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Messages by BigBoss

    

Re: Antarctic Stage

 October 07, 2012, 01:40:30 PM View in topic context
 Posted by BigBoss  in Antarctic Stage  (Started by Dorgol September 30, 2012, 04:45:08 PM
 Board: Your Releases, older Mugen

Wonderful release :)
    

Re: Pocket Cathedral

 July 22, 2012, 08:10:40 PM View in topic context
 Posted by BigBoss  in Pocket Cathedral (Started by DrStrange July 03, 2012, 04:05:02 PM
 Board: Your Releases, 1.0+

Keep working at it, Great release.
    

Re: King of Fighters E blog

 November 09, 2011, 01:05:42 PM View in topic context
 Posted by BigBoss  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 AM
 Board: King of Fighters E

I haven't been here in a while good to see this project is still going as it's one of my favorites.
    

Re: Anti-Gouki Project: The Reign of the Akumas (New poll, vote now!!)

 January 19, 2011, 10:18:08 PM View in topic context
 Posted by BigBoss  in Anti-Gouki Project: The Reign of the Akumas (April is going full of clones!!) (Started by Klaha-kun July 09, 2010, 05:25:08 AM
 Board: Anti-Gouki Project

I really like this concept, Now if we had a reasonable tagmode.
    

Re: The Dead Pool HD - MKII

 January 19, 2011, 01:30:00 AM View in topic context
 Posted by BigBoss  in The Dead Pool HD - MKII *Updated 20/01/2011 (Started by parse January 15, 2011, 03:42:32 AM
 Board: Your Releases, 1.0+

Oh and it also looks like there is alot of contrast
    

Re: The Dead Pool HD - MKII

 January 15, 2011, 03:27:16 PM View in topic context
 Posted by BigBoss  in The Dead Pool HD - MKII *Updated 20/01/2011 (Started by parse January 15, 2011, 03:42:32 AM
 Board: Your Releases, 1.0+

Need's more texture to it, looks to smooth, Doesn't look dark enough.
    

Re: Mortal Kombat 2: Shadows of the Past By Interloko

 July 17, 2010, 02:13:18 PM View in topic context
 Posted by BigBoss  in Mortal Kombat 2: Shadows of the Past By Interloko (Alpha 4 released) (Started by interloko March 07, 2010, 05:26:12 PM
 Board: Your Releases, 1.0+

uh how is he going to make high definition mortal kombat sprites

Same way other people make there own original high def stages and sprites, Also as many of you know MKII Was very slow on consoles that's why i was curious about the exact clone thing, Oh well still sounds neat.

Also what happend with the old MK project?
    

Re: Mortal Kombat 2: Shadows of the Past By Interloko

 July 14, 2010, 04:26:01 PM View in topic context
 Posted by BigBoss  in Mortal Kombat 2: Shadows of the Past By Interloko (Alpha 4 released) (Started by interloko March 07, 2010, 05:26:12 PM
 Board: Your Releases, 1.0+

Interloko is this a revision of some serious MKII Play with high def sprites and levels? Because i want a game thats really close to MKII Myself thats really close to the original, I own the originals but there so terrible looking
    

Re: MK vs. SF - Fight for the Universe

 July 13, 2010, 09:29:21 AM View in topic context
 Posted by BigBoss  in [GENERAL TOPIC] (Started by firelord April 17, 2010, 05:41:33 AM
 Board: MK vs. SF - Fight for the Universe

Uhh right, Im gonna take it easy on you because you're 15? Seriously kid, Mugen Compilations are old, What happened to OC? I mean jesus are people that lazy now? If you don't like my comment too bad, Don't insult me and i won't make you look like a fool.

Once again, choose your words carefully.
If you were wise enough, you wouldn't make that reply in the first place, and then get into an argument with someone younger than your you.

Im not defending anyone or attacking anyone, simply saying just be careful.
It does not matter if you have been with MUGEN longer than anyone, It does not matter that your older than someone and say "You'll make them look like a fool."
What matters is that treat someone the way they would treat you(Being respectful, without it, there would be organized chaos). Just helping you out here.

Being angry back at someone is a natural reaction, but you know you can control it. You too chatman, you can control it too.

I was being respectful where in my original post wasn't i? I was stating my opinion if you're going to have nervous breakdowns over that then you probably won't last long.
Ive seen 100 Kano's however, Id prefer a nightwolf for once
    

Re: MK vs. SF - Fight for the Universe

 July 13, 2010, 04:55:50 AM View in topic context
 Posted by BigBoss  in [GENERAL TOPIC] (Started by firelord April 17, 2010, 05:41:33 AM
 Board: MK vs. SF - Fight for the Universe

Uhh right, Im gonna take it easy on you because you're 15? Seriously kid, Mugen Compilations are old, What happened to OC? I mean jesus are people that lazy now? If you don't like my comment too bad, Don't insult me and i won't make you look like a fool.
    

Re: MK vs. SF - Fight for the Universe

 July 13, 2010, 12:41:27 AM View in topic context
 Posted by BigBoss  in [GENERAL TOPIC] (Started by firelord April 17, 2010, 05:41:33 AM
 Board: MK vs. SF - Fight for the Universe

Looks like to me he took Ascended Mugen owner's Scorpion he released over Chibbit chat for kick's, and compiled it with EFSAndy's mugen chars, Nothing new with compilation threads.
Hey, you, you have no idea what you're talking about, shut the hell up.
Anyways, firelord, you can finally put up an animated stance. :P


I don't?, First of all Ive been in the community way longer then you, Secondly i was there when ascended released it, I do know what im talking about no one said it was a fact, so here's a tip, You shut the hell up. Oh and the guys who posted it on the chat along time ago there names were aZcal and Wanted.
you speak as if i didn't already know all this.  The reason i told you to shut the hell up is because your last statement about the possibility was derragatory. I know the same things you do, and here you assume you're more experienced and can talk down to me. Tsk tsk. Shame.

