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ReddBrink

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Messages by ReddBrink

    

Re: Happy Birthday to...

 May 28, 2020, 10:42:56 AM View in topic context
 Posted by ReddBrink  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 AM
 Board: All That's Left

I turn 24 today.
    

Re: Marvel & DC Projects Thread (Current W.I.P: Iron Man)

 April 27, 2020, 02:23:58 AM View in topic context
 Posted by ReddBrink  in Marvel & DC Projects Thread (Current W.I.P: Iron Man) (Started by ReddBrink September 06, 2018, 07:16:33 PM
 Board: Projects

here is the completed version of micro missiles.

Next up, Smart mines.
    

Re: The CS Discussion Thread

 April 23, 2020, 12:54:50 AM View in topic context
 Posted by ReddBrink  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

"She said to me, if you would love me as a man, then live as a man. Travel as a man. "
    

Re: Having a helper target another helper

 April 18, 2020, 05:01:39 AM View in topic context
 Posted by ReddBrink  in Having a helper target another helper (Started by ReddBrink April 17, 2020, 11:32:02 AM
 Board: M.U.G.E.N Development Help

Your samus helped greatly.

thanks to you and everyone that helped, i have damn near perfect tracking missiles.
    

Having a helper target another helper

 April 17, 2020, 11:32:02 AM View in topic context
 Posted by ReddBrink  in Having a helper target another helper (Started by ReddBrink April 17, 2020, 11:32:02 AM
 Board: M.U.G.E.N Development Help

this might seem a bit tricky to ask for but i am looking to have iron mans micro missiles target/home in on a reticle helper.

Currently i am using p2bodydist for the homing but there are 2 issues currently with using this method.


The first issue present in this video has been solved until the reticle helper targeting comes into effect.

The second one is a bit tricky to get to work, luckily i got it to work in the first try. If the opponent jumps over the missiles, the missiles will slow down and stop just about below knee range and attempt to go the wrong way and flip the missiles.

Now lets get in to the meat of my request.

i need the missiles to target/home in on the reticle helper.
Spoiler, click to toggle visibilty
Reticle is first to be spawned then the 2 missiles come after. all come from state 1200.
So now the important question, how do i have the missiles home in on the reticle?
    

Mysterio by RobsonMH

 April 15, 2020, 08:48:28 AM View in topic context
 Posted by ReddBrink  in Mysterio by RobsonMH (Started by ReddBrink April 15, 2020, 08:48:28 AM
 Board: Found Releases 1.0+


https://drive.google.com/open?id=1WJxpkiXFmbaUwu8sSWD-B5m35PulTz-g
the sprites are good. i feel like he is missing some key frames to help a lot of his choppy animations & could use a bit of cleaning but overall not bad.
Here is what i learned from testing the character.

-he only has one super and that's just to spawn a clone himself that doesn't despawn until the end of the round. there is no limit to how many times he can use this so long as he has levels to burn.
-His magic star projectile can be done infinitely in the corner.
-No readme file so i had to decipher how to play him.
    

Re: Show Us Your Desk/Laptop Screensaver

 March 20, 2020, 04:07:52 AM View in topic context
 Posted by ReddBrink  in Show Us Your Desk/Laptop Screensaver (Started by ViBeZ February 16, 2020, 04:08:20 AM
 Board: All That's Left


Played the RE3 demo today.
    

Re: Volcanic environment sprites

 March 16, 2020, 07:01:40 AM View in topic context
 Posted by ReddBrink  in Volcanic environment sprites (Started by Master Yoda March 15, 2020, 05:37:00 PM
 Board: Development Resources

Check out volcanic rim by guile_n_roll. Might have something of interest.
    

Re: Binding a helper like an Explod?

 February 27, 2020, 07:38:51 AM View in topic context
 Posted by ReddBrink  in Binding a helper like an Explod? (Started by ReddBrink February 27, 2020, 04:39:28 AM
 Board: M.U.G.E.N Development Help

"Player" as in the root calling the helper or P2?

