done) in his topic in sprite projects
Is that a hitspark or projectile effect I haven't messed with projectiles/effects for a long time. Maybe try opening the effects in another sprite program and then index it with a new palette and readd them back to the sff with a new palette then the cs'd palette
Re: Drpepperfan's Color Seperation patches: An attempt was made.
Looks good though I think you want to look at the white eye color because it looks like it might share colors with the White spot on the shirt/shoes/gloves
What character is this btw?
Re: Stable Diffusion + Old School Fighting Game Backgrounds
ok but there still black colors over some of his sprites sorry dont know how to zoom in but you can see the red highlighting the spots( the pants and legs)
Re: Drpepperfan's Color Seperation patches: An attempt was made.
tried the sff the eyes share colors with his mouth and some of pants/arms if you change the eye color(top 2nd color) of the default palette to something bright(i chose yellow) you can see where the shared colors are. other then that looks good
Re: Drpepperfan's Color Seperation patches: An attempt was made.
Here's an example Make it in paint or other sprite program you currently using Post a couple sprites that show all the colors When you complete it make sure it indexed and have the same palette as the one in the cs sff And then it could be released Or you could post the sff and someone would make one for you Sorry if it's sound complicated I not good explaining stuff
Re: Drpepperfan's Color Seperation patches: An attempt was made.
I say go for it if it's not much of a hassle Did you make a palette template? I haven't played the character in a long time but wasn't there a referee and balls he threw?