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MALYSZ

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Messages by MALYSZ

    

Re: Ikemen GO

 December 17, 2024, 08:01:36 pm View in topic context
avatar  Posted by MALYSZ  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

I don't know if I'm asking this in the right place, but does anyone know if there are any mortal kobat arenas with stage fatality that work in version 0.99.0?
    

Re: New Pikachu's update IKEMEN 2.0 release (03/20/2024)

 April 03, 2024, 07:06:05 pm View in topic context
avatar  Posted by MALYSZ  in New Pikachu's update IKEMEN 2.0 release (03/20/2024) (Started by DNZRX768 March 20, 2024, 01:57:54 pm
 Board: IKEMEN Releases

It's Pikachu v2.0 or Pikachu for IKEMEN 2.0?
    

Re: New release of Ikemen go 99.0 RC1

 October 31, 2023, 07:27:34 pm View in topic context
avatar  Posted by MALYSZ  in New release of Ikemen go 99.0-Updated with new changes (Started by OldGamer March 06, 2023, 09:43:59 pm
 Board: IKEMEN Releases

I downloaded this version and now stage fatality from MK stages by "Tay" not working. Last game version where stage fatality working is 0.98.2
Yesterday i downloaded 0.99.0 (not rc) version and still have this problem.
    

Re: New release of Ikemen go 99.0 RC1

 July 03, 2023, 08:28:04 pm View in topic context
avatar  Posted by MALYSZ  in New release of Ikemen go 99.0-Updated with new changes (Started by OldGamer March 06, 2023, 09:43:59 pm
 Board: IKEMEN Releases

I downloaded this version and now stage fatality from MK stages by "Tay" not working. Last game version where stage fatality working is 0.98.2
    

Re: Ikemen GO

 February 06, 2022, 07:17:30 pm View in topic context
avatar  Posted by MALYSZ  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Someone know when we got "this" for low res stages?
Spoiler, click to toggle visibilty

(Instead this):
Spoiler, click to toggle visibilty
    

Re: Black Heart Online Edition (IKEMEN)

 November 18, 2021, 09:13:01 pm View in topic context
avatar  Posted by MALYSZ  in Black Heart Online Edition (IKEMEN) (Started by TheFclass97 September 09, 2016, 12:42:15 am
 Board: IKEMEN Releases

    

Re: Ikemen GO

 January 12, 2021, 04:18:28 pm View in topic context
avatar  Posted by MALYSZ  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

    

Re: Ikemen GO

 January 12, 2021, 02:30:39 pm View in topic context
avatar  Posted by MALYSZ  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

    

Re: Ikemen GO bug reports and know bugs

 December 30, 2020, 04:43:58 pm View in topic context
avatar  Posted by MALYSZ  in Ikemen GO bug reports (Started by Gacel September 09, 2019, 11:26:09 pm
 Board: IKEMEN Releases

I have invisible char problem:

    

Re: Ikemen Plus

 February 01, 2018, 04:10:11 pm View in topic context
avatar  Posted by MALYSZ  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

What should I choose?
    

Re: This is madness 1.1.

 April 05, 2017, 11:07:38 pm View in topic context
avatar  Posted by MALYSZ  in This is madness 1.1. (Started by Dj luke March 20, 2017, 12:00:26 pm
 Board: Your Releases, 1.0+

    

Re: MUGEN BATTLE COLISEUM V.7.1.2

 March 08, 2015, 04:00:59 pm View in topic context
avatar  Posted by MALYSZ  in MUGEN BATTLE COLISEUM V.7.1.2 (Started by dsw February 23, 2015, 08:30:16 am
 Board: Your Releases, 1.0+

Hi, i download your screenpac and have intro/LUA error too. I delete .def file from data\MBC711\INTRO and now have this error:

Error detected.

Can't find file INTRO/IntroMBC7.defCan't find file INTRO/Lua fatal error: Vector not a valid table

Clipboard tail:
Freeing players
Game loop init
Mode select init
End of mode select loop
Game loop deinit
Gameflow 6
Reset persist vars team 0
Reset persist vars team 1
Gameflow 7
Entering character select.
Unloading match assets
Freeing players
Game loop init
Unreserved all palettes
Charsel init
Selected char 0 on teamslot 0.0
Char kfm.def (0) request pal 3 3F (3F) -> reserved 3 (37)
Loading character chars/kfm/kfm.def...
  Loading info...OK
  Loading cmd command set kfm.cmd...OK
  Loading cns kfm.cns...
    

