YesNoOk

Recent Posts

    

Re: Sailor Mercury Sprites

 April 05, 2025, 09:51:32 am View in topic context
#1
 Posted by rgveda99  in Sailor Mercury Sprites (Started by rgveda99 November 30, 2022, 01:01:10 am
 Board: Sailor Stars Beyond





    

FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE

 April 05, 2025, 08:45:24 am View in topic context
#2
avatar  Posted by alwinbenny29  in FREEZE THE OPPONENT IN 2 V 1 AND 2 V 2 TEAM ARCADE MODE (Started by alwinbenny29 April 05, 2025, 08:45:24 am
 Board: M.U.G.E.N Development Help

HEY GUYS , THIS IS A GUY FROM INFINITE . ISSUE WITH HIS LVL 3 BUSHIN MUSO RENGE THAT FREEZES THE OPPONENT FOREVER WHILE PLAYING 2 V 1 AND 2 V 2 TEAM ARCADE MODE . BUT IN 1 V 1 AND 1 V 2 IT WORKS FINE. PLEASE CHECK THE BUG THAT CAUSING IT. HERE IS THE VIDEO OF CLIP

1 V 1



2 V 1



2 V 2




DOWNLOAD HIM AND TRY TO PLAY HIM IN 2 V 1 AND 2 V 2

https://www.andersonkenya1.net/files/file/34261-infinite-styled-guy/



    

Mina Desert - 3d stage - AI help me make quickly

 April 05, 2025, 08:28:18 am View in topic context
#3
 Posted by alongcaca  in Mina Desert - 3d stage - AI help me make quickly (Started by alongcaca April 05, 2025, 08:28:18 am
 Board: IKEMEN Releases

    

Re: Rockman X (Anniversary Collection Ver.) by Fusion -- Released

 April 05, 2025, 08:22:38 am View in topic context
#4
 Posted by Fuzn  in Rockman X (Anniversary Collection Ver.) by Fusion -- Released (Started by Fuzn April 01, 2025, 10:48:14 pm
 Board: Your Releases, 1.0+

Great X! But, his buster shot & dash booster sprites have messed up palettes.

Which version of the engine are you running on?  1.0, 1.1b, or a flavor of IKEMEN?

If it's IKEMEN, I'm not sure what I can do.  The issue is it's implementation of RemapPal, which is different to MUGEN's as it remaps the palettes of all effects in addition to those of helpers.  That is what is causing the issue.
    

Re: Ikemen lagging when using a giant roster

 April 05, 2025, 07:18:10 am View in topic context
#5
avatar  Posted by dionednd  in Ikemen lagging when using a giant roster (Started by snowy997 April 03, 2025, 02:48:26 am
 Board: Ikemen General Discussion and Help

It basically just changes the way the select screen is displayed and navigated.
Alternative Select Module = allows for scrolling through cells, making categories for characters possible
Carousel Select Module = the name says it all, basically Alternative Select Module but it looks like a carousel. (i think)
    

Re: Ikemen lagging when using a giant roster

 April 05, 2025, 06:54:55 am View in topic context
#6
 Posted by cybarii  in Ikemen lagging when using a giant roster (Started by snowy997 April 03, 2025, 02:48:26 am
 Board: Ikemen General Discussion and Help

You can use Orange Dolphin's Alternative Select Module or Carousel Select Module.

What was the purpose of it? and as far as i know that module doesn't even have a tutorial
    

Re: Rockman X (Anniversary Collection Ver.) by Fusion -- Released

 April 05, 2025, 06:13:29 am View in topic context
#7
 Posted by Argetlam  in Rockman X (Anniversary Collection Ver.) by Fusion -- Released (Started by Fuzn April 01, 2025, 10:48:14 pm
 Board: Your Releases, 1.0+

Great X! But, his buster shot & dash booster sprites have messed up palettes.
    

Kim from KOFXIII

 April 05, 2025, 05:56:14 am View in topic context
#8
 Posted by vyn  in Kim from KOFXIII (Started by vyn April 05, 2025, 05:56:14 am
 Board: Projects

Something quick i wanted to work on for some time now.

Here is a video.

    

Re: Fatal Fury: The Battle of Destiny

 April 05, 2025, 02:20:37 am View in topic context
#9
 Posted by Reginukem  in Fatal Fury: The Battle of Destiny (Started by falchion22 March 31, 2025, 05:21:47 pm
 Board: Projects

Honestly. I don´t see any reason to play the original FF anymore.
This is what FF should have been since the start. One of the best fullgames that i ever seen in Mugen history.
I don´t think that SNK themselves would put this level of passion in a possible re release of FF or wathever.
Thank you very much for share this masterpiece.
    

Re: Can't add background on 255 palette image

 April 04, 2025, 10:47:14 pm View in topic context
#10
 Posted by xcheatdeath  in Can't add background on 255 palette image (Started by MrSaturn100 April 04, 2025, 07:31:56 pm
 Board: M.U.G.E.N Development Help

    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 04, 2025, 10:02:13 pm View in topic context
#11
 Posted by snowy997  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

Did anyone do a spritesheet of Juzoh from Last Blade based on his NGBC sprites from Akari's assist?
    

