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Old Bobby

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Messages by Old Bobby

    

Re: ASH XIII ! beta beta

 February 19, 2012, 11:48:43 am View in topic context
 Posted by Old Bobby  in ASH XIII ! ALL MOVES  (Started by dragon972 February 18, 2012, 09:11:03 pm
 Board: Edits & Add-ons

    

Re: ASH XIII ! beta beta

 February 18, 2012, 10:17:25 pm View in topic context
 Posted by Old Bobby  in ASH XIII ! ALL MOVES  (Started by dragon972 February 18, 2012, 09:11:03 pm
 Board: Edits & Add-ons

Quote
yeah it's my batsu ♥ i love it my first try ^^   
Oh wait, u said THAT was your first character, I sense a trap somewhere here1
Anyway kinda good luck with dat ash. I hope something decent will born from that.
    

Re: Shredder WIP

 February 18, 2012, 07:39:10 pm View in topic context
 Posted by Old Bobby  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Great kicks - liked that stuff :) Also the idea of final dying attack is awesome too :)
Quote
Could including a second .SFF with Super Shredder Gethits be a workaround?
You mean It would be kinda super shredder's appearance only, or it will have different gameplay too?
    

Re: BBB characters by ⑨ updated to 1.0 2/17/2012

 February 17, 2012, 06:21:18 pm View in topic context
 Posted by Old Bobby  in MBAA characters by ⑨ updated 3/17/2012 (Started by Sima Shi February 17, 2012, 03:46:47 am
 Board: Found Releases 1.0+

Indeed, thanks for the tip)
P.S. and No, Agito doesn't have Revolve gameplay, still the 1st impression one, with B-gauge.
    

Re: BBB characters by ⑨ updated to 1.0 2/17/2012

 February 17, 2012, 06:12:08 pm View in topic context
 Posted by Old Bobby  in MBAA characters by ⑨ updated 3/17/2012 (Started by Sima Shi February 17, 2012, 03:46:47 am
 Board: Found Releases 1.0+

    

Re: KOF XIII Boss Saiki fully sprited - 15-2-2012 - palettes removed

 February 17, 2012, 01:32:33 pm View in topic context
 Posted by Old Bobby  in KOF XIII Boss Saiki - 24-6-2015 (win background patch for 1.1 only) (Started by BoyBoyz January 01, 2012, 07:04:49 am
 Board: Your Releases, 1.0+

Also BB, it really would be very good if he had intro before battle. I'm not talking about that special dialogue like in KOF XIII, just some simple move like his taunt before battle would be enough (better than absolutely nothing anyway.)
    

Re: KOF XIII Boss Saiki fully sprited - 15-2-2012 - palettes removed

 February 16, 2012, 07:54:32 pm View in topic context
 Posted by Old Bobby  in KOF XIII Boss Saiki - 24-6-2015 (win background patch for 1.1 only) (Started by BoyBoyz January 01, 2012, 07:04:49 am
 Board: Your Releases, 1.0+

His projectile (236+x or y) stuns the opponent and then you can do another one, and then another one etc.
So you can actually win just spamming those projectiles. Do you plan to fix that? Like, the first one stuns the enemy and the second one do damage but unfreezes him.
    

Re: Arkham Asylum or whatever by MOTVN

 February 15, 2012, 09:59:08 pm View in topic context
 Posted by Old Bobby  in Arkham Asylum or whatever by MOTVN (Started by Old Bobby February 15, 2012, 09:48:33 pm
 Board: Requests

Thanx :sugoi:
    

Arkham Asylum or whatever by MOTVN

 February 15, 2012, 09:48:33 pm View in topic context
 Posted by Old Bobby  in Arkham Asylum or whatever by MOTVN (Started by Old Bobby February 15, 2012, 09:48:33 pm
 Board: Requests

    

Re: Shredder WIP

 February 15, 2012, 09:36:16 pm View in topic context
 Posted by Old Bobby  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

If Bebop&Rocksteady will be his assist chars, I liked the idea of Bebop doing shoulder smash and Rocksteady firing his gun :)
    

Re: Cybalthazar's GokuZ2: Updating again... ;)

 February 14, 2012, 10:40:45 pm View in topic context
 Posted by Old Bobby  in GokuZ2 [Project] (Started by Balthazar April 21, 2010, 08:26:39 pm
 Board: Official Z2 Char Dev

So you gave up on idea to use SSJ form only during some lvl 3 Hyper move?
Even that could be enough, it'd be better than nothing anyway and you could accomplish this faster.
    

