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Messages by RedDragonCats17

    

Re: The spriters bounty thread. (more details in thread)

 April 19, 2021, 01:15:28 AM View in topic context
 Posted by RedDragonCats17  in The spriters bounty thread. (more details in thread)  (Started by Kamekaze August 22, 2014, 01:16:12 AM
 Board: Graphics

(Update)

Character: Princess Daisy (Super Mario)

Commissioning: Full sprite sheet

References:



Price: I want to commission each animation separately, so under $100 per animation would be great. If I can't go that low, then I'll do over $100.

Time frame: Take as much time as you can, as I want the sprites to look good, but I do want to see each animation as soon as possible.

Bounty status: Unclaimed
Spriter: N/A
Status: Finding replacement for PayPal

Update: Thanewdude07 tapped out. So I need a new spriter.

Update 2: Me and Dan are having trouble with PayPal, so he's finding an alternative.

Notes: We'll talk about other details as we work on her sprite sheet.

- I'll be collecting more reference material while I wait.

Character: Cammy White

Commissioning: Her sprites in her Delta Red outfit + her SF4 stance to make her stand out from her Killer Bee self.

References:



A sprite pack: http://www.mediafire.com/file/9mgdfrmhkvwdhah/file

Price: I want to commission each animation separately. So under $100 per animation would be great. If I can't go that low, then I'll do over $100.

Style: Her SFA sprite style. The boots have to be combat boots like the render above, and the boots have to be drawn from scratch.

Time Frame: Take as much time as you can, as I want the sprites to look good, but I do want to see them as soon as possible.

Bounty status: Unclaimed
Spriter: None
Status: Pending

Update: I can't contact Edan as my messages are blocked. I hope he didn't just steal my money and haul ass.

Update 2: I just can't contact him. He's gone.

Commissioner: RedDragonCats17:

Character: Chun-Li

Commissioning: Various animations in her battle outfit from SF5

References:

Spoiler, click to toggle visibilty

Sprites for commission: https://drive.google.com/file/d/1Gr4ZAIIDUMjtDqyDlb3heawclmtQQM4y/view?usp=sharing

Style: Her CvS style.

Price: I want to commission each animation separately, under $100 per animation would be great. If I can't go that low then I can go over $100.

Time Frame: Take as much time as you'd like, as I want the animations to look good, but I do want to see them as soon as possible.

Notes: I'm only doing this because I'm not real fond of the existing sprites. Especially for her shoulders.

Bounty status: Unclaimed
Sprite artist: N/A
Progress: None

I've asked JustNoPoint if it's okay to do this.
    

Re: ArtMoney is obsolete. CheatEngine is the future. (now with MvC2, CvS2 hitboxes!)

 February 10, 2021, 06:12:31 AM View in topic context

I was hesitant in doing this, but I won't go anywhere if I keep it up.

I have a bug (of some sort) to report. Apparently the data collector isn't collecting data on anything in Street Fighter Alpha 3. I've opened Kawaks and loaded the rom, opened the process in CheatEngine, and opened the cheat table, and yet it's showing me this:



CheatEngine can read the rom fine, and some of the cheats are working, so the problem here is the data collector itself. Jmorphman and Karmacharmander have done the exact same things and theirs work fine, so I'm confused as to why mine isn't.
    

Cheat Engine help: Vampire Savior/SFA3 data collector by Jesuszilla not working.

 February 09, 2021, 06:53:05 AM View in topic context

If anyone from Discord sees this, you're already aware of what's going on, but for anyone else, let me explain.

I decided to download CheatEngine to align sprites for my characters pixel perfectly. Originally I wanted to find cheats that allow me to manipulate the timer and cycle through animations at will to save me some trouble, and I even followed a ArtMoney tutorial, which apparently works for CheatEngine as well, to do just that. But then Jmorphman told me that there were cheat tables for Street Fighter Alpha 3, which is one of the games I'm using for this project. KarmaCharmander gave me the table and I downloaded it. I tried to figure out what the cheats are doing, but then I said screw it and closed both CheatEngine and Kawaks.

Jmorphman then told me that it's the data collector, which is a pop-up window that opens once you load the table into CheatEngine, that I'm supposed to worry about, the table is nothing. So when I got both Kawaks and CheatEngine working, I've encountered this problem. Before I initially closed Kawaks and CheatEngine, there was data in the white text box, and when I hit Start Diagnostics, a window with a cross pops up. Now there's no data and the Start Diagnostics button doesn't work anymore.

I've tried every method I could possibly imagine, I even tried using different roms and nothing is popping up. The velocity values are all 0. CheatEngine can read the rom just fine, so it's more than likely the data collector, not CheatEngine itself.

I was originally using Kawaks 1.65 before I switched to 1.62, and I'm using CheatEngine 7.2.
    

