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Re: SFV Kage by Mr. I and Violin Ken

 May 14, 2024, 01:10:48 pm View in topic context
#1
 Posted by farram  in SFV Kage by Mr. I and Violin Ken (Started by Violin Ken May 12, 2024, 06:44:29 pm
 Board: Your Releases, 1.0+

You are the proof Ikemen-go and Mugen can do everything as a true Fighting game..
Thank for this excellent character..
Please just fix this in your next updates :
- Voice volume of SF4 and SFV characters
- Cmd move (when we do HCB  quickly we have Always Shoryuken.. )

God bless you for all your great work!

https://youtu.be/Nu9NKPI8gWk?si=2qs2zHZQWQry2tmO
    

Re: How much it cost to commission someone to edit a MVC character into CVS style?

 May 14, 2024, 12:39:25 pm View in topic context
#2
 Posted by AlexSin  in How much it cost to commission someone to edit a MVC character into CVS style? (Started by YukitoHirai680 May 11, 2024, 10:54:36 pm
 Board: Graphics

Why is this topic in Graphics section if it's a request of stuff to be made and/or about coding?
[...]
Please, talk to an admin, so this topic can go to the correct section.

I'm a moderator here, I told you in the report it's okay if it stays here because he's asking for informations and he's not requesting stuff to be made. So it stays here. End of story.

My apologies, I'm a newer member of this site, so I'm still trying to familiarize myself with it.

I posted this in graphics because I remember reading that if I wanted to commission for a character then this section would be the place. At this point, I honestly don't know where else to post this and I don't think I can personally talk to an admin because I haven't met the 10 post minimum yet.
You asked things properly. Only the coding stuff would need to be posted elsewhere, but since you asked about sprites too, it's fine.


Thank you AlexSin

I found cvs char for Hayato and Jill and they work fine. If it is important to mention, none of the characters in my CVS have grooves; I'm not looking to do the groove system.

I do have a couple of questions.

The only issue I have with both chars is that they are smaller than they should (most other characters in my CVS are bigger than those two). In terms of getting them resized so they could be the same size as the other characters, would the Graphics section be the right place to ask to get both chars resized?

Lastly, as for MVC Leon, his moveset is fine but I just don't want him to have the MVC high jump where he jumps so high in the air and does combos (like other MVC characters). In terms of editing out the very high jump, would the Graphics be the right place to ask someone or would somewhere else be better?
Well, CvS has grooves so I guessed you would want those, but lately people associate CvS with PotS style or styles inspired by it, so I should have thought of that.
Right now you're asking for coding, the graphics section isn't for coding, so you would need to ask those in here: https://mugenguild.com/forum/m-u-g-e-n-development-help.315

Now, let's keep this topic only for sprite related questions.
    

Re: Team newagemugen Premium design Commissions Open!

 May 14, 2024, 11:39:11 am View in topic context
#3
 Posted by PhantomD  in Team newagemugen Premium design Commissions Open!  (Started by PhantomD January 15, 2020, 12:40:40 pm
 Board: Graphics


Whatsup MFG Fam?
It's Ya boi Phantom D aka "Semi retired Mugen O.G" from back in the day.
Just moreso stopping by as I do once every blue moon (atleast once a year if I can here) to showcase some more of the awesome work some of the Team Newagemugen bros have been working on behind the scenes - lots of amazing stuff that rarely gets shown public outside the forum i thought would be a shame not to showcase.

Below her have a fully customized 4K Lifebar addon fight.def system by Team Newagemugen Designer Ex-Sirius, commissioned by DaHatman for his personal Mugen fullgame project currently in the works:


CITRIX HYBRID LIFEBAR MOD PREVIEW by Ex-Sirius (Team newagemugen) Commissioned by Dahatman

https://streamable.com/0qpkz7



And just remember, If any of you are looking for some professional design work, stages screenpacks, logos, character mods, logos, and almost anything Digital design related, or just like what you see in this thread and want to pimp your mugen out and dont have the time to do it yourself, hut us up for a commission at www.Newagemugen.com!
    

Re: M.U.G.E.N Screenshots V3

 May 14, 2024, 10:12:41 am View in topic context
#4
 Posted by valgallah77  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: STREET FIGHTER III 4th Assault - Future of Fighting

 May 14, 2024, 08:06:30 am View in topic context
#5
 Posted by Fauxcry  in STREET FIGHTER III 4th Assault - Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 am
 Board: Projects

Eagerly awaiting release this Sakura look phenomenal.
    

Re: how to do that Not everyone is invincible with super armor, like in mk9

 May 14, 2024, 05:45:57 am View in topic context

Does the 2nd Scorpion disappear at all?
    

Re: How much it cost to commission someone to edit a MVC character into CVS style?

 May 14, 2024, 04:44:21 am View in topic context
#7
avatar  Posted by YukitoHirai680  in How much it cost to commission someone to edit a MVC character into CVS style? (Started by YukitoHirai680 May 11, 2024, 10:54:36 pm
 Board: Graphics

My apologies, I'm a newer member of this site, so I'm still trying to familiarize myself with it.

I posted this in graphics because I remember reading that if I wanted to commission for a character then this section would be the place. At this point, I honestly don't know where else to post this and I don't think I can personally talk to an admin because I haven't met the 10 post minimum yet.
    

Re: How much it cost to commission someone to edit a MVC character into CVS style?

 May 14, 2024, 03:34:45 am View in topic context
#8
 Posted by FeLo_Llop  in How much it cost to commission someone to edit a MVC character into CVS style? (Started by YukitoHirai680 May 11, 2024, 10:54:36 pm
 Board: Graphics

Why is this topic in Graphics section if it's a request of stuff to be made and/or about coding?

