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Messages by Mastertkof

    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 June 29, 2022, 05:36:44 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

im still looking forward to new progress, adding face details will not be that hard for people who know how to sprite, just when or who ever gets to use these sprite sets someone can edit the shading and add face details...good job as always Masterkof!



since i'm not on juri 2d step we are adjusting it togheter
the edits is not mine, just renders

shader



CVS?


    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 June 28, 2022, 09:59:14 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

Ooh! Art...

let's try something different

I think the frame count is a bit too high, but the shading is already pretty great.

thank you, i will try to let it more acurate, i still want to develop the shading, but i think is going
the frames is on excessive cause the spriters who will polish will can choice what to use and add new face

    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 June 27, 2022, 09:38:28 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

Absolutely beautiful....

What is the difference between these 2 top 3D Sakura ?

OK, seems like you edited the post. (so it was twice the same anim)

physics,  btw i'm testing

also, Updating Juri




    

Re: Project New Frames for Samurai Shodown V and VI

 June 23, 2022, 04:27:17 PM View in topic context
 Posted by Mastertkof  in Project New Frames for Samurai Shodown V and VI  (Started by krauser January 30, 2022, 07:53:47 PM
 Board: Sprite Projects

this is a really nice project...hope it becomes on some kind of fullgame
    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 June 04, 2022, 06:05:14 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

this makes me so happy, i cant wait!!!
love these animations too
after converting the colors we will have a good 2d juri!

thank you bro, i will keep all rips as open source, so, you can use as you want

sakura on final 3d steps



    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 June 02, 2022, 06:48:52 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

Again, nice progress. Juri is interesting. But I only want to see Sakura... One day. ^^

Eyes design based on Elena looks cute. Chun Li too, but Chun-Li face is in a different angle, so beware to to make mistake in touching it.

thank you, i'm really on some doubts about sakura expressions, but working on it
also, some juri moves riped

 
    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 May 25, 2022, 05:29:12 AM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

can't wait i'll be watching the progress keep it up!
we can get a god 2D juri

thank you, the only hard thing there is create the scene shader, after this step, rip moves is easy

all normal kicks


i tried to CVS it, but idk if works well, feel free to try fix
    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 May 25, 2022, 03:54:30 AM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

Juri is my favorite Female SF can't wait!
will her color pallete be easy to convert into styles like cvs and cps2?
thank you!
idk if is easy to convert, but i let alot of extra colors, so, feel free to try anything

    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 May 24, 2022, 09:52:46 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 April 19, 2022, 07:52:07 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects




Those sprites of Sakura and Evil Sakura are just 3D-based.
is renders at this moment
Spoiler, click to toggle visibilty
It's kind of obvious, I mean, have you read the posts of this topic? :???:
The author is using 3D models to "make" the sprites, for a possible conversion in another style, with different filters.


something like this


Those sprites of Sakura and Evil Sakura are just 3D-based.

NO! NO WAY! :O !!

Of course they're 3D based. MasterKoF is ripping Sakura and also modding her to turn "evil", and aside this, he has other sprite rips coming from SF4 and V. Do you know how hard and time consuming is to make a sprite in SF3? thanks.

of course this is kind of time consuming as hell
btw our try can get something beetween Elena and Chun faces
with a folder of faces and expressions, after reduce framerate, create smears and other 2d tips and put a face on every sprite
it will seems better, aside never will be so good as done all by hand, will work in motion


    

Re: DeathScythe WIPs

 April 09, 2022, 09:12:14 PM View in topic context
 Posted by Mastertkof  in DeathScythe WIPs: Sakura (Started by Nintendo DS July 05, 2018, 09:06:25 PM
 Board: Projects

So, I finally took the time to make this.

(Thank you Foobs and Karma for the tips, clearly not borrowed inspired by Foobs' template)

Heh. You go, pal! And here, catch some unoriginal, but essential palettes (hope you don't have these, but I bet you do...)

