YesNoOk

Recent Posts

    

Re: LB2 Style Iori Released!!!

 May 08, 2024, 02:17:28 am View in topic context
#1
 Posted by P-Chan  in LB2 Style Iori Released!!! (Started by Soy Sauce May 06, 2024, 04:51:37 pm
 Board: Your Releases, 1.0+

Interesting.
    

Re: Blazblue Battle Coliseum (Arcade Mode)

 May 07, 2024, 10:32:37 pm View in topic context
#2
 Posted by GaziraAgain  in Blazblue Battle Coliseum (Arcade Mode) (Started by GaziraAgain April 08, 2024, 11:05:58 pm
 Board: IKEMEN Releases

Lifebar main animations are clear! I add combo messages too. So now I need to put effort with Double Down, Draw and Time Over animations. I need to fix some things but I hope next week I have it. Here I leave you a video to show us the advances, I hope you like it!
    

Re: Basara's WIP thread (Coming back to my normal projects)

 May 07, 2024, 08:34:34 pm View in topic context
#3
 Posted by UltraManTime  in Basara's WIP thread (Coming back to my normal projects) (Started by Basara Lapis October 12, 2010, 08:33:06 pm
 Board: Projects

Adaptation Site?
    

Re: Basara's WIP thread (Coming back to my normal projects)

 May 07, 2024, 07:19:25 pm View in topic context
#4
 Posted by Macaulyn97  in Basara's WIP thread (Coming back to my normal projects) (Started by Basara Lapis October 12, 2010, 08:33:06 pm
 Board: Projects

The Originals section of your site?
    

Re: Sailor Venus Sprites

 May 07, 2024, 06:32:46 pm View in topic context
#5
 Posted by rgveda99  in Sailor Venus Sprites (Started by rgveda99 November 30, 2022, 01:07:15 am
 Board: Sailor Stars Beyond






    

Re: Basara's WIP thread (Coming back to my normal projects)

 May 07, 2024, 05:28:07 pm View in topic context
#6
 Posted by Colonel Sanders  in Basara's WIP thread (Coming back to my normal projects) (Started by Basara Lapis October 12, 2010, 08:33:06 pm
 Board: Projects

Scott Pilgrim chars?
    

Re: Basara's WIP thread (Coming back to my normal projects)

 May 07, 2024, 04:48:36 pm View in topic context
#7
 Posted by Basara Lapis  in Basara's WIP thread (Coming back to my normal projects) (Started by Basara Lapis October 12, 2010, 08:33:06 pm
 Board: Projects

Lien Neville?
Hahahaha, never did her :mlol:

Wow, don't have idea you want my girls got updated, maybe I can make a female update in a close future. But no, you aren't close yet

Hint 2: it's a BIG package of different chars with ONE thing in common
    

Re: make shao kahn have protection his body only performs a special move like MK9

 May 07, 2024, 04:09:01 pm View in topic context

As you can see in the video, the problem is that the animation of being hit appears. Not that Shao Kahn no longer lands it on the ground (I just modified that to see if it worked)
The video can't be seen since it was stated as private. However, as I said to you, it's just experimentation, try to make all the possible combinations to get the effect you want, a unspoken rule of MUGEN is that no code work instantaneously after you copy it, you've to (strongly) modify it to get it done, so you better make a lot of work there

I have almost given up, as you said, not all chars work on everyone, so I had to look for a chars that uses super armor to be able to guide me that is similar to the link you provided me.
until causedida I found a char that also uses super armor, it was a bit difficult, but I have also learned how to use super armor, and it looks like the code you provided me, so it was a little easy to guide me, and now a bit has become clear to me. bit. It was a headache because after receiving a hit that has super armor, p1 could no longer hit p2. I already fixed it, but I'm still seeing more Super Armor bugs, possibly, thanks for helping me. Currently I have another problem, after receiving a hit that has super armor, the character p1 (who has super armor) is supposed to change yellow, but it doesn't change, so I had to put BGPalFX instead of PalFX so that it turns in yellow, but it is uncomfortable if the screen shines.

I don't know if there is a solution for this...
    

