
Board: M.U.G.E.N Development Help
If you run into an issue with a lot of states, sometimes it's good to make a section of Statedef -2 to help fix the code instead of copy and pasting it all over the place.
For something like this, in Statedef -2, you'd make a SelfState. There would probably only need to be 2 triggers. One to check
triggerall = stateno = [3740,3750]
trigger1 = time >= 240
So it'll only trigger in those 11 states once the timer is higher than 239.
You might want to do this move in 1v1 and press F12 repeatedly. You'll notice that it makes mugen go into slow motion. It's because it's taking snapshots each time you press F12. It saves them to the root of your mugen folder. Make sure you have debug on on P2. You'll be able to see how P2 moves from state to state. Then if you do the same thing in a 2v2 match, you might be able to tell when P1 or P2 mess up.
I like you use Irfanview to cycle through the images. You just press the left or right arrows on the keyboard to change the image forward or backwards.
You might also want to use CTRL+C to see if P2 has any hitboxes that P3 might be attacking when it's not supposed to?