Derragtory? Lmfao Derogatory<-, Lets just start off with that, Also no it wasn't at all you're just the imbecile that assumed that.
    

Re: Mortal Kombat 2: Shadows of the Past By Interloko

 July 13, 2010, 12:39:31 AM View in topic context
 Posted by BigBoss  in Mortal Kombat 2: Shadows of the Past By Interloko (Alpha 4 released) (Started by interloko March 07, 2010, 05:26:12 PM
 Board: Your Releases, 1.0+

Same comment i posted in another MKII Thread.

Ill give you feedback on this, I expect i will be able to do old MKII Combo's like liu kangs Jump+HK > Bicycle Kick, or Jump+LK + FF+HP(AKA Fireball), Or subzero's Jump+ LK Rotate D-Pad D,D/ B, B, LK, D+H,B+LP+Block+LK, AKA Jump Light Kick, Ground Freeze, Uppercut as they come forward then Slide
    

Re: Mortal Kombat 2 MUGEN v1.1

 July 13, 2010, 12:36:35 AM View in topic context
 Posted by BigBoss  in Mortal Kombat 2 MUGEN v1.1 (Started by Juano16 December 26, 2009, 12:07:41 AM
 Board: Your Releases, 1.0+

This has a strange take on MKII, Also curious if you plan on a Full blow UMK/Trilogy game, Also i wish your site was more english
    

Re: MK vs. SF - Fight for the Universe

 July 13, 2010, 12:29:00 AM View in topic context
 Posted by BigBoss  in [GENERAL TOPIC] (Started by firelord April 17, 2010, 05:41:33 AM
 Board: MK vs. SF - Fight for the Universe

Looks like to me he took Ascended Mugen owner's Scorpion he released over Chibbit chat for kick's, and compiled it with EFSAndy's mugen chars, Nothing new with compilation threads.
Hey, you, you have no idea what you're talking about, shut the hell up.
Anyways, firelord, you can finally put up an animated stance. :P


I don't?, First of all Ive been in the community way longer then you, Secondly i was there when ascended released it, I do know what im talking about no one said it was a fact, so here's a tip, You shut the hell up. Oh and the guys who posted it on the chat along time ago there names were aZcal and Wanted.
    

Re: MK vs. SF - Fight for the Universe

 July 13, 2010, 12:19:03 AM View in topic context
 Posted by BigBoss  in [GENERAL TOPIC] (Started by firelord April 17, 2010, 05:41:33 AM
 Board: MK vs. SF - Fight for the Universe

Looks like to me he took Ascended Mugen owner's Scorpion he released over Chibbit chat for kick's, and compiled it with EFSAndy's mugen chars, Nothing new with compilation threads.
    

Re: Mugen: King of Fighters Edition

 March 25, 2010, 11:43:12 AM View in topic context
 Posted by BigBoss  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 AM
 Board: King of Fighters E

I thought you weren't adding Nameless into M.U.G.E.N.: The King of Fighters Edition. What gives?

Why's it matter its another good addition to the roster you post alot of weird questions.

@Mr. Scruffy Detective

What a great way to use frames, Going to implement something similar.


@Swiper
Already started working on some of it, Really wish you had some sort of ''messenger''



UPDATE: Still working on the frames a bit adding some final touchups
Also finishing some final design stuff like doing something with the blank space probably going to try and put KOF Chars going down the side of the content box


    

Re: Mel Masters

 March 24, 2010, 09:42:11 AM View in topic context
 Posted by BigBoss  in [W.I.P] Mel Masters W/ Rock Howard  (Started by F. James Fernandez October 15, 2004, 03:47:40 AM
 Board: Projects

On top of that I find myself questioning about the whole Rock being Mel's assistant in battle because of the ideas I have, I am not too sure if those things can be coded.
Just feel free to ask at a moment or another. Normally, as long as it's Rock coded into Mel, you can do any sort of interaction between them. Sure, the coding will imply helpers and more advanced coding, but I'm pretty sure it's feasible.

It would be better in my opinion if the art was CVS aswell.
Why should the art be CVS if the sprites aren't even in CVS style ??? And what's CVS art anyway, the Capcom or the SNK styled portraits ? Which of these styles then ? Anyway, they're ugly. :P

I said it would be better if they were CVS Style, You answered your own question and im pretty sure you know what CVS is
    

Re: Mel Masters

 March 23, 2010, 05:22:43 PM View in topic context
 Posted by BigBoss  in [W.I.P] Mel Masters W/ Rock Howard  (Started by F. James Fernandez October 15, 2004, 03:47:40 AM
 Board: Projects

It would be better in my opinion if the art was CVS aswell.
    

Re: Arcana Heart 2 - Takahara Amusement Park

 March 23, 2010, 04:25:55 AM View in topic context
 Posted by BigBoss  in Arcana Heart 2 - Takahara Amusement Park (Started by Deadface March 22, 2010, 08:28:18 PM
 Board: Your Releases, 1.0+

Or you could just do this thing called ''fixing-it'', I dunno that's just me --;


Love arcana heart and the stage on the other hand.
    

Re: Mugen: King of Fighters Edition

 March 23, 2010, 03:59:30 AM View in topic context
 Posted by BigBoss  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 AM
 Board: King of Fighters E

Love the round edges. :3

Gonna eventually redo the entire design for him if he pleases so, when i get freetime personally i could do way better then that. Scruffy need's to fix the ugly outlines then again that's just personal preference on his navigation, Other then that i love how his navigation is in a fixed position so only the content box moves.