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RoySquadRocks

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Messages by RoySquadRocks

    

Re: Yggdra Updated (02/15/2021)

 February 16, 2021, 03:38:27 AM View in topic context
 Posted by RoySquadRocks  in  Yggdra Updated (02/15/2021) (Started by RoySquadRocks February 14, 2021, 02:18:09 PM
 Board: Your Releases, 1.0+

This video is awesome! Glad you enjoyed her! In a meantime, Yggdra has been updated.
Quote
02/15/2021
--------------
-[Air Parry] Added 1 last animation frame with a time of -1
-[Crusade] Added nobardisplay flag on AssertSpecial SCTRL after the move succeeded to hide the lifebars
    

Re: Yggdra Released (+Day-One Update) (02/14/2021)

 February 14, 2021, 04:19:00 PM View in topic context
 Posted by RoySquadRocks  in  Yggdra Updated (02/15/2021) (Started by RoySquadRocks February 14, 2021, 02:18:09 PM
 Board: Your Releases, 1.0+

Yggdra now has a Day-One Update! Thank you, Vocalnoid for the feedback. Go ahead and redownload her.

Quote
02/14/2021
--------------
-[Double Jump] Fixed error on her animations
-[Durant Charge] Updated hyper cancel. Durant Charge cannot be canceled to Holy Combo
-[Revolution] Reduced frame times from her cooldown animation
 -Frame 11: 60%
 -Frame 17: 40% 
    

Yggdra Updated (02/15/2021)

 February 14, 2021, 02:18:09 PM View in topic context
 Posted by RoySquadRocks  in  Yggdra Updated (02/15/2021) (Started by RoySquadRocks February 14, 2021, 02:18:09 PM
 Board: Your Releases, 1.0+

    

Re: MUGEN Video thread

 February 11, 2021, 03:17:59 PM View in topic context
 Posted by RoySquadRocks  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion


Final progress video of Yggdra VS PAC-MAN!
    

Re: M.U.G.E.N Screenshots V3

 February 02, 2021, 04:10:34 PM View in topic context
 Posted by RoySquadRocks  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion

    

Re: MUGEN Video thread

 January 29, 2021, 03:28:40 PM View in topic context
 Posted by RoySquadRocks  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

Yggdra's Progress Update!!!
    

Re: MILES MORALES RELEASED (1/14/21)

 January 16, 2021, 08:04:42 PM View in topic context
 Posted by RoySquadRocks  in MILES MORALES UPDATED (1/16/21) (Started by DJ_HANNIBALROYCE January 14, 2021, 07:01:47 AM
 Board: Your Releases, 1.0+

Damn, that miles looks awesome! Can't wait to try this out! Keep up an awesome work, my boi!
    

Re: MUGEN Video thread

 January 12, 2021, 12:53:54 AM View in topic context
 Posted by RoySquadRocks  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 AM
 Board: M.U.G.E.N Discussion

Yggdra from Yggdra Union is my latest WIP project. Progress is coming along nicely. :)
    

Re: M.U.G.E.N Screenshots V3

 January 04, 2021, 05:23:44 PM View in topic context
 Posted by RoySquadRocks  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion





It's coming along nicely. :)
    

Re: A Most Belated, But No Less Arbitrary MUGEN AI Tournament?

 October 19, 2020, 04:21:00 AM View in topic context
 Posted by RoySquadRocks  in A Most Belated, But No Less Arbitrary MUGEN AI Tournament? (Started by SerbianYugoThief October 06, 2020, 09:38:22 PM
 Board: M.U.G.E.N Discussion

    

Re: gaming news that don't deserve their own thread

 August 29, 2020, 10:08:40 PM View in topic context
 Posted by RoySquadRocks  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 PM
 Board: Gaming

Wonder Boy: Asha in Monster World Gameplay Trailer
    

Re: gaming news that don't deserve their own thread

 August 24, 2020, 05:23:27 PM View in topic context
 Posted by RoySquadRocks  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 PM
 Board: Gaming

    

Re: PAC-MAN and Vectorman updated (07/09/2020)

 July 10, 2020, 05:05:04 AM View in topic context
 Posted by RoySquadRocks  in PAC-MAN and Vectorman updated (07/09/2020) (Started by RoySquadRocks October 10, 2016, 09:16:21 PM
 Board: Your Releases, 1.0+

PAC-MAN and Vectorman have been updated regarding Nep Heart's updated Guts system.

PAC-MAN:
Quote
07/09/2020
--------------
- [Guts] Updated Guts System
- [Intro 1] Removed shadow from his classic form

Vectorman:
Quote
07/09/2020
--------------
- [Guts] Updated Guts System
    

Re: gaming news that don't deserve their own thread

 July 07, 2020, 03:42:54 PM View in topic context
 Posted by RoySquadRocks  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 PM
 Board: Gaming

    

Re: gaming news that don't deserve their own thread

 June 06, 2020, 09:38:40 PM View in topic context
 Posted by RoySquadRocks  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 PM
 Board: Gaming

Gensokyo Knight Festival is getting a first major content update!
    

