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necro_rk

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Messages by necro_rk

    

Re: mugenLauncher

 May 27, 2020, 05:36:35 PM View in topic context
 Posted by necro_rk  in mugenLauncher (Started by F0b1aZ May 25, 2020, 02:16:54 PM
 Board: Projects

Quote
Hi nekro! Ah, did you create something too? Wow! Where I can see it?
You can download my software here: https://rokksoftware.blogspot.com/search/label/herramientas?&max-results=6
Mugen commander tool, Ultimate char tester and SF zero loader edit some mugen.cfg values.

Quote
The tool is almost finished, I have to code the "motif" part...I'd like the user could click a button and browse for the preferred system.def and make appear the file path in a textbox! Do you have suggestions about it?
To open a file with a select file window, use tool openFileDialog, or create it on run-time, the code is some like this:
Code:
Dim ofd As OpenFileDialog = New OpenFileDialog
ofd.DefaultExt = "def"
ofd.FileName = "system.def"
ofd.Filter ="All files|*.*|Def files|*.def|Text files|*.txt"
ofd.Title = "Select motif def file"
If ofd.ShowDialog() <> DialogResult.Cancel Then
    textbox1.text = ofd.FileName
End If
The dialog will return full path, if you change it on mugen.cfg, remever remove mugen folder path in motif full path
c:/games/mugen/data/myScreenPack/system.def -> data/myScreenPack/system.def
or running mugen with comands
c:/games/mugen/data/myScreenPack/system.def ->mugen.exe -r myScreenPack

Quote
Another question: if I would like to run this Visualbasic-based program on a very old OS (es. Win95) how can I set the maximum retrocompatibility?
Well, it's a interesting question, in visual studio defines the .net framework version to use with the program, there are libreries (dlls whit some general code used for the program to run) ver.3.5 can be used win xp, I don't know if win95 support it, if you want to make a very old operation system compatible soft, you need use old software as visual basic 6.0, or programming in other language code supported by the operation system like java or c#

If you can explain me you plans, I can get you a better info, MP if you want...
    

Re: mugenLauncher

 May 26, 2020, 07:05:30 PM View in topic context
 Posted by necro_rk  in mugenLauncher (Started by F0b1aZ May 25, 2020, 02:16:54 PM
 Board: Projects

Hello, I am happy to see you interested in creating software, I am a programmer and I have created something similar long ago, if you have questions or need help with the code, I can help you.  :)
    

Re: Fire Spider-Man (V4.)

 May 11, 2020, 04:22:13 PM View in topic context
 Posted by necro_rk  in Fire Spider-Man (V4.) (Started by Mushypepito123 May 11, 2020, 02:37:07 PM
 Board: Your Releases, 1.0+

interesting...
link is broken, complete link in youtube
    

Re: MugenHook - upgrade your M.U.G.E.N!

 May 09, 2020, 07:48:08 PM View in topic context
 Posted by necro_rk  in MugenHook - upgrade your M.U.G.E.N! (Started by ermaccer September 20, 2019, 03:01:11 PM
 Board: Projects

Hi, any chance for new combo animation styles?, that would be great!
    

Re: GranBlue_Pandemonium Stage (WIP)

 April 20, 2020, 10:37:35 PM View in topic context
 Posted by necro_rk  in GranBlue_Pandemonium Stage (WIP) (Started by Kamui_Kanjai April 19, 2020, 10:22:29 PM
 Board: Projects

Nice!, great work...
    

Re: Trackhead (WIP)

 February 25, 2020, 06:01:54 PM View in topic context
 Posted by necro_rk  in Trackhead (WIP) (Started by Trackiest head February 24, 2020, 10:13:06 AM
 Board: Projects

amazing sprite work, congratulations!
    

Re: MugenHook - upgrade your M.U.G.E.N!

 February 18, 2020, 04:47:17 PM View in topic context
 Posted by necro_rk  in MugenHook - upgrade your M.U.G.E.N! (Started by ermaccer September 20, 2019, 03:01:11 PM
 Board: Projects

Amazing work, really interesting, congratulations.
Any chance to play video files that replace intros / endings? This can reduce the full game size and editing time, and maybe you can add animation in stage selection...
    

Re: Wave Lifebar

 January 17, 2020, 09:05:43 PM View in topic context
 Posted by necro_rk  in Wave Lifebar (Started by DeathMarkXI January 16, 2020, 05:09:24 AM
 Board: Projects

good job, looks interesting..
    

