im still looking forward to new progress, adding face details will not be that hard for people who know how to sprite, just when or who ever gets to use these sprite sets someone can edit the shading and add face details...good job as always Masterkof!
Re: Street Fighter 6 (PS4/PS5/Xbox Series X|S/PC) (2023 Release)
i would not recommend using those lucia sprites since those sprites are not 6 buttons, and some of the animations frame rate is not good...that version is an early character i did for a game, i got better with spriting characters since then, so i just want to say it would be better to wait for new sprites to come from someone.
Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA
the only thing i can do is make it slower, i will make it slower half the speed, and the land to last longer, shrunk the hit box a bit. I'll make an update of the game now
i wish mugen had the X3Punch button but mugen is limited but i see what you mean, the dash is an alternate was to get to your opponent if you don't want to hop to them the fakeout is so you have a was to get out of a situation if someone is about to do something or juke so i added taking away meter so people won't spam that i made every character motion because no every one knows how to use charge characters or 360 characters, making characters like this makes it easier for anyone to pick up a character. i thought about adding zangeif and other characters in the game, but i already had enough characters for a release. there will be a super version which add characters like zangeif and other wrestler characters i tested chun-li and the move does not combo so if someone gets up they should be able to block the attack (i even tested it and if you just hold block while getting up you can blcok chun-li's air stomp) warrior spirit is meant to add pressure and act as a second attack. the dash has a start up before going into a dash then attacking, if someone is doing that you have time to light attack or use warrior counter to punish. and the color thing, when i make super world warriors i will touch up on their colors Racheal and the turtles, the characters in the game have a cvs palette style to them. the fin slicer into super is something the CPU does IDK why, but i tried to fix that but somehow the CPU still do this... the hoping cancel into air attacks and dash cancel into normal stand attacks
Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA
Update 3: Fixed Annie's Ex Annie Dynamic Special Move
Update 2: Fixed Chun-li Air Stomp speed, and the land off of the attack last longer and landing during the attack miss last longer. made the hit box a bit smaller.
Update 1 Fixed Annie's Air Fireball Special Move Fixes Reiji's Dive Kick Special Move