 If you mean the root calling the helper itself, use bindtoroot sctrl. You can even set the amount of time it should be allowed to bind to the root via the time parameter. You'll have to play around with pos values to get the exact position until it's exactly where you want it.

 If you mean P2, use a posset in the helper to emulate a psuedo "bindtoenemy," which typically will look like this...

[State 6000, PosSet]
type = PosSet
trigger1 = numenemy
x = enemy,pos x
y = enemy,pos y-50
ignorehitpause = 1

Yeah root calling helper. Bindtoroot worked. Thanks nep.
    

Binding a helper like an Explod?

 February 27, 2020, 04:39:28 AM View in topic context
 Posted by ReddBrink  in Binding a helper like an Explod? (Started by ReddBrink February 27, 2020, 04:39:28 AM
 Board: M.U.G.E.N Development Help

How do you bind Helpers onto a player like an explods bindtime. i need it for repulsor blast mainly because as it pulls an enemy in, his left arm and the beams remain in place while iron man gets pushed back.
https://streamable.com/wi1q6
Or should i just bind him to the ground during replulsor blast?
    

Re: Show Us Your Desk/Laptop Screensaver

 February 17, 2020, 06:42:55 AM View in topic context
 Posted by ReddBrink  in Show Us Your Desk/Laptop Screensaver (Started by ViBeZ February 16, 2020, 04:08:20 AM
 Board: All That's Left

"Hard Time"

Holy fuck you're versed in the world of MDickie and his utterly insane games

Rad
Haha yeah. hard time is fun but brutal. I learned about the game from a youtuber known as Penguinz0.
The same goes for grass roots and wrestling Mpire Remix.

    

Re: Show Us Your Desk/Laptop Screensaver

 February 17, 2020, 01:40:42 AM View in topic context
 Posted by ReddBrink  in Show Us Your Desk/Laptop Screensaver (Started by ViBeZ February 16, 2020, 04:08:20 AM
 Board: All That's Left

I'll bite.
    

Re: Marvel & DC Projects Thread (Current W.I.P: Iron Man)

 February 16, 2020, 05:49:56 AM View in topic context
 Posted by ReddBrink  in Marvel & DC Projects Thread (Current W.I.P: Iron Man) (Started by ReddBrink September 06, 2018, 07:16:33 PM
 Board: Projects

The collisions on repulsor blast have been finished.

I will note that this is the strong version and the 4th beam (Behind, diagonally up) is the full range of the strong beams.
I'll still attempt to make some minor adjustments here and there if something looks off.
    

Re: Re: Auction alert

 February 03, 2020, 02:27:53 AM View in topic context
 Posted by ReddBrink  in Re: Auction alert (Started by Jesuszilla February 01, 2020, 02:16:02 AM
 Board: All That's Left

Surely everyone is upset at this situation, but all I could say is that everyone doesn’t have to be friends at the end of the day, and everyone is entitled to feel upset because we are all human, but can we at least just get this behind us act like nothing happened? If you support him, cool, if you don’t, cool, It just sucks to still see this go on.
This is not a good way to go about things. To act like nothing even happened is pure lunacy.
    

Re: Marvel & DC Projects Thread (Current W.I.P: Iron Man)

 February 03, 2020, 02:15:17 AM View in topic context
 Posted by ReddBrink  in Marvel & DC Projects Thread (Current W.I.P: Iron Man) (Started by ReddBrink September 06, 2018, 07:16:33 PM
 Board: Projects

My guy let me tell you that you did good on the collision boxes. But for future reference, before you place your collision boxes for an angle, go to the animation of the beam (or whatever), and on the bottom left there's an area where you can set your angle value in order for you to place your collision boxes properly because the beam will angle itself in the animation, but you'll have to do it for each frame though. then once your done just set it back to 0.
Just my method for it
How do i set the angle with fighter factory? and which version of fighter factory do you use. Its probably staring me right in the face but i don't notice it lol.
    

