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Board: International
kakamiss mag MUGEN hahaha
Uhh...there is team cooperative mode in Mugen. Maybe your screenpack has it disabled?I want to play survival co-op with my friend. But all of my characters have UNO mode. So that means everytime when I start a map, my friend's character disappear and we can't both fight each other at the same time.Nah. It's impossible to do that in MUGEN, I know. That just because most of my characters have UNO mode.Uhh...there is team cooperative mode in Mugen. Maybe your screenpack has it disabled?
I guess he wants to play a 2 vs 2 match with 4 human players
Musta mga paps haha
I've been stumbling on a bunch of problems, first, for some reason, my antivirus recognizes the readme file as one, second, whenever i use the tag hyper the character i was using works just fine, but assist one just comes in and freezes before doing anything, and only move after being hit, i also am having issues regarding a character going over 128 command, but that's not actually all that bothersome, i've already figured out how to fix it.i still have no solution about that 128 command problem
i really like this program the only thing that bugs me is why you used start button as a assist. i feel like you should of used a combination of 2 buttons, but that can be easily changed by the useryou can change the command if you want to..
In case you still want feedback, delayed hyper combo doesn't work on type-K.sorry, but type-k doesn't support delayed hyper.. but if you want to then i'll try to make an update + bug fixing..
#3. Is there a way where I can patch a character and make the player control both characters in Tag Team Mode without pressing CTRL+3. I've never really got into depth with the Uno Tag System and its update.have you tried using the Mugen AI?
#4. Could the Tag System feature Tag Style Combo Chain Linking?Yes, it does
I'm having trouble with getting the patch working, if this is the portable, its not a good working one.Did you tried extracting the .rar files?
I took the patches and deleted them then replaced them with the updated ones, no dice. I ran the application, and the file was deleted. Only the readme exists, and the way things are going, if things keep not working, I'll just have to go with the 3v3 mugen patch for slaughtering of a bunch of characters...
When does the anti aerial super move get used? I don't think I've ever seen it.When you do Delayed Super(or Canceling Super moves to partner's supermove) and the opponent is in the air, or above the character, then it will do the anti-aerial super move..
I've never seen the Level 2/3 tag super either, although I'd prefer if that was just an option.When you do Team Super Combo.. the other character will do the lvl 2/3 super..
BTW Uno, can I commission you to create a custom groove?
Here a link to show you what I mean
https://youtu.be/E6SbgT4ZMDY
HOW TO REMOVE A BAROQUE TAG SYSTEM OF A CHAR?
Please help me with this question.
i need to remove a baroque tag system of a char.
the char locks the screen when the round starts.
only the simul battle works and non totally good sometime.
how to solve it my friends!
------------------------------
the files there are the lines, and i need to know what i will delete for to remove it.
example:
TAG
Partner
numpartner
assist and ect.
Posted: May 24, 2016, 08:21:19 am
do you know how to remove correctly the baroque tag system of a char.
i need to make a char works normally.
the baroque tag system only work in SIMUL battle.
when the chosen and arcade or team the char locks the screen and paralize all the fighting.
i am sure i need to remove the right lines to have success.
any help for it is welcome friend!
-------------
in the files there are the names like that:
partner and 2 files called delay
-------------------------------------
[State -2, deactivate tag]
type = VarSet
triggerall = Var(51) ; Partner TAG mode activated
trigger1 = roundstate > 2
trigger1 = Win || Lose
v = 51
value = 0
; NEW !! Tag active definer
[State -2, def]
type = VarSet
trigger1 = teammode = simul
trigger1 = roundstate < 1
trigger1 = time = [0,1]
v = 51
value = 1
-----------------------------------------------------
; Tag attack LV1
[State 4501, LV1]
type = ChangeState
trigger1 = time > 7
trigger1 = pos y >= ifelse(var(31) > 0,-600,-0)
value = 7201
Posted: May 25, 2016, 03:38:37 am
it´s crazy!!! nobody like nothing about it,,,,this method of tag must be a true shit....
Ahh nice, especially the portable release.Thank you so much
A good day to you, sir. Gratz also on the MugenTV bump.
Updated!
and now i made it a portable version. instead.
Please see the first post.. Thanks
I've sent you a pm with the chars, did you had a look at it? also, thanks for the portable version, didn't saw this coming.
do someone know how to disable the baroque tag system.baroque tag system???
i am having difficulty for to identify what the lines for it.
Got this while trying to use Type-K Characters.
is there any chance in the future you could add d-pad controls to tag and assist? I wanted to use f+z+c for assist. Thanks!
Wow what a great gift for my birthday. Thanks man.Happy Birthday Bro