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Toni

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Messages by Toni

    

Re: 2022 Character Updates (latest June 11th)

 June 26, 2022, 02:22:22 AM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

It's still nice that you keep the characters updated, even if its "just" to fix some bugs here and there. :)

One tiny, purely cosmetic thing about Sakura I found: the way Dark Sakura snaps to the characters' heads when she does her SGS looks pretty weird. Small characters like Pocket Shin Gouki make her sink into the ground, while for very large characters, the way she dangles from their necks can look pretty comical.
    

Re: 2022 Character Updates (latest June 11th)

 June 14, 2022, 09:31:57 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Yes, this seems to have done it. With very few exceptions where the shoryuken ends so close to the opponent that the opponent doesn't turn around until Gouki has already reached the ground (which I'd say is very unlikely to happen in a real match), the teleport happens in the correct direction, and always with the correct distance so far.  :thumbsup:
    

Re: 2022 Character Updates (latest June 11th)

 June 14, 2022, 07:32:29 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

The timing is admittedly somewhat strict, but not so much that it's unlikely to happen in a real match.
Here's a video of it with debug on, if that helps: https://streamable.com/70qni5
I'm trying to do a K-teleport to the right here, but he does a P-teleport to the left.
    

Re: 2022 Character Updates (latest June 11th)

 June 12, 2022, 10:36:17 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Neat  :)

One thing I noticed with Sakura is that her K back-throw works a bit strange now: https://streamable.com/ymegca

Also, with Pocket Gouki, if I try to teleport away from the opponent right when he lands from a shoryuken that switches sides, he'll teleport towards the opponent instead, and always with the distance of the P-teleport (even when using the K-teleport). Trying to teleport towards the opponent deliberately (that is, with the proper command) doesn't work at all. https://streamable.com/vosxu2
    

Re: [No Theme Thread] All Pixels Unite

 June 01, 2022, 05:57:55 PM View in topic context
 Posted by Toni  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 AM
 Board: Graphics

Thank you. :)

The process wasn't too different from making a "regular" sprite, in the sense that I drew the basic shapes of him and his limbs and then shaded them bit by bit while looking at other Clayfighter sprites for reference. Sorry for my inability to actually show it since I didn't save any of the in-between steps separately. :sweatdrop:
    

Re: Midnight Bliss and Shock Project

 May 26, 2022, 06:35:57 AM View in topic context
 Posted by Toni  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 AM
 Board: Sprite Projects



Upon further consideration, I think that cat-thing she turns into might actually be a bat-thing. Not that it makes a whole lot more sense, but I can at least see some connection to Morrigan now. So, in the spirit of keeping the silliness of her original transformation intact, here's my take on that part of her MB. Maybe that's her way of taunting Demitri even as he drains her...

    

Re: [No Theme Thread] All Pixels Unite

 May 24, 2022, 12:48:41 PM View in topic context
 Posted by Toni  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 AM
 Board: Graphics

Here's something silly based on Basara's Clayfighter project now including a KFM for some reason.

    

Re: [Theme Thread]Pocket/Puzzle Fighters Sprite thread

 May 22, 2022, 08:30:20 PM View in topic context
 Posted by Toni  in [Theme Thread]Pocket/Puzzle Fighters Sprite thread (Started by anis91 September 06, 2011, 04:04:54 PM
 Board: Graphics

Thanks.

With Huitzil essentially being a single color, I felt that it would make sense to add some shading to him as his third sprite color. Maybe I overdid it a bit. :sweatdrop:
    

Re: [Theme Thread]Pocket/Puzzle Fighters Sprite thread

 May 21, 2022, 11:29:42 PM View in topic context
 Posted by Toni  in [Theme Thread]Pocket/Puzzle Fighters Sprite thread (Started by anis91 September 06, 2011, 04:04:54 PM
 Board: Graphics

Some Darkstalkers stuff done for fun.

Top row has official sprites for comparison (with Lilith's pose slightly edited to differ from Morrigan). Everything else was made from scratch.

    

Re: 2022 Character Updates (latest May 14th)

 May 16, 2022, 12:16:30 AM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

I get that, and I didn't mean that you should have used the same font over and over. In fact, I like some of the more individual choices like what you've done for Honda. But okay.

On a less personal level, Pocket Shin Gouki's attacks don't do any damage. Yeah... :P
    

Re: Darkstalkers - Tower of Arrogance

 May 15, 2022, 04:43:10 AM View in topic context
 Posted by Toni  in Darkstalkers - Tower of Arrogance (Started by Toni May 08, 2022, 04:54:22 AM
 Board: Edits & Addons 1.0+

Well, I have no experience with making things for Ikemen, but I'm not opposed to further improvements to the stage. :)
    

Re: 2022 Character Updates (latest May 14th)

 May 15, 2022, 12:14:24 AM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

More updates are always nice, and I like the inclusion of the super names.

