NOMINEES Jubei Yamada by Rabano & KarmaCharmeleon Karin Kanzuki by GK/Sir Ghostler Dante by Tornillo Oxidado Gamblecore Guy ROA by HelloMyNameIsAAA SFV Cammy by Mr. I and Violin Ken KOF95 Mai Shiranui by Adamskie Kusanagi by RedTheKOFFan2022
CANDIDATES Flippy by Achilldude - 1 Toddler Gwen by GB Shades - 2 Doraemon by OWO - 2 Roy by DeluxeGamer705 - 2 Eshop Bag by Robobot569 - 2
I like this hugo but why does it disappear if I leave it still and if I move it the char appears, how do I remove that error or does it not work in ikemen?
I tried Hugo out in IKEMEN as well, and to be specific, Hugo's standing animation doesn't display as it should (Clsns still show though). But, all other animations and Clsns seem to be present. A similar issue can be found in your Dan as well, though in Dan's case, none of his animations are shown correctly aside from his effects.
When using Mugen 1.0/1.1, these issues don't seem to be present. Not sure why it happens, as all coding seems fine. Very strange indeed...
Another issue Hugo seems to have is that when jumping, he tends to land before any of the stronger attack animations can even finish, making his jump-in game almost non-existent. The "Gigas Cross Breaker" also doesn't do much damage as a Lvl3 Super Move. The initial clothesline he performs during the attack does no damage currently. Perhaps adding a bit of damage to it would remedy that a bit?
I like this hugo but why does it disappear if I leave it still and if I move it the char appears, how do I remove that error or does it not work in ikemen?