Re: Marvel & DC Projects Thread (Current W.I.P: Iron Man)

 January 31, 2020, 03:58:57 AM View in topic context
 Posted by ReddBrink  in Marvel & DC Projects Thread (Current W.I.P: Iron Man) (Started by ReddBrink September 06, 2018, 07:16:33 PM
 Board: Projects

I don't know. I got some videos here...

Repulsor Blast
[youtube]https://m.youtube.com/watch?v=q_fhlntzL5s[/youtube]

Repulsor Blast (EX Version)
[youtube]https://m.youtube.com/watch?v=SxpLXN-5dZA[/youtube]

i wasn't talking about how the move works. i was mainly asking for collision box advice.
    

Re: Marvel & DC Projects Thread (Current W.I.P: Iron Man)

 January 31, 2020, 12:42:33 AM View in topic context
 Posted by ReddBrink  in Marvel & DC Projects Thread (Current W.I.P: Iron Man) (Started by ReddBrink September 06, 2018, 07:16:33 PM
 Board: Projects

Decided to stop being lazy and continue working on iron man. this is what i have going on right now. collisions for repulsor blast.

Any better suggestions on how to colllision to this? cause its going to be far worse once i get to the medium and strong variants of repulsor blast.
    

Re: The CS Discussion Thread

 January 28, 2020, 03:35:54 AM View in topic context
 Posted by ReddBrink  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

-Reddbrink

02. You should, It would be awesome. If not, I'll give it a try but I might needs some help. I want to make sure they're movements and some strikes are the same, everything else will be different. If you can, can you send me they're movelists?

03. Hell yeah. I can't wait to edit them and other characters. For now, I want to edit Blackwidow and Hawkeye because some of their sprites look a little off

04. Hell yeah. We need DC and Marvel characters in Pots Style :mlol:

05. Are you making Batman or you're just working on his CS?

-2. Time will tell. i don't have a movelist built for war machine yet but one will come eventually.

-3. Black widow and hawkeye are on my to do list so if you do edit some sprites, go ahead and post them on my W.I.P thread.

-4. That's why i started doing iron man. mainly cause of MCU inspiration, DC mainly drew my inspiration from the arkham and injustice games.

-5. I will be coding batman after i finish his CS. The same goes for bane. Might do joker as well.

    

Re: The CS Discussion Thread

 January 27, 2020, 10:32:28 PM View in topic context
 Posted by ReddBrink  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

-Reddbrink
01. It is possible to use Cap's sprites for RagingRowen's Cap edit?

02. Can I make War Machine with your Ironman's sprites? I can CS the other sprites for War Machine

03. I found Robin and Black Panther, The sprites look a little off but their CS is great. I just need to edit their sprites.

04. For now, I can edit some sprites and CS some characters. I'm highly interested on editing sprites. When I learn how to make characters, I'm definitely gonna make a lot people from different universes.

-1. No. It would require a tedious amount of work. I'll be making him soon have some patience.

-2. By all means go ahead. I would make war machine but I don't him to be a clone of iron Man.

-3. Black panther could use some sprite editing as some of his attacks don't have enough frames. Robin as well.

-4. Just make sure you have fun doing it. That's the important thing.
    

Re: The CS Discussion Thread

 January 25, 2020, 10:34:26 PM View in topic context
 Posted by ReddBrink  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 AM
 Board: Sprite Projects

Also Reddbrink hasn't released his CS.
Done

Captain America CS Sprites + Template
http://www.mediafire.com/file/nespio8rbvfqtbx/Captain_America_CS.rar/file

Iron Man CS Sprites + Template
http://www.mediafire.com/file/5wrtbmb2hi9k2e0/Iron_Man_CS.rar/file

-Reddbrink
01. Do you know where I can find any DC characters with CS?

02. May I please help you with your Marvel & DC project?

-1. That i don't know. I can't really think of what characters that have a CS.

-2. Just to be clear, its not a full game project. Its just a thread on my W.I.Ps from Marvel and DC. I am not opposed to people helping out. The real question, is how can you help me?