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Messages by Jack Williams

    

Re: [Theme Thread] CVS Sprite thread

 January 18, 2020, 01:14:17 AM View in topic context
 Posted by Jack Williams  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 PM
 Board: Graphics

Feedback from Beximus on Discord:
Quote
I think reason it looks awkward is because he's not breathing.
He's moving a lot but his torso is static and unchanging. His neck should bobble slightly so that his eyes stay level on the opponent.
Well I'm glad that his knees move that's very important, I hate seeing legs that just contract like there's a piston in it.
He could examine Victor's animation from Darkstalkers to see how they handle the action of stationary breathing.
The way the shoulders move.
How the head would rest on the neck.
Also some slight movement of the hair at the edges to give the hair some inertia would help bring him alive as well.
Idle animations like stances and walks are crucial and should receive a lot of attention.
They convey the personality of the character.
Btw the bit of clothing hanging on the back of Asura, it should stay stuck to the leg at the bottom and bend the higher it goes.
Right now that golden bit of clothing in back looks like it's a plastic shell. It just needs to behave more like cloth and it'll be fine.
I strongly suggest that he take a look at Ryo Sakazaki's sprites from Capcom vs Snk for the hair.
They have similar hair styles.
He could take a look at it for shading references.

    

Re: [Theme Thread] Street Fighter 3/CPS3 Sprite thread

 December 01, 2019, 05:34:56 AM View in topic context
 Posted by Jack Williams  in [Theme Thread] Street Fighter 3/CPS3 Sprite thread (Started by Hoshi April 21, 2010, 09:50:12 PM
 Board: Graphics

Ahhhh, my old, favorite villain from SG. He's vastly different of what i'm looking at. I have... had originally saved this old one in my computer before you "stupidly saved it" over a dark green, and it's still in my hard drive.
Still, even with the new, improved version of him, i'm glad you're taking another shot at Bilstein, and i am already liking it very much. The amount of attention to detail demanded quite a lot to put every single one of them, especially the armor. Thumbs up for that, apathy. :)
    

Wolverine's palette selector on 2nd-onward rounds

 November 02, 2019, 10:21:01 AM View in topic context
 Posted by Jack Williams  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 PM
 Board: M.U.G.E.N Configuration Help

Tay is correct. You can fix that for this character by opening him in fighterfactory and saving the sff as 1.0.

or you can use this one I just fixed.
https://cdn.discordapp.com/attachments/451492018271682561/639986746573979648/Wolverine.sff

Ok, that works, ink. I would mark this as resolved, but not yet. The palette selector, like the rest of Infinite/Caesar's characters, work, except for some reason, the 2nd & other rounds allows you to select the palette. That never happens on any characters after selecting the palette in the 1st round. Can that be adjusted? Thanks.
    

Re: Wolverine not loading up

 November 01, 2019, 05:38:45 PM View in topic context
 Posted by Jack Williams  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 PM
 Board: M.U.G.E.N Configuration Help

I noticed in the image you posted extensions are hidden on some files. Is it possible that the file is named something like Wolverine.sff.sff?

If not, post the download and I'll check it out when I get a chance.

Oof, it seems that you may be right. But i have no idea where to look for Wolverine.sff.sff, as that may not actually exist unless i'm wrong about it

The link to the author who worked on Wolverine with updated AI is here:
http://mugenguild.com/forum/topics/wolverine-froz-edit-187231.0.html

Please do check out when you have a chance, ink.

EDIT: I just realized that the palette selector on original Wolverine by Froz don't actually exist, which only works on 1.0, but the palette selector that's done by WBPA with 1.1 version? That's just... weird.
    

Re: Wolverine not loading up

 October 31, 2019, 08:36:05 PM View in topic context
 Posted by Jack Williams  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 PM
 Board: M.U.G.E.N Configuration Help

What version of MUGEN are you using? My bet is that the char uses (for example) 1.1 sff and you're trying to load it on 1.0 or older.

This or the sff is corrupted, maybe downloading the char again could work if that's the case.

The version i'm using is 1.0.

I don't know if it's corrupted, but i will try to download the char again.

Quick EDIT: Even downloading the char again did not seem to work. Other options?
    

Wolverine's palette selector on 2nd-onward rounds

 October 31, 2019, 08:03:03 PM View in topic context
 Posted by Jack Williams  in Wolverine's palette selector on 2nd-onward rounds  (Started by Jack Williams October 31, 2019, 08:03:03 PM
 Board: M.U.G.E.N Configuration Help

Ok, for some reason, whenever i select Wolverine made by Froz, edited by WBPA, which i recently got, it gives me this specific error:



Does anyone have an idea how to fix that?

EDIT: The palette selector on Wolverine, like the rest of Infinite/Caesar's characters, works, except for some reason, the 2nd & other rounds allows you to select the palette. That never happens on any other characters created by the same author. Can this be adjusted? Thanks
    

Re: Magneto

 October 12, 2019, 10:06:11 PM View in topic context
 Posted by Jack Williams  in Magneto (Started by Infinite Daze September 28, 2019, 03:30:51 PM
 Board: Your Releases, 1.0+

Just came across one specific bug: Magneto's invulnerable to Dormammu's Purification (pillar) the exact moment that Magneto does EM Disruptor at the same time. Just performed it on AI watch on my end. This only happens at a specific moment. May possibly have other characters that are affected by that. Should be looked into it.
    

Re: Injustice 2 Sound Assets

 October 08, 2019, 06:07:27 PM View in topic context
 Posted by Jack Williams  in Injustice 2 Sound Assets (Started by lui October 31, 2018, 01:04:12 AM
 Board: Resource Releases

I think i only have 2 of those files stored in my hard drive. Should i upload those 2 for you?
    

