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Messages by metamutant

    

Re: Beast by Gladiacloud, MotorRoach, and Kenshiro99

 March 26, 2021, 04:50:03 PM View in topic context
avatar  Posted by metamutant  in Beast by Gladiacloud, MotorRoach, and Kenshiro99 (Started by MotorRoach March 26, 2021, 02:24:35 AM
 Board: Your Releases, 1.0+

This is some high quality work. I appreciate the effort, time, and skill to create a character of this caliber.
    

Re: CPS2/VS Style Original/Edit Stage "AVPboy6754" - Infested Savage Land

 January 12, 2021, 06:31:47 AM View in topic context
avatar  Posted by metamutant  in CPS2/VS Style Original/Edit Stage "AVPboy6754" - Infested Savage Land (Started by AVPboy January 12, 2021, 04:00:47 AM
 Board: Edits & Addons 1.0+

Very nice stage, thanks.
    

Re: Drax by RobsonMSH released

 March 29, 2020, 01:21:02 AM View in topic context
avatar  Posted by metamutant  in Drax by RobsonMSH released  (Started by Beta158 March 27, 2020, 01:06:47 AM
 Board: Found Releases 1.0+

    

Re: Spider-Man: The Video Game Custom Stages 1.1 & 1.0

 March 06, 2020, 06:30:57 PM View in topic context
avatar  Posted by metamutant  in Spider-Man: The Video Game Custom Stages 1.1 & 1.0 (Started by MatreroG February 29, 2020, 03:24:46 AM
 Board: Your Releases, 1.0+

These stages are very well put together. The night version is so cool. These stages definitely put you in the mood for a good Mugen Spider-Man game lol.
    

Re: MVCI Venom

 December 13, 2019, 10:24:55 AM View in topic context
avatar  Posted by metamutant  in MVCI Venom 2.0 (Updated) (Started by JJkoolaid December 13, 2019, 06:57:34 AM
 Board: Your Releases, 1.0+

We are Venom! Awesome Venom well done congrats.
    

Re: CPS2/VS Style/Edit Stage "AVPboy6754" - "Gotham City"

 October 11, 2019, 12:30:22 PM View in topic context
avatar  Posted by metamutant  in CPS2/VS Style/Edit Stage "AVPboy6754" - "Gotham City" (Started by AVPboy June 03, 2018, 07:16:18 PM
 Board: Your Releases, 1.0+

    

Re: Magneto

 September 30, 2019, 09:23:24 PM View in topic context
avatar  Posted by metamutant  in Magneto (Started by Infinite Daze September 28, 2019, 03:30:51 PM
 Board: Your Releases, 1.0+

Wow, this Magneto is very awesome.
    

Re: Gotham Roofs (BTB&TB) 1.1 & 1.0

 September 28, 2019, 05:12:56 PM View in topic context
avatar  Posted by metamutant  in Gotham Roofs (BTB&TB) 1.1 & 1.0 (Started by MatreroG September 28, 2019, 04:16:20 PM
 Board: Your Releases, 1.0+

Very nice, your stages always rock.
    

Re: Marrow by Buckus Color Separation Patch

 September 26, 2019, 03:07:46 PM View in topic context
avatar  Posted by metamutant  in Marrow by Buckus - Color Separation Patch (Started by NDSilva September 26, 2019, 02:58:21 PM
 Board: Edits & Add-ons

Awesome job with some great palettes. The Spike one really stands out.
    

Re: Curse Of The Wendigo 1.1 & 1.0

 August 31, 2019, 11:05:57 PM View in topic context
avatar  Posted by metamutant  in Curse Of The Wendigo 1.1 & 1.0 (Started by MatreroG August 31, 2019, 10:30:48 PM
 Board: Your Releases, 1.0+

awesome stage my friend, you delivered a masterpiece again.
    

Re: Juggernaut by Victorys edit

 August 30, 2019, 09:04:09 PM View in topic context
avatar  Posted by metamutant  in Juggernaut by Victorys edit (Started by WBPA August 11, 2019, 03:22:24 AM
 Board: Edits & Addons 1.0+

awesome, a good edit has become great
    

Re: Dark Wolverine v1.0 Release

 August 25, 2019, 05:02:32 AM View in topic context
avatar  Posted by metamutant  in Dark Wolverine v1.0 Release (Started by Beto August 24, 2019, 03:47:50 AM
 Board: Your Releases, 1.0+

thanks for Daken, Beto he has certainly gotten better.
    

Re: Ragging Inferno 2 from MSH vs SF for the Mugen 1.1 & 1.0

 August 13, 2019, 11:39:21 PM View in topic context
avatar  Posted by metamutant  in Ragging Inferno 2 from MSH vs SF for the Mugen 1.1 & 1.0 (Started by OldGamer August 13, 2019, 01:52:35 PM
 Board: Your Releases, 1.0+

Thanks a great stage for Pyro or fire themed characters.
    

