
Board: IKEMEN Releases
Melty Blood has a hidden background which is a gray and white version of Gathering of Old Blood. We tried to achieve this by changing the UV material to gray and white, but we encountered a problem that the sunlight and light cannot render the black background transparent because the UV has a black background. How can this be solved? as follows:Try it in the engine. Remember to export the custom properties.
You need some shader tweak to make Blender render the light in additive blending.
You can also try import the gray scale version of the background. The import script is now open source.
Get the script here
Hello, the Magician's Night stage and the Magician's Night stage ex the fireflies seem strange, I don't know if it's because I have the Ikemen GO-dev-windows nightlyWhat do you mean exactly?