Re: M.U.G.E.N Screenshots V3

 June 03, 2020, 03:09:36 PM View in topic context
 Posted by RoySquadRocks  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 AM
 Board: M.U.G.E.N Discussion




The Legacy of SEGA (Happy 60th anniversary, you absolute legend!)
    

Re: PAC-MAN re-updated (05/30/2020)

 May 30, 2020, 05:29:01 PM View in topic context
 Posted by RoySquadRocks  in PAC-MAN and Vectorman updated (07/09/2020) (Started by RoySquadRocks October 10, 2016, 09:16:21 PM
 Board: Your Releases, 1.0+

PAC-MAN has been re-updated with a few adjustments.
Quote
05/30/2020
--------------
- [Animation: Get hit] Adjusted standing and crouching animation frames
- [Crouch Strong Punch] Increased x ground.velocity by 3%
- [Throw] Opponent no longer recovers after being thrown
- [Fire Hydrant] Now attributed as a projectile
    

Re: PAC-MAN re-updated (05/22/2020)

 May 23, 2020, 01:46:35 AM View in topic context
 Posted by RoySquadRocks  in PAC-MAN and Vectorman updated (07/09/2020) (Started by RoySquadRocks October 10, 2016, 09:16:21 PM
 Board: Your Releases, 1.0+

PAC-MAN re-updated with a few fixes from recent feedback. Go ahead and re-download him.
Quote
05/22/2020 (1)
--------------
- [Animation: Jump land frame] Increased animelem(1) time by 4%
- [Air Normal Attacks] Fixed infinite against standing characters
- [Air Strong Punch] Increased animelem(1) time by 5%
- [Air Strong Punch] Reduced animelem(2) time by 10%
- [Air Strong Punch] Reduced pausetime (Opponent) by 2%
- [Air Strong Punch] Reduced ground.hittime by 12%
- [Air Strong Punch] Increased ground.velocity by 6%
- [Bonus Fruit Air] Fixed glitch where charging a bonus fruit causes infinite air dashing
    

Re: PAC-MAN updated (05/22/2020)

 May 22, 2020, 08:44:41 PM View in topic context
 Posted by RoySquadRocks  in PAC-MAN and Vectorman updated (07/09/2020) (Started by RoySquadRocks October 10, 2016, 09:16:21 PM
 Board: Your Releases, 1.0+

Thank you, bud!
    

Re: PAC-MAN updated (05/22/2020)

 May 22, 2020, 08:31:47 PM View in topic context
 Posted by RoySquadRocks  in PAC-MAN and Vectorman updated (07/09/2020) (Started by RoySquadRocks October 10, 2016, 09:16:21 PM
 Board: Your Releases, 1.0+

PAC-MAN has been updated with some big improvements just in time for his 40th anniversary!
Quote
05/22/2020
--------------
- [Taunt] Updated previous Namco Roulette sound: Tekken's Mokujin
- [Special Finish] Added new KO background. Can now appear after every KO except Hypers
- [Bonus Fruit] Increased animelem(4) time by 5% while throwing a fruit
- [Bonus Fruit] Increased animelem(5) time by 5% while throwing a fruit
- [Random Bonus Fruit] Increased animelem(4) time by 5% while throwing a fruit
- [Random Bonus Fruit] Increased animelem(5) time by 5% while throwing a fruit
- [Bonus Fruit Air] Removed the last 2 animation frames while throwing a fruit
- [Random Bonus Fruit Air] Removed the last 2 animation frames while throwing a fruit
- [Power Pellet] Added guard velocity of -30
- [Power Pellet] Adjusted airgaurd to -10
- [Pac-Jump] Added guard velocity of -30
- [Pac-Jump] Increased animelem(4) time by 15%
- [Pac-Jump] Increased animelem(2) time by 1%
- [PAC-MAN Rush] Reduced ground hittime by 14%
- [PAC-MAN Rush] Updated BGPalFX
- [Galaxian Posse] Increased animelem(3) time by 10%
- [Galaxian Posse] Added 1 anim frame
- [Galaxian Posse] Removed EnvColor
- [Dig Dug] Added blue CLSN on himself
- [Dig Dug] Added 2 anim frames
- [Dig Dug] Removed EnvColor
- [Mappy] Updated BGPalFX
- [Mappy] Increased animelem(4) time by 15%
- [Mappy] Added 1 anim frame
- [Mappy] Reduced helper summon time by 50%
- [Mappy] Increased damage by 1%
- [The Legend of Valkyrie] Increased recovery time by 20%
- [The Legend of Valkyrie] Removed EnvColor except the last one
- [Super PAC-MAN] Super PAC-MAN is now 1.35% bigger