Thanks for the pals, I had the default one that I made myself but yours looks better, so I'm replacing it lol


idk if you want or like it, but i had a custom sprite for her stand based on sfv

    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 April 05, 2022, 06:39:57 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

    

Re: KarmaCharmeleon's WIP thread: Ryu

 March 03, 2022, 06:02:33 AM View in topic context
 Posted by Mastertkof  in KarmaCharmeleon's WIP thread: Dudley (Started by KarmaCharmeleon April 21, 2019, 02:40:00 AM
 Board: Projects


    

Re: STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA

 March 03, 2022, 04:19:23 AM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

i love the new colors...colorful and vibrant!
Thanks bro...

Undies possibilities


skirt physics options


This one is perfect.
Favourite skirt physics = number 6
Not too much "wind" but still some "revealing parts" ^^
To me, all the moves should use these physics. please don't make the skirt goes crazy all th time ^^; like blow up when she do a small light punch.
it would be too much

And about the red costume, I would really like it to be an alternate SFF. Like a "sportwear" or something.

nice, is my choice too

These are looking awesome!! You're improving day by day, Master!! Congratulations!!

thanks u very much Fello

Evil Sakura rips done
    

Re: Cammy Delta Red 2022 UPDATE

 February 26, 2022, 04:37:53 AM View in topic context
 Posted by Mastertkof  in Cammy Delta Red 2022 UPDATE (Started by Tiger-Boy February 09, 2022, 03:33:04 AM
 Board: Projects

Hello again!

I have taken a small break from work, and did something that might get a bit controversial.

I have added 'bounce' to her stand animations.



Retro gamers will remember this detail about her back in SF2.

Back to work for me.

Until next time!  :bjugoi:
bounce is pretty necessary, nice one!
also. i see your effort... and like to see cammy receiving some attemption, so...
if want or need some tips, i made a quick edit on a old sprite of mine
i no will animate it, but you can use any part or all, if want

    

Re: STREET FIGHTER III 4th Assault! Future of Fighting

 February 24, 2022, 04:23:59 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

Wow! All of this looks absolutely amazing! I can't wait for these characters to be finished. What's the status on the project?



Theres a lot of good coders on the Ikemen and Mugen discord. They could help you out with coding Sakura.


of course, but at now, i will focus on finishing sprites and animations


Undies possibilities




skirt physics options


Palete updated



    

Re: STREET FIGHTER III 4th Assault! Future of Fighting

 February 21, 2022, 04:21:06 PM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

Wow! All of this looks absolutely amazing! I can't wait for these characters to be finished. What's the status on the project?

slowlly, and with no coders



looks good!
However I still have a preference for older palettes you tested before...

Like this one.

But it's personnal preference.
Hope, at least it can be restored vial palette selection in the character.

New palette is slightly too vivid or something.
i still prefer that.


you can use or create anything, btw she can use CVS or SVC style too








    

Re: Street Fighter V WIP Topic - Mr. I and Violin Ken

 February 18, 2022, 09:19:23 PM View in topic context
 Posted by Mastertkof  in Street Fighter V WIP Topic - Mr. I and Violin Ken (Started by Violin Ken October 20, 2020, 03:18:46 AM
 Board: Projects

This could help give more depth for the feel that Abigail is interacting with the enemy instead of them being in two different planes.

Definitely agree.  Manually cleaning 3d sprites at 60 fps isn't the most profound task, but the result will be worth it.

[youtube]https://youtu.be/ttpLUL_pTkU[/youtube]

this chars are amazing, i like the way you code it.
about rip, you can create a blender scene and a shader with this aspect and rip from game to unreal extractor, than to blender, than rip on sprites, btw is a massive task tho.
    

Re: STREET FIGHTER III 4th Assault! Future of Fighting

 February 17, 2022, 06:01:40 AM View in topic context
 Posted by Mastertkof  in STREET FIGHTER III 4th Assault SHIN-EVIL-ALPHA SAKURA (Started by Mastertkof January 07, 2017, 12:32:10 AM
 Board: Projects

some CVS style palete tests
also, new rips



Palete improved





All base sprites
     
    

Re: Card Sagas War Sonic

 February 10, 2022, 12:31:35 PM View in topic context
 Posted by Mastertkof  in Card Sagas War Sonic (Started by ponchito December 25, 2021, 05:40:25 PM
 Board: Sprite Projects

I preffer old style of shading and paletes...
Btw keep up the good work, animations seems fluid, and physics on hair seems amazing, wind and inertia is working really well on this.