Re: Shredder WIP

 February 14, 2012, 01:09:43 pm View in topic context
 Posted by Old Bobby  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

wowow, looks badass man! keep up!
Liked the second animation, with rapid punches, kinda reminds me of his special attack in TMNT Tournament Fighters on NES.
    

Re: Cybalthazar's GokuZ2: UPDATE RELEASED!

 February 12, 2012, 10:16:49 pm View in topic context
 Posted by Old Bobby  in GokuZ2 [Project] (Started by Balthazar April 21, 2010, 08:26:39 pm
 Board: Official Z2 Char Dev

It would be cool if he was at least turning into SSJ when performing some super attack or something. That is, if making him SSJ mode with different gameplay is troublesome.
    

Re: Cybalthazar's GokuZ2: UPDATE RELEASED!

 February 11, 2012, 07:09:26 pm View in topic context
 Posted by Old Bobby  in GokuZ2 [Project] (Started by Balthazar April 21, 2010, 08:26:39 pm
 Board: Official Z2 Char Dev

[OMFG Yes =3 SSJ Goku!]
Surely it would be great to see his SSJ form :sugoi:
    

Re: Krang WIP: Requesting Voice clips, Frankensprites + Custom Edits

 February 11, 2012, 07:03:53 pm View in topic context
 Posted by Old Bobby  in Krang WIP: Requesting Voice clips, Frankensprites + Custom Edits (Started by Dcat May 19, 2011, 05:15:22 am
 Board: Projects

Dat shredder  looks badass already (even with those funny colors)
Btw will he use laser sword or you will change it to normal one? (the latter will fit more imho)
    

Re: old lady

 February 07, 2012, 08:42:53 pm View in topic context
 Posted by Old Bobby  in old lady (Started by Your Mammy January 27, 2012, 12:25:37 am
 Board: Introductions and Guides

That's where you are old hag. Get home fast, I've lost my set of false teeth, so help me find it >:(
    

Re: Mr. Karate XIII released by Ahuron

 February 02, 2012, 11:05:16 am View in topic context
 Posted by Old Bobby  in Mr. Karate XIII released by Ahuron (Started by oraora? January 30, 2012, 05:00:47 pm
 Board: Found Releases

Ahuron or or2=3 will hardly cancel their char if someone release him before them, if that's what you mean. Human Saiki was released by Randyfenrir and 41, but or2=3 still released his one, that was better than those both.
    

Re: vasto lorde byakuya beta release

 January 30, 2012, 07:19:01 pm View in topic context
 Posted by Old Bobby  in vasto lorde byakuya beta release (Started by dark byakuya January 30, 2012, 06:55:37 pm
 Board: Your Releases, older Mugen

    

Re: Mr. Karate XIII released by Ahuron

 January 30, 2012, 05:20:29 pm View in topic context
 Posted by Old Bobby  in Mr. Karate XIII released by Ahuron (Started by oraora? January 30, 2012, 05:00:47 pm
 Board: Found Releases

Wow, dat's cool. Now a DLC char is released. Just wait till we see flame Iori :sugoi:
    

Re: KOF XIII Boss Saiki fully sprited - Neomax + new palettes added

 January 30, 2012, 09:51:12 am View in topic context
 Posted by Old Bobby  in KOF XIII Boss Saiki - 24-6-2015 (win background patch for 1.1 only) (Started by BoyBoyz January 01, 2012, 07:04:49 am
 Board: Your Releases, 1.0+

Doing great BB! I hope to see 100% completed version too)
P.S. and yeah it's great that you added taunt. Such things as taunts? intros before fight and cool winposes are important too ;)