Isolde KOF UM

 April 04, 2025, 09:20:39 pm View in topic context
#12
 Posted by AnimugenZ  in Isolde KOF UM (Started by AnimugenZ April 04, 2025, 09:20:39 pm
 Board: Edits & Addons 1.0+

    

Re: Fatal Fury: City of the Wolves

 April 04, 2025, 09:00:07 pm View in topic context
#13
avatar  Posted by Duos.act  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

Alternatively they could have also created new original characters loosely based on their likenesses, as they did so many times before, like with Raiden being based on Vader.

That DJ fighting style will be only in this game, then it is gone. All the work for the moves, the animations, all of it gone in the next game.

If MBS still has ownership by the time the next game comes out, there's probably a chance he sticks around.
    

Re: [Theme Thread] SNK/KOF Sprite thread

 April 04, 2025, 08:34:34 pm View in topic context
#14
 Posted by TommyThunderCloud  in [Theme Thread] SNK/KOF Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:53:18 pm
 Board: Graphics

    

Super Mugen Bros. Sonic (RE-EDITED)

 April 04, 2025, 08:16:46 pm View in topic context
#15
 Posted by DeluxeGamer705  in Super Mugen Bros. Sonic (RE-EDITED) (Started by DeluxeGamer705 April 04, 2025, 08:16:46 pm
 Board: Edits & Addons 1.0+

The third of the five Super Mugen Bros. characters has been re-edited, and here it is!

Super Mugen Bros. Sonic



Screenshots:


Preview:


Also known as "SMBZ" Sonic (despite having nothing to do with SMBZ), he is a character that uses 3 buttons for normals and 3 more buttons for specials. Weapon mode is still present, and more stuff was added, such as new moves, new palettes, and more!

Get him here: https://sites.google.com/view/dxgsmugensite/characters/edits-and-others

Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time!
    

Re: Super Mugen Bros. Luigi (RE-EDITED)

 April 04, 2025, 08:02:46 pm View in topic context
#16
 Posted by DeluxeGamer705  in Super Mugen Bros. Luigi (RE-EDITED) (Started by DeluxeGamer705 February 05, 2025, 01:11:23 pm
 Board: Edits & Addons 1.0+

After 2 months, green' stache has been updated to v1.1!
Changelog:

- Added a "Danger!" message. This appears if Luigi's HP is reaches 300 to alert the player that he'll be K.O.'d if they don't K.O. the opponent first.
- Slight A.I. adjustments.
- Fixed an oversight where EX Thunderhand used the same helper as non-EX version.
    

Re: massive SF2 project

 April 04, 2025, 07:57:47 pm View in topic context
#17
 Posted by Momotaro  in massive SF2 project (Started by gdk1981 October 09, 2021, 07:39:36 pm
 Board: Projects

Nice, I can't wait to have a look at Rufus.
Hopefully Mai will match Chun Li in term of rendering...

I have no idea who is "Luca" but ok, good news here.

It's "Lucia" of course--typo = ).

Oh, right! I understand now.
Again Lucia can be done from NinjaBR version.
The spriting style is kind of similar to SF2. It matches pretty well. Then you can add all the mising animations.
And obviously reduce the giant breasts she have... ^^;
    

Re: Super Mugen Bros. Mario (RE-EDITED)

 April 04, 2025, 07:53:48 pm View in topic context
#18
 Posted by DeluxeGamer705  in Super Mugen Bros. Mario (RE-EDITED) (Started by DeluxeGamer705 December 24, 2024, 04:54:44 pm
 Board: Edits & Addons 1.0+

After 2 months, v1.2 has arrived!
Changelog:

- Added a "Danger!" message. This appears if Mario's HP is reaches 300 to alert the player that he'll be K.O.'d if they don't K.O. the opponent first.
- Slight A.I. adjustments.
    

Can't add background on 255 palette image

 April 04, 2025, 07:31:56 pm View in topic context
#19
 Posted by MrSaturn100  in Can't add background on 255 palette image (Started by MrSaturn100 April 04, 2025, 07:31:56 pm
 Board: M.U.G.E.N Development Help

So I've been working on a character that has hundreds of random images in its files, but because it's been well over a year since I've had to add anything new to it and I've completely forgotten my method of doing it. What I used to do was go into photoshop and index the images then add the pink background to act as the transparent color, but whenever I try to add the pink to the image I just indexed, it changes the pink to the first color in the color palette and I don't remember how to edit the palette to make the pink go first. I've been stuck on this for hours now and no tutorial is helping me with my problem so I'm at a loss for what to do

To the left in this image is one of the older pictures I used for the character that I was able to complete the process with. To the right is what happens when I do that exact same process but tried to add the pink, only for the color to change


I have no idea what I'm doing wrong and nothing I find online is helping me so I genuinely need help on this..
    

Re: [Theme Thread] SNK/KOF Sprite thread

 April 04, 2025, 07:28:08 pm View in topic context
#20
 Posted by shadowAOD  in [Theme Thread] SNK/KOF Sprite thread (Started by Formerly Hoshi April 21, 2010, 09:53:18 pm
 Board: Graphics

Kevin Rian in Kof Form