You can change the size without touching them in mspaint, photoshop, etc, but using code(I don't remember if it's in the cns or what).

Please, talk to an admin, so this topic can go to the correct section.

And feel welcome to ask for help! :)
    

Re: lua scripts for Bizhawk (06-29-23)

 May 14, 2024, 12:44:07 am View in topic context
#9
avatar  Posted by N.  in lua scripts for Bizhawk (06-29-23) (Started by N. June 21, 2021, 11:06:10 pm
 Board: Resource Releases

Fixed (hopefully).
I also fixed the p1 y position mod so it doesn't reposition both players (2 variables used the same address).
    

Re: How much it cost to commission someone to edit a MVC character into CVS style?

 May 13, 2024, 11:38:24 pm View in topic context
#10
avatar  Posted by YukitoHirai680  in How much it cost to commission someone to edit a MVC character into CVS style? (Started by YukitoHirai680 May 11, 2024, 10:54:36 pm
 Board: Graphics

Thank you AlexSin

I found cvs char for Hayato and Jill and they work fine. If it is important to mention, none of the characters in my CVS have grooves; I'm not looking to do the groove system.

I do have a couple of questions.

The only issue I have with both chars is that they are smaller than they should (most other characters in my CVS are bigger than those two). In terms of getting them resized so they could be the same size as the other characters, would the Graphics section be the right place to ask to get both chars resized?

Lastly, as for MVC Leon, his moveset is fine but I just don't want him to have the MVC high jump where he jumps so high in the air and does combos (like other MVC characters). In terms of editing out the very high jump, would the Graphics be the right place to ask someone or would somewhere else be better?
    

Re: how to do that Not everyone is invincible with super armor, like in mk9

 May 13, 2024, 11:21:33 pm View in topic context

It didn't work, it's still the same, after the super armor helper information changed. double scorpion still comes out =(. (Unsolved problem!)
    

Re: MUGEN Video thread

 May 13, 2024, 10:24:00 pm View in topic context
#12
 Posted by TornilloOxidado  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Add004/Ikemen Tag System

 May 13, 2024, 08:53:49 pm View in topic context
#13
 Posted by Fauxcry  in Add004/Ikemen Tag System (Started by BurningSoul April 20, 2023, 09:18:26 pm
 Board: IKEMEN Releases

    

Re: Ikemen GO bug reports

 May 13, 2024, 08:47:21 pm View in topic context
#14
 Posted by terrence  in Ikemen GO bug reports (Started by Gacel September 09, 2019, 11:26:09 pm
 Board: IKEMEN Releases

Hi:
I have a problem when im trying load "MDK_Chris"
https://imgbox.com/GoaGX81V
----------------------------------------------
Same similar happens with "Chin Gentsai" made for "Roach" (even the new edited version of "Brazombie" have problems).
https://imgbox.com/qS7W5DMJ
-------------------------------------------------
And finally, the more weird (and sad to me) problem: Appears a weird error with a ending of "Goenitz", looks the BGM is not correct, weird considering than i never have problems with Mugen 1.0
https://imgbox.com/GHFBNmgB
    

Re: Ikemen GO

 May 13, 2024, 06:53:51 pm View in topic context
#15
 Posted by LordryuTJ  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

I dunno if it was asked already, but is it currently possible in at least the nightly build of IKEMEN GO to have multiple songs assigned to sections of the menu (ie: main menu, character select, versus screen) the same way you can with characters or stages?
    

Re: Capcom Fighting All-Stars: Rise of the Code Holders (Slow WIP Thread)

 May 13, 2024, 05:02:18 pm View in topic context
#16
 Posted by Steel Komodo  in Capcom Fighting All-Stars: Rise of the Code Holders (Slow WIP Thread) (Started by Steel Komodo February 18, 2024, 05:52:45 pm
 Board: Projects

I'M NOT DEAD!

Just been distracted with other stuff. I've come back to Ryu and I wanna focus on getting all his Special Moves done, including their Denjin variants, before I put up another video. It won't include all the effects I wanna put in - those will be low priority compared to actually getting the functionality right. But it'll be a good idea of what to expect in actual gameplay.

Also )
    

Re: lua scripts for Bizhawk (06-29-23)

 May 13, 2024, 05:00:15 pm View in topic context
#17
avatar  Posted by Cha05Punk  in lua scripts for Bizhawk (06-29-23) (Started by N. June 21, 2021, 11:06:10 pm
 Board: Resource Releases

Can you Fix P1 & P2 Y Velocity Bug For EternalChampions 2 MM.Lua
    

Re: how to do that Not everyone is invincible with super armor, like in mk9

 May 13, 2024, 02:50:53 pm View in topic context

Throw this in Statedef -2

[State -2, DestroySelf]
type = DestroySelf
triggerAll = IsHelper(1030)
trigger1 = root,stateno != [1030,1060]
trigger2 = stateno != [1031,1061]
ignorehitpause = 1
 
But change the infos to your helper.
    

Re: MUGEN Video thread

 May 13, 2024, 06:53:06 am View in topic context
#19
 Posted by Ralaco  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

(Resentone's)Bullet VS (OHMSBY's)Yang Xiao Long




    

Re: Buy a Banananananananananana

 May 13, 2024, 03:58:20 am View in topic context
#20
 Posted by Kernel panic  in Buy a Banananananananananana (Started by lipidking May 10, 2024, 12:22:00 am
 Board: Your Releases, 1.0+

I see you had some work doing the perspective by hand...
Nice job... dont really need Parallaraxxxx or whorever is this.