Re: MUGEN Video thread

 May 07, 2024, 01:08:48 pm View in topic context
#9
 Posted by AMultiverseAuthor  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Garou— Blue Mary + system updates (1.1)

 May 07, 2024, 09:50:49 am View in topic context
#10
 Posted by ArtistofLegacy  in Garou— Blue Mary + system updates (1.1) (Started by Bannana July 18, 2022, 03:55:43 am
 Board: Your Releases, 1.0+

    

Re: Basara's WIP thread (Coming back to my normal projects)

 May 07, 2024, 07:23:30 am View in topic context
#11
 Posted by UltraManTime  in Basara's WIP thread (Coming back to my normal projects) (Started by Basara Lapis October 12, 2010, 08:33:06 pm
 Board: Projects

Taiga Aisaka?
    

Re: Basara's WIP thread (Coming back to my normal projects)

 May 07, 2024, 05:09:55 am View in topic context
#12
avatar  Posted by Retro Respecter  in Basara's WIP thread (Coming back to my normal projects) (Started by Basara Lapis October 12, 2010, 08:33:06 pm
 Board: Projects

Lien Neville?
    

Re: MUGEN Video thread

 May 07, 2024, 04:18:26 am View in topic context
#13
 Posted by Ralaco  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

(DL's) Mudman VS (SSonic, Arkady, Abnerrse4, & Yolomate's) Black Panther




    

Re: LB2 Style Iori Released!!!

 May 07, 2024, 03:09:28 am View in topic context
#14
 Posted by Charles_2011  in LB2 Style Iori Released!!! (Started by Soy Sauce May 06, 2024, 04:51:37 pm
 Board: Your Releases, 1.0+

Hello Soy Sauce.

I love variations. If someone have a Last Blade project, this could be a really nice guest character.
Congratulations.
    

Re: LB2 Style Iori Released!!!

 May 07, 2024, 01:30:45 am View in topic context
#15
 Posted by Basara Lapis  in LB2 Style Iori Released!!! (Started by Soy Sauce May 06, 2024, 04:51:37 pm
 Board: Your Releases, 1.0+

Yeah, another masterpiece, great job as always, Soy Sauce :D and even Iori has the KOFXIII design instead to use the classic one, good touch!!
    

Re: MUGEN Video thread

 May 07, 2024, 12:13:53 am View in topic context
#16
 Posted by Gêmeos dos Jogos  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Shovel Knight WIP #2:

    

Re: LB2 Style Iori Released!!!

 May 06, 2024, 10:03:03 pm View in topic context
#17
 Posted by Colonel Sanders  in LB2 Style Iori Released!!! (Started by Soy Sauce May 06, 2024, 04:51:37 pm
 Board: Your Releases, 1.0+

公開お疲れ様です!これからバグ直しなどお楽しみに。

"Thank you for releasing this! I look forward to bug fixes and other things."

Translated from Google.
    

Character stuck in victory animation loop

 May 06, 2024, 09:35:53 pm View in topic context
#18
avatar  Posted by Soul_Of_S'Wit  in Character stuck in victory animation loop (Started by Soul_Of_S'Wit May 06, 2024, 09:35:53 pm
 Board: M.U.G.E.N Configuration Help

The Slashfang character by Rent has a problem where it gets stuck in an infinite victory animation loop after winning the second or third round. How can I fix this? Is it just a matter of looking through his AIR files?
    

Re: LB2 Style Iori Released!!!

 May 06, 2024, 09:02:19 pm View in topic context
#19
 Posted by DeathScythe  in LB2 Style Iori Released!!! (Started by Soy Sauce May 06, 2024, 04:51:37 pm
 Board: Your Releases, 1.0+

    

Re: Sailor Mars release + Sailor Moon/Mercury update (04/05/24)

 May 06, 2024, 07:51:26 pm View in topic context
#20
 Posted by PotS  in Sailor Mars release + Sailor Moon/Mercury update (04/05/24) (Started by Million Miles May 04, 2024, 10:30:47 pm
 Board: Your Releases, 1.0+

Normal sized chars and especially your Sailor Moon chars can crouch under her regular fireball. Just checking if you accounted for that. It probably affects what you can/should do with Running Fire (if not addressing it directly).