Gonna work on Zero Shiki Hou'ou Kyaku/Tensho Hou'ou Kyaku sprites, Shakka Shu sprites, Kuusaijin sprites, and a few other sprites when I get on christmas break. After those are done, it's just straight coding.
Thanks but i have basically scavenged every single sprite possible from the internet. I already have Sanren Geki's sprites done. I just need to gather the braincells to try and figure out how i must position the sprites.
Been working at this for 5 to 6 months now and i think it's time to say something about it since im close to completing the sprites. This CvS Kim will be very much different from most if not all other CvS Kims. It will have somewhat over 200 new sprites as well as new moves. The current to do list in terms of sprites isn't far off compared to what i already have done. In terms of coding... basically everything that isn't in completed. This is also my first time coding and spriting so this will take make 4-5 more months to complete if all goes well. And no im not a damn chuchoryu.
KoF 02 Idle (Made my someone else) KoF 02 Backdash KoF XI Forward Walk KoF XI Backward Walk 3 New intros from KoF 02
[New Command Normal] .Twio Yop Chagi
[New Normals] .Close HP (Far HP from KoF 02) .Close HK (Far HK from KoF 02) .Far HK (Blowback Attack from KoF 02) .Close MP (Something i cooked up) .Close LK (Something i cooked up) .Close MK (Something i cooked up) .Jumping HP (Jumping HP from KoF 02) .Jumping HK (Jumping HK from KoF 02)
[New Moves] .Sanren Geki (From KoF 02) .Sankuu Geki (From KoF 02) .Kuusaijin (From KoF 98) (I would list the other ones but they basically are resprites)