Re: Bowow - ORIGINAL CHARACTER - RELEASE (Includes Stage)

 December 06, 2019, 08:04:56 PM View in topic context
 Posted by necro_rk  in Bowow - ORIGINAL CHARACTER - RELEASE (Includes Stage) (Started by MrPr1993 December 06, 2019, 04:16:43 AM
 Board: Your Releases, 1.0+

looks interesting, great animations, congratulations... :)
    

Re: Poison Ivy

 November 28, 2019, 05:28:42 PM View in topic context
 Posted by necro_rk  in Poison Ivy (Started by Mr. Giang November 28, 2019, 01:54:51 PM
 Board: Your Releases, 1.0+

Really amazing work!, animation looks so fluid, congratulations
 :bravo:...
    

Re: RG Sakura by Phantom of the Server EDITED BY Infinite & RAMON GARCIA

 November 19, 2019, 05:33:50 PM View in topic context
 Posted by necro_rk  in RG Sakura by Phantom of the Server EDITED BY Infinite & RAMON GARCIA (Started by Ramon Garcia November 17, 2019, 08:08:42 PM
 Board: Edits & Addons 1.0+

Awesome !!
    

Re: [B-Day Release] NPB - Rooftop

 November 04, 2019, 05:59:39 PM View in topic context
 Posted by necro_rk  in [B-Day Release] NPB - Rooftop (Started by Ex☆Cham November 01, 2019, 04:34:22 PM
 Board: Your Releases, 1.0+

Amazing as always, congratulations!!
    

Re: REV 2 Lord Ravenous (Ver. 1.0)

 October 31, 2019, 05:52:32 PM View in topic context
 Posted by necro_rk  in REV 2 Lord Ravenous (Ver. 1.3) (Started by TheFclass97 October 31, 2019, 05:02:18 AM
 Board: Your Releases, 1.0+

Excellent work, it looks amazing!, A really cool update for this classic char
    

Re: All Backgrounds has been updated!

 October 15, 2019, 04:47:04 PM View in topic context
 Posted by necro_rk  in All Backgrounds has been updated! (Started by kain the supreme October 14, 2019, 11:12:54 AM
 Board: Your Releases, older Mugen

Download link open the image title. :(
    

Re: Duracelleur's Mugen Multiverse Edit (1280 X720) Mugen 1.1

 October 14, 2019, 04:29:07 PM View in topic context
 Posted by necro_rk  in Duracelleur's Mugen Multiverse Edit (1280 X720) Mugen 1.1 (Started by YugaCurry October 13, 2019, 02:39:51 PM
 Board: Edits & Addons 1.0+

Awesome, thanks!
    

Re: Vs. Style Debuts Tag Project V2.0 Beta Release

 October 11, 2019, 05:55:43 PM View in topic context
 Posted by necro_rk  in Vs. Style Debuts Tag Project V2.0 Beta Release (Started by DarkWolf13 October 11, 2019, 12:06:50 AM
 Board: Your Releases, 1.0+

    

Re: REV 2 Wesker (ver.1.0)

 October 03, 2019, 04:30:40 PM View in topic context
 Posted by necro_rk  in REV 2 Wesker (ver.1.4) (Started by TheFclass97 October 02, 2019, 07:45:45 PM
 Board: Your Releases, 1.0+

great!, good job.
    

Re: Ruby Rose

 October 02, 2019, 05:42:07 PM View in topic context
 Posted by necro_rk  in Ruby Rose (1.0 Update) (Started by Mr. Giang October 02, 2019, 02:45:36 PM
 Board: Your Releases, 1.0+

    

Re: CvS2 Mina **8 years continuation** lol

 August 28, 2019, 05:53:19 PM View in topic context
 Posted by necro_rk  in Current WIP: CvS2 Carol (warusaki3 style) (Started by extravagant August 28, 2019, 01:55:08 AM
 Board: Projects

Mina looks amazing! Are you making a great talk, too bad about the disk failure, it always happens when you have something important and don't make a backup (I hate that!  :'(), try to save for an external hard drive or upload files on a private Internet host like Google Drive or onedrive.
    

Re: Ult Suzaku Castle (3 stages - SF2)

 August 06, 2019, 07:13:53 PM View in topic context
 Posted by necro_rk  in Ult Suzaku Castle (3 stages - SF2) (Started by ELECTR0 August 06, 2019, 10:58:39 AM
 Board: Your Releases, 1.0+

Excellent work!   :sugoi: