3ha’s characters (my fav is their Bishamon) Ukege’s Robo Ky-fied characters. Scylla Chimere by Chopon. Deretun’s MMD characters (that if you get past the MASSIVE SFF files they come with) Sweet Tooth/Needles Kane by Varia31. Jin Saotome by Ahuron (well, most of this guy’s creations as well) ShowBuySpirits’ edits such as Haku-Len or Robo Akatsuki. A few of DrKelexo’s creations.
And as a shameful move of self-reference, Trackhead by me
Added a change to the limiter to his "Spike hammer" and D+z attacks, now they can be used up to three times within a combo then, by performing an hyper within the combo will reset the limiter
Crouching Z can now OTG and is subjected to the limiter
The damage scaling is now less constricting
Power gain from moves has been drastically reduced further
The final hit from "Drill dozer" no longer places the opponent on a custom state, and can be recovered from (when near the ground)
Improvements to the AI (no longer spams "Ground sawblade" like an idiot)
Opponents struck into the ceiling by "Dozer tackle" now can be hit
The grab now works properly on IKEMEN
The EXTRA folder contains files that can be overwriten to SYS to make Trackhead use the engine's default AI instead of the custom one
"Rocket Hooves" no longer disappears prematurely on 16:9 resolutions.
The end of "Trackspin" should now work properly upon KO in widescreen
- Scylla Chimere by Chopon (AKA Dragon Claw 2.0) - Meteor by Kazu - Brokken by OGGY - Dee Bee Kaw by The None - Trouble man (does he count right?) - Segalow - All of Kazecat’s characters - All of Teaf’s characters (especially Grizela) - Annabelle, Stella, Chloe, Monofu by Moku. - Noah Sharker
Hi everyone. I'm here to post the finalized version of my OC, Trackhead, who was hastily released a year back with several things unimplemented and bugs to be squashed. Now with everything packed up, this stallion is ready to deliver some brawl!