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AntonioQuirino

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Messages by AntonioQuirino

    

Re: Bonus Stage Ideas

 September 07, 2017, 07:28:24 PM View in topic context
 Posted by AntonioQuirino  in Bonus Stage Ideas (Started by KingPepe2010 June 16, 2014, 06:59:19 PM
 Board: Famicom Fighters

Hey KingPepe, Do u Still Consider My Idea About The Challenger Bonus?
    

Re: Famicom Fighters (Progress Thread)

 July 06, 2017, 05:07:28 PM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

Vic Viper And Twin-bee (stinger version) could be helpers for konami man (if he gets in) and the first list of characters only work as bosses (obviously)
    

Re: Famicom Fighters (Progress Thread)

 June 27, 2017, 12:23:40 AM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

btw about Billy bob, if u don't know what sprite use, i think u should use the cutscenes sprite styles.
    

Re: Famicom Fighters (Progress Thread)

 June 17, 2017, 05:06:32 PM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

YES YES YES PLEASE ADD NETPLAY PLSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
    

Re: Character Request Topic

 June 10, 2017, 04:59:13 PM View in topic context
 Posted by AntonioQuirino  in Character Request Topic (Started by KingPepe2010 June 02, 2014, 07:23:10 AM
 Board: Famicom Fighters

Question about takaha... i mean master higgins. instead of using his AI 1 sprites why don't u use his AI 4 sprites? it is alot more detailed anyways, and i was intrigued bout this but i'll ask u anyway: some characters can have ships as helpers? if it does i suggest for a konami character (probably konami man or bill rizer) the twin bee ship or vic viper.
    

Re: Character Request Topic

 June 10, 2017, 03:53:50 PM View in topic context
 Posted by AntonioQuirino  in Character Request Topic (Started by KingPepe2010 June 02, 2014, 07:23:10 AM
 Board: Famicom Fighters

Err dude, as far as i know Jajamaru is ninja-kun's younger brother. and i hope Gamapa-kun, the giant frog be one of his supers (and a level 2 super for a character anyway)
    

Re: Character Request Topic

 June 08, 2017, 10:11:25 PM View in topic context
 Posted by AntonioQuirino  in Character Request Topic (Started by KingPepe2010 June 02, 2014, 07:23:10 AM
 Board: Famicom Fighters

Here Comes another suggestion:
Ninja Kun
Represents: Jaleco
Helpers: That Bomb Thrower creature, Genesis Ship, Formation Z Robot
(and after u finish thonolan, who's next? say a tip of the character)
    

Re: Character Request Topic

 April 01, 2017, 11:42:08 PM View in topic context
 Posted by AntonioQuirino  in Character Request Topic (Started by KingPepe2010 June 02, 2014, 07:23:10 AM
 Board: Famicom Fighters

This is my idea for a character:

Billy Bob (Gun Smoke Gunman)
Represents: Capcom
Helpers: Jumping Blue Bandit(idk his original name), SonSon, ScroogeMcDuck.
Notes: He is a Gun-based Character, but he could be a fighter just like samus or megaman.

(this suggestion text just looks like strider gunstar's one,and btw king pepe u could use parasol stars's sprites for bubby)
    

Re: Character: Dig Dug

 March 26, 2017, 06:47:21 PM View in topic context
 Posted by AntonioQuirino  in Character: Dig Dug (Started by KingPepe2010 June 04, 2014, 06:17:46 PM
 Board: Famicom Fighters

Awesome new update. btw it is just me or that mappy just looks like his teenager version from mappy land?
    

Re: Character: Dig Dug

 December 20, 2016, 02:09:06 AM View in topic context
 Posted by AntonioQuirino  in Character: Dig Dug (Started by KingPepe2010 June 04, 2014, 06:17:46 PM
 Board: Famicom Fighters

I hope the next character to be developed will be thomas or earthworm jim
    

Re: Character: Dig Dug

 December 17, 2016, 08:40:22 PM View in topic context
 Posted by AntonioQuirino  in Character: Dig Dug (Started by KingPepe2010 June 04, 2014, 06:17:46 PM
 Board: Famicom Fighters

I have an idea for pump and blow: when the character blows, his popped corpse falls on the ground and dissapear after 3 seconds.
    

