The full game is already done but it miss some improve. the goal is to make more difficult and put sf2 elements like for example the muic stopping during a ko, fixing some cns chars and AI... For this i need some people to help me.
Hey guys I have downloaded star street fighter 2 hd remix for Mugen. But, I’m not satisfied by some aspects. First I changed the hit sounds by the sound of street fighter 2 turbo hyper fighting version. But the game have a lot of problem and seems incomplete. I just want some people who working with me on this project. So I try to update the AI levels on each characters. And on the ken, and bison stages when a character hit the object (like for example the status on bison stage) they are broke but we can’t heard the broken sound. Zangief has a lot of problem of cons when he grab a character. On the screen pack there is 4 characters who must to be removed (deejay, thawk, cammy and griming) because they are not correspond at SF2 Turbo hyper fighting snes. During a ko the music continue to play then it must be stopped. Please I want to upload video but it will be take a longtime.
I’m just looking for help to fix these problems and upload the game on the forum.
Somebody can help me please ?
Thanks you in advance
Re: Stopping the music and changing the speed of the game like in SF 2 turbo
Hey guys, i'm wondering it it was possible to Stop the music and changing the speed of the game during a KO like in SF2 turbo (0.57 seconds of the video)
in fact, I can download, but the download does not completely finished, so the file is 700 MB, but it ends at 277 MB, I think it was not good upload on 4shared
someone could help me to have this file please
Ps: I have only the 3rd and last part of the screenpack and i miss the part 1 and 2 which t their size is 700 MB
thank you in advance
Re: petey piranha by cyberlizzard and dragon warrior dnf
hello thank you guy for this game is excellent but I wanted to know if it would be possible that we can have real life bar as can be seen in this video
hello all long ago I knew how ca change a character there's been a long time that I quit mugen and all that I learned I could create if you also forget is that it would be possible to remember how to add new effects has a character with fighter factory I know always put the sprite in the sff file but after I know what to do with palettes and animations especially the most important thing that I forgot what it means to the helper and Explod in the cns file is what it would be possible for reminding me guys
thank you in advance
Re: Hokuto no Ken: Shinpan no Sōsōsei M.U.G.E.N. version updated 10/21/2010
hello guys it was a very good idea to rehabilitate the game hokuto no ken it was much fun for people who could not enjoy the game on the arcade version or ps2. However the game is almost the same as the original but not exactly the same because it still lacks some tips to resolve: the effects or the bug with certain characters but otherwise the game is perfect is what it would be possible to resolve these bugs and put exactly the same effects as in the original Personally I could do it and upload it but I know not being created.
I have a big problem to put a character in a hitspark it is in fact the effects of hokuto no ken ps2 the problem is that the sprite is hitspark fighter factory in the same group but is composed of two animations and when I go in the hitdef, sparkno and I put the name of the begin action it just makes me begin an action instead of making me both but I tell myself that it must play the two events and put them in the hitdef and how I could do