Re: Falco Lombardi by MEGA X released

 September 03, 2019, 10:46:54 AM View in topic context
 Posted by Jack Williams  in Falco Lombardi by MEGA X released (Started by Jack Williams August 04, 2019, 11:20:40 PM
 Board: Found Releases 1.0+

Damn that's not bad at all. If the sprites were CVS Style I'd probably go ahead and make a pots/infinite style

If only. Though i'd probably would want that to happen, i can't say for certain.

Maybe when that author decides to do Fox McCloud in his free time, i think i would potentially have him in my roster, but as it stands, i don't know. I wouldn't give my hopes up.

Also, in terms of AI, it is sluggish and not doing well, but with the AI patch, i think he does this more defensive move than being offensive. Kinda disappointed, to be honest, but hey, i think he has some potential.
    

Re: Tekken 7: Fated Retribution

 August 05, 2019, 05:31:26 PM View in topic context
 Posted by Jack Williams  in Tekken 7: Fated Retribution (Started by SNT December 12, 2015, 09:27:44 AM
 Board: Fighting Games

[youtube]JuEwXWH4PbA[/youtube]


I'll add my brief speech and i'll be absolutely honest: Leroy Smith gets a golden, seal of approval from me, as he's one of a few, original, black characters that the devs came up with.
I absolutely won't take it back of what i have just said. No argument there.
    

Falco Lombardi by MEGA X released

 August 04, 2019, 11:20:40 PM View in topic context
 Posted by Jack Williams  in Falco Lombardi by MEGA X released (Started by Jack Williams August 04, 2019, 11:20:40 PM
 Board: Found Releases 1.0+

    

Re: Infinite WIP's- Setsuna

 August 03, 2019, 10:25:08 PM View in topic context
 Posted by Jack Williams  in Infinite WIP's- Ibuki (Started by Infinite Daze August 29, 2012, 07:01:14 AM
 Board: Projects

Finally, another weapon user that is coming in Mugen in POTS style. Maybe i will definitely want to see him for when the time comes.
    

Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)

 October 25, 2018, 06:18:16 PM View in topic context
 Posted by Jack Williams  in SNK HEROINES Tag Team Frenzy (Switch / PS4) (Started by Titiln January 11, 2018, 03:26:53 PM
 Board: Fighting Games

I did not realize that Miss X would fit right in. Just perfect. Instant buy for this game along with this.
    

Re: Gunny is DEAD

 April 16, 2018, 05:41:51 AM View in topic context
 Posted by Jack Williams  in Gunny is DEAD (Started by Flowrellik April 16, 2018, 05:11:16 AM
 Board: All That's Left

I was looking through IMDb, and holy crud, that was no bueno. That was due to complicated Pneumonia, and that's really sad.

The only 2 quotes that i can think of, which is a funny insult, coming out of his mouth in Full Metal Jacket:
"Bullshit, it looks to me like the best part of you ran down the crack of your momma's ass and ended up as a brown stain on the mattress."
And "You little scumbag! I got your name! I got your ass!".

RIP, R. Lee Ermey.
    

Re: KoF XIV

 April 13, 2018, 06:43:50 AM View in topic context
 Posted by Jack Williams  in KoF XIV (Started by NiO ErZeBeTh September 15, 2015, 09:35:20 AM
 Board: Fighting Games

    

Re: Death Battle/One Minute Melee

 April 11, 2018, 07:32:45 PM View in topic context
 Posted by Jack Williams  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment



This was kinda unexpected.
    

Re: Death Battle/One Minute Melee

 February 07, 2018, 07:44:48 PM View in topic context
 Posted by Jack Williams  in Death Battle (And sprite fight animations) (Started by Long John Killer April 09, 2015, 03:59:16 AM
 Board: Entertainment

Not sure who i'd root for, but here goes.
    

Re: Injustice Gods amongs us 2: The armored edition

 January 12, 2018, 09:10:42 PM View in topic context
 Posted by Jack Williams  in Injustice Gods amongs us 2: The armored edition (Started by Iced June 10, 2016, 11:24:32 AM
 Board: Fighting Games

Booster Gold and Blue Beetle Ted Cord appeared in the comics, I thought Booster Gold wasn't going to appear in this Universe. :thinking:

I still think that the comics should be released first than the game.

I agree. The inconsistency level within the story mode is just beyond astronomical. Comics should have been released in the first place before the game. It reflects that poorly in the game.
    

Re: Bosnian war criminal Slobodan Praljak is DEAD!!!

 November 29, 2017, 06:23:39 PM View in topic context
 Posted by Jack Williams  in Bosnian war criminal Slobodan Praljak is DEAD!!! (Started by Ricepigeon November 29, 2017, 05:56:15 PM
 Board: All That's Left

Even after reading the news about him just now, i despised him, and he deserved that.
Saying that he rejects that 20-year of sentence was uncalled for, and extremely disrespectful in front of the court presence.

Urrrrghhhh... how i hate them sometimes, but General Praljak will receive no sympathy from me. May he rot in hell for all i care.
    

Re: Injustice Gods amongs us 2: The armored edition

 November 13, 2017, 05:17:01 PM View in topic context
 Posted by Jack Williams  in Injustice Gods amongs us 2: The armored edition (Started by Iced June 10, 2016, 11:24:32 AM
 Board: Fighting Games

Looks like someone got the intro dialogue early for Hellboy, eh?



EDIT: The Injustice 2 just got released on Steam about 10 or so minutes ago. Get it while you're at it