Re: Famicom Fighters (Progress Thread)

 September 23, 2016, 06:09:34 PM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

question,after ya finish taizo, who u gonna work next?
    

Re: Character: Dig Dug

 September 21, 2016, 12:19:26 AM View in topic context
 Posted by AntonioQuirino  in Character: Dig Dug (Started by KingPepe2010 June 04, 2014, 06:17:46 PM
 Board: Famicom Fighters

cool screenshots (it is just me or the second pallete just look like robot pallete from L.Runner?) btw u didn't choosed the third helper yet?
if u didn't here's a suggestion:

Mikey From Goonies 2

Standing: mikey throws a molotov cocktail into a short distance ahead of him, and it will crash onto the ground with a burst of flame.

Crouching: mikey catches his slingshot and fires a shot at the enemy.


and i was thinking when u make the story mode, u put cutscenes ninja gaiden style.
    

Re: Famicom Fighters (Progress Thread)

 September 08, 2016, 12:27:15 AM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

king pepe, this will sound a little odd, but can u add some extra stages based on the character's helpers? ex: mappy's mansion, parapa palace, etc.
    

Re: Character: Mega Man

 May 08, 2016, 02:07:06 PM View in topic context
 Posted by AntonioQuirino  in Character: Mega Man (Started by KingPepe2010 February 12, 2016, 01:27:19 AM
 Board: Famicom Fighters

Awesome, but how is top spin going to work, is he going to be a normal attack or a super one?
    

Re: Character: Mario

 April 20, 2016, 01:53:25 AM View in topic context
 Posted by AntonioQuirino  in Character: Mario (Started by KingPepe2010 February 07, 2016, 07:00:24 PM
 Board: Famicom Fighters

@Noside: the third picture looks like kirby inhaled simon and splited him, the fourth one it seems to be a new remade version of ultimate POWer.
    

Re: Character: Dig Dug

 March 13, 2016, 10:48:11 PM View in topic context
 Posted by AntonioQuirino  in Character: Dig Dug (Started by KingPepe2010 June 04, 2014, 06:17:46 PM
 Board: Famicom Fighters

It's these critters. I like the idea of the super star force pilot, too.

Thanks for that buddy and if that helper don't work i have another idea, the genesis ship from Field Combat

Standing: Genesis appears at the enemie and shoot a plasma bullet

Crouching: Genesis Spawn a Helicopter (louis) and he fires a missile
    

Re: Character: Dig Dug

 March 12, 2016, 11:57:44 PM View in topic context
 Posted by AntonioQuirino  in Character: Dig Dug (Started by KingPepe2010 June 04, 2014, 06:17:46 PM
 Board: Famicom Fighters

The Galaga commander is a good idea(never seen him)i have a idea too, the super star force pilot.

Standing: The pilot appear and shoots several bullets at the opponent

Crouching: The Pilot could use the Solar Lamp to Stuns the enemy for 4 seconds
    

Re: Famicom Fighters (Progress Thread)

 January 14, 2016, 02:01:18 AM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

@KingPepe2010:Suggestion for characters (or helpers), the pilot from super star force, mama from pooyan, hammer from b-wings, lee or oolong from yie-ar kung fu (idk if they was suggested before),the spelunker guy, and the plane from sky destroyer.
    

Re: Famicom Fighters (Progress Thread)

 September 04, 2015, 10:50:11 PM View in topic context
 Posted by AntonioQuirino  in Famicom Fighters (Progress Thread) (Started by KingPepe2010 May 26, 2013, 09:08:14 PM
 Board: Famicom Fighters

@supersonicmix: You're not the only who is worried about him.(and dude i guess he's taking a break).