Re: MUGEN EGF 1080P BETA 1

 January 26, 2015, 07:51:40 pm View in topic context
avatar  Posted by MALYSZ  in MUGEN EGF 1080P BETA 1 (Started by abia December 21, 2014, 02:21:59 am
 Board: Your Releases, 1.0+

I have error when i try run this screenpack:

Error detected.


Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 (2013.08.04) status log
---------------------------------------------------
Parsing command line...
Command line: F:\Mugen EGF\Mugen EGF\mugen.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3579545...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 1280x720...render mode 2_6...trying 1920x1080x32 mode 0x0...failed.
    

Re: Blazblue Chrono Phantasma 1280x720 1.1

 April 18, 2014, 09:52:41 am View in topic context
avatar  Posted by MALYSZ  in Blazblue Chrono Phantasma 1280x720 1.1 (Started by DartzPie April 17, 2014, 07:10:26 am
 Board: Your Releases, 1.0+

2nd screen - that Filia from Skullgirs is vip chars or?
    

Re: Hatsune Miku: Project MUGEN extend (850,480)

 April 18, 2014, 09:28:49 am View in topic context
avatar  Posted by MALYSZ  in Hatsune Miku: Project MUGEN extend (850,480) (Started by Dissidia March 31, 2014, 09:55:51 am
 Board: Your Releases, 1.0+

I have question about localcoords = 426.66,320.25, it's for all chars or only low res?
    

Re: Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only.

 February 04, 2014, 04:20:04 pm View in topic context
avatar  Posted by MALYSZ  in Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only. (Started by dura7ll3ur January 22, 2014, 02:04:48 am
 Board: Your Releases, 1.0+

I know how to repair options and name font, rename BADABB__.TTF to BADABB_.TTF
    

Re: [1.1] Hyperdimension Neptunia SP [850x480]

 May 22, 2013, 10:16:56 am View in topic context
avatar  Posted by MALYSZ  in [1.1] Hyperdimension Neptunia SP [850x480] (Started by Veolf May 19, 2013, 08:04:35 am
 Board: Your Releases, 1.0+

I think i need new PC for this SP, becouse game load 5min and have only 10fps speed.  :(
    

Showroom Floor

 November 28, 2012, 08:41:01 pm View in topic context
avatar  Posted by MALYSZ  in Showroom Floor (Started by MALYSZ November 28, 2012, 08:41:01 pm
 Board: Your Releases, older Mugen

    

Re: Dragon Ball Z Mugen Edition 2 (1.0 Update by Ryon)

 June 29, 2011, 10:02:00 pm View in topic context
avatar  Posted by MALYSZ  in Dragon Ball Z Mugen Edition 2 (1.0 Update by Ryon) (Started by Ryon October 04, 2010, 05:37:23 am
 Board: Edits & Addons 1.0+

Quote
THERE IS A ERROR WITH BROLI(BOSS) HE CAUSES THE GAME TO CRASH FOR A UNKNOWN REASON. APPARENTLY HE IS FROM A FUTURE VERSION OF MUGEN THAT DOESNT EXIST YET AND MUGEN 1.0 CANT READ SOME OF HIS CODING.

Just delete versiondate = and mugenversion = from his def file   

Quote
you cant figure out what you are doing wrong?

Now I can.
    

Re: Dragon Ball Z Mugen Edition 2 (1.0 Update by Ryon)

 June 29, 2011, 12:22:23 pm View in topic context
avatar  Posted by MALYSZ  in Dragon Ball Z Mugen Edition 2 (1.0 Update by Ryon) (Started by Ryon October 04, 2010, 05:37:23 am
 Board: Edits & Addons 1.0+

Code:
Error message: Can't find file Intro.def
Error in [Statedef 170]
Error in broli.cns
Character mugenversion is newer than this version of M.U.G.E.N.
Error loading chars/broli/broli.def
Error while precaching
Error in [Statedef 170]
Error in broli.cns
Character mugenversion is newer than this version of M.U.G.E.N.
Error loading chars/broli/broli.def
Error while precaching
Error in [Statedef 170]
Error in broli.cns
Character mugenversion is newer than this version of M.U.G.E.N.
Error loading chars/broli/broli.def
Error loading p1