Re: Red Hood Jason Todd (Update 8/4/2019)

 August 04, 2019, 08:51:50 AM View in topic context
avatar  Posted by metamutant  in Red Hood Jason Todd (Update 8/4/2019) (Started by Mr. Giang September 15, 2018, 02:19:08 PM
 Board: Edits & Addons 1.0+

What's the command for reverse beat?
    

Bullseye's Grab/Throw Problem

 July 29, 2019, 05:20:59 AM View in topic context
avatar  Posted by metamutant  in Bullseye's Grab/Throw Problem (Started by metamutant July 29, 2019, 05:20:59 AM
 Board: M.U.G.E.N Configuration Help

Bullseye starts the throw animation but never actually throws the opponent. The throw command is any two punches. Anyone else having this problem or knows of a fix?

     Posted: July 29, 2019, 05:42:09 PM
here is the throw/grab code

;---------------------------------------------------------------------------
; Throws
;---------------------------------------------------------------------------
[Statedef 800]
type = S
movetype= A
physics = S
juggle = 0
velset = 0,0
ctrl = 0
anim = 800

[State 800, 1]
type = HitDef
Trigger1 = Time = 0
attr = S, NT
hitflag = M
priority = 1, Miss
sparkno = -1
Sprpriority = 1
p1facing = ifelse (command = "holdfwd", -1, 1)
p2facing = 1
p1stateno = 810
p2stateno = 820
fall = 1

[State 800, 2]
type = ChangeState
trigger1 = !AnimTime
value = 0
ctrl = 1

;----------------------------------------------------------------------
;success
[Statedef 810]
type = S
movetype= A
physics = N
anim = 810
poweradd = 60

[State 0, PlaySnd]
type = PlaySnd
trigger1 = !time
value = S8600,0

[State 0, PlaySnd]
type = PlaySnd
trigger1 = AnimElem = 3
value = S1,7

[State 810, Bind 1]
type = TargetBind
trigger1 = AnimElem = 1
pos = 60, 0
[State 810, Bind 2]
type = TargetBind
trigger1 = AnimElem = 2
pos = 50, 0
[State 810, Bind 3]
type = TargetBind
trigger1 = AnimElem = 3
pos = 20, -12

[State 810, Bind 3]
type = TargetBind
trigger1 = AnimElem = 4
pos = -34, -12

[State 810, Bind 4]
type = TargetBind
trigger1 = AnimElem = 4
pos = 6, -6

[State 810, Hurt]
type = TargetLifeAdd
trigger1 = AnimElem = 6
value = -78

[State 810, Throw]
type = TargetState
trigger1 = AnimElem = 6
value = 821

[State 810, State End]
type = ChangeState
trigger1 = !AnimTime
value = 0
ctrl = 1

    

Re: Taskmaster

 June 15, 2019, 05:16:23 PM View in topic context
avatar  Posted by metamutant  in Taskmaster Updated 6/22/19 - Gouken and Grant Updated (Started by Infinite Daze June 15, 2019, 03:12:49 PM
 Board: Your Releases, 1.0+

Wow Taskmaster just went to whole new level. I much more complete and balance character now. Thanks
    

Re: Ironfist UMVC3 WIP

 March 27, 2019, 05:48:16 AM View in topic context
avatar  Posted by metamutant  in Ironfist UMVC3 WIP (Started by shanri March 27, 2019, 04:00:44 AM
 Board: Projects

Wow very nice sprites and sword of black knight.
    

Re: Hulk Mugen Download

 January 10, 2019, 06:15:23 PM View in topic context
avatar  Posted by metamutant  in Hulk Mugen Download (Started by Daniel Linhares January 10, 2019, 02:47:09 PM
 Board: Your Releases, 1.0+

Hey DL I really like your edits. Are you still working on Blackheart and Shuma Gorath? Judging from your videos those two will be very tough to beat. ;)
    

Re: Scarecrow (Halloween Edition by Mr.Giang)

 October 31, 2018, 10:51:14 AM View in topic context
avatar  Posted by metamutant  in Scarecrow (Update 7/11/2019) (Started by Mr. Giang October 26, 2018, 02:58:51 PM
 Board: Edits & Addons 1.0+

That being said, if the demands for using those hypers are high, I may reluctantly throw balancing out of the window and release a patch where everything can be used in Single Mode.

this is a great idea, thanks for considering it.

    

Re: Heroes stages - Kalanor

 September 22, 2018, 02:49:21 AM View in topic context
avatar  Posted by metamutant  in Heroes stages - Titan Tower (Started by Reginukem March 10, 2018, 12:21:14 AM
 Board: Your Releases, older Mugen

Nice stages, DC needs a lot of love to keep up with Marvel in mugen. Thanks