
Board: Your Releases, 1.0+
Extremely sorry for the late replies to the first two teams here; my empty head was literally too focused on the fact that there was a second page for me to double-check the first.Team Name: Team Cringe
I'll have to say no to Daga-Ru and The Mask, with the former boasting an insta kill and some borderline infinite shenanigans and the latter having some extremely oppressive AI.
Honestly, I'd like to see an option to make the AI much stronger. It puts up a good fight as it is, but I'd honestly be curious to see what he could do at his full potential, items and all (seeing as said items were left out of the AI for balancing). Option in a config file maybe? Or maybe at Hard 8?
I've tried your recent update but i have some minor feedback:
can you have the music stop when it gets to a few inches later card during his yo wanna do a infinite super because the music kept going?
I can't acess your website:
Okay umm.......... That was...... something.... I must say...... Awful lot of MEMES in one single character, nonetheless.
Okay so...how exactly do you reactivate the aura? I'm very unfamiliar with MUGEN coding so I don't know what I'm looking for here and what to turn on or off lol...
; Aura Shadowso basically change null to helper.
[State -3, Helper]
type = null ;<= change this to helper
triggerall = Alive
triggerall = NumHelper(9999) = 0
triggerall = RoundState > 0
triggerall = RoundState < 3
trigger1 = StateNo != 190
trigger1 = StateNo != 191
helpertype = normal
name = "Aura Shadow"
pausemovetime = 100000000
supermovetime = 100000000
id = 9999
pos = 0,0
postype = p1
stateno = 9999
keyctrl = 0
ownpal = 1