Ryu's Waterfall revised

 January 25, 2021, 04:53:31 AM View in topic context
 Posted by RedDragonCats17  in Ryu's Waterfall revised (Started by RedDragonCats17 January 25, 2021, 04:53:31 AM
 Board: Your Releases, 1.0+

I have been waiting a long time to do this. I should've released this stage as soon as I finished it, but I guess I'm lacking the effort in content I used to have back then. I commissioned this stage to a artist that can do painting-style pixel art, and I have to say, he did a nice job (Looking at it now, the animals could've used a whole lot more movement, but I did tell him that MUGEN is limited, so eh). With feedback from the Discord server as well.





You can download this, and my other stages, right here: http://reddragoncats17.weebly.com/stages.html

Edit: Pardon the audio in the video. I really need to improve my effort.
    

Kei Chitose from MSHvSF sprites

 January 17, 2021, 08:16:14 PM View in topic context
 Posted by RedDragonCats17  in Kei Chitose from MSHvSF sprites (Started by RedDragonCats17 January 17, 2021, 08:16:14 PM
 Board: Development Resources

Basically speaking, the Kei sprites I have from MvC2 are all messed up in the colors, so not only am I looking for her sprites, I'm also looking for sprites of Sakura with her backpack interacting with Kei. Do you guys have those sprites?
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 November 15, 2020, 06:30:31 PM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

Gotta love typos, right? I'll get that fixed.

I just wanted your take on this, nothing more than that.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 November 15, 2020, 05:54:06 PM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

I actually wanted the hand to bob up and down like in the original. So the bouncy was intentional.

In fact, in my opinion, the stance is finished and the walk is next.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 November 15, 2020, 07:57:50 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

Stance has been adjusted to my liking. What's your feedback on this?
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 November 14, 2020, 03:55:13 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics



Now this may look funny to you, but I wanted the artist to make Cammy's right arm bob up and down as she bounces. It looks like she's waving, but I do want your feedback regardless.

I requested the artist to make the arm not go as high as this. Hopefully he's working on it.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 November 02, 2020, 01:40:59 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics



Stance animation is made. Feedback would be nice.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 October 29, 2020, 03:56:42 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

@Nedflandeurse

How's it looking?

    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 October 29, 2020, 01:47:23 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

Gotcha.

He's on the job.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 October 29, 2020, 12:51:20 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

I was talking about the rest of the stance animation. I gave him the feed back, but I hope it's not too late.

Edit: The palette's different? It's the same thing as the turn around pose.
    

Re: Yu Yu Hakusho Neo Yusuke Urameshi by Team"YuNeo"

 October 28, 2020, 11:35:53 PM View in topic context
 Posted by RedDragonCats17  in Yu Yu Hakusho Neo Yusuke Urameshi by Team"YuNeo" (Started by thanewdude07 October 28, 2020, 10:56:07 PM
 Board: Projects

Give a big warm welcome back to this guy. He's also spriting Princess Daisy for me, as I commissioned him.
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 October 28, 2020, 11:31:51 PM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics

@Nedflandeurse Edan is working on the animation as we speak. You want us to wait?
    

Re: [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread

 October 27, 2020, 04:10:18 AM View in topic context
 Posted by RedDragonCats17  in [Theme Thread] Street Fighter Alpha/CPS2 Sprite thread (Started by Hoshi April 21, 2010, 09:49:06 PM
 Board: Graphics



The armpit shading is gone and the beret is changed. Feedback is appreciated.
    

Re: Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites

 October 26, 2020, 04:02:24 PM View in topic context
 Posted by RedDragonCats17  in Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites (Started by RedDragonCats17 October 25, 2020, 05:15:10 PM
 Board: Development Resources

I will be asking for help every once in a while, but yes.
    

Re: Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites

 October 25, 2020, 11:09:11 PM View in topic context
 Posted by RedDragonCats17  in Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites (Started by RedDragonCats17 October 25, 2020, 05:15:10 PM
 Board: Development Resources

I was talking about Hiram Yagami not reading messages just so you know.

Mai's design is based on my personal tastes. I actually have a OC that has the exact same design but without the tails.
    

Re: Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites

 October 25, 2020, 07:51:34 PM View in topic context
 Posted by RedDragonCats17  in Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites (Started by RedDragonCats17 October 25, 2020, 05:15:10 PM
 Board: Development Resources

Don't like to read eh?

Her design uses her dress from XIII, which bares her back, and her open socks from FF3 and RB2.

Could you show me your version of her butt attack?
    

Re: Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites

 October 25, 2020, 06:48:54 PM View in topic context
 Posted by RedDragonCats17  in Fatal Fury 3 or Real Bout Fatal Fury 2 Mai sprites (Started by RedDragonCats17 October 25, 2020, 05:15:10 PM
 Board: Development Resources

No, this is my own version of Mai in my MvC x Z2 hybrid style. And she's gonna have a mix design. Plus, I don't like how some of her sprites in Divinewolf's version are constructed, like her double kick, her air butt attack, and her umbrella victory.

You are right about Yagami's Mai being offline. Is there an alternative download?

There is Shiranui-ryuu: Kubi no Kitsune and Hou'ou no Mai. I was thinking about commissioning her Neo Max from XIII, but I can use existing sprites and ones from the attack above so that's gone.

Edit: Her wall jump I also want to commission. And I saw a gif of her from FF3 performing a stomp.