Personally though, I have to say that the chosen font looks a bit boring this time around.
This

doesn't quite have the same impact as this

in my opinion. But maybe that's just me.

Oh, there's another thing I meant to ask you: is there a reason for Morrigan's and Lei-Lei's slashing attacks to not cause blood effects on airborne opponents? No big deal, I'm just curious.
    

Re: Darkstalkers - Tower of Arrogance

 May 14, 2022, 10:35:22 PM View in topic context
 Posted by Toni  in Darkstalkers - Tower of Arrogance (Started by Toni May 08, 2022, 04:54:22 AM
 Board: Edits & Addons 1.0+

Thank you. I'm glad you guys seem to enjoy it. :)

If you want to know, the biggest difference to the source game is that the cars move in a more orderly fashion. In the original game, the cars appear in a somewhat random pattern, making the traffic look a bit more chaotic. Difficult to recreate in Mugen and, in my opinion at least, probably not worth doing, since that's a detail unlikely to be noticed in the middle of a fight (but very noticeable when you are in the process of coding that whole thing :sweatdrop:).
    

Darkstalkers - Tower of Arrogance

 May 08, 2022, 04:54:22 AM View in topic context
 Posted by Toni  in Darkstalkers - Tower of Arrogance (Started by Toni May 08, 2022, 04:54:22 AM
 Board: Edits & Addons 1.0+

Based on NeoGouki's version of this stage. I added billowing curtains and moving cars in the background.


Download it here

Admittedly, the movement of the cars is not particularly accurate to the source material, but I think they still manage to make the stage feel more lively.
    

Re: 2022 Character Updates (Cammy and Honda added)

 April 29, 2022, 11:45:55 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

There's another small thing I noticed with Sakura that I think is a bug, though I'm not 100% sure: when you parry her EX Shou'ou Ken, she will keep running for a bit, but won't do the uppercut anymore, acting as if she whiffed instead.
    

Re: 2022 Character Updates (Cammy and Honda added)

 April 27, 2022, 06:28:30 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Found another Morrigan bug.

Both versions of Darkness Illusion can be parried... which might be intentional, except Morrigan then does the whole attack as if she properly hit her opponent, which just doesn't look right in my opinion.
The aerial version can lead to especially weird results if the opponent decides to block the rest of Morrigan's attack instead of countering or moving out of the way, as they will snap to Morrigan's position and then keep standing in mid-air.
    

Re: 2022 Character Updates (Cammy and Honda added)

 April 24, 2022, 11:47:01 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Nice updates, especially the Morrigan one ;)

Honda seems to have a problem with his 100 hand slap, though, as he'll often just initially do the light version no matter the strength of the button pressed.
    

Re: 2022 Character Updates (Nakoruru added)

 April 20, 2022, 11:01:42 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

    

Re: 2022 Character Updates (Nakoruru added)

 April 17, 2022, 08:00:54 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

The problem with Pocket Gouki's Ashura Senkuu isn't an input problem, though, as by the time the side switch happens, the input is already done.
No, the problem is that, when the sides switch while Gouki is "charging" his warp, Gouki will turn around to face his opponent before doing the actual warp, resulting him to go in the wrong direction.

So, in this case for example, I performed a forward warp, then the characters switch sides while Gouki is charging. Frame by frame (or just by watching the after images), you can see him turn around before moving on to the actual warp part of the move: https://streamable.com/2n8j2f

Now, it's been a while since I've played SFA3, so maybe it was like that there, too. Still can't say it doesn't feel weird every time it happens.
    

Re: 2022 Character Updates (Nakoruru added)

 April 17, 2022, 04:27:45 PM View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 AM
 Board: Your Releases, 1.0+

Nice. New updates.  :)

Found some more things:

- Pocket Shin Gouki: When you switch sides at the beginning of his Ashura Senkuu (any version), Gouki will warp towards the wrong direction. (Regular Shin Gouki doesn't seem to have this problem, or at least I didn't encounter it yet).

- Morrigan: I don't know what causes this, but sometimes, her grounded Darkness Illusion will cause a KO before the last hit: https://streamable.com/8vcva5
At least it's just cosmetic.

- Nakoruru: Just a minor thing about her in-game movelist: Her Kamui Fumu Kesupu (aerial d+HK) doesn't show that it has to be performed in the air.