YesNoOk

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Re: MUGEN Video thread

 April 28, 2024, 04:33:24 pm View in topic context
#1
 Posted by D2TD  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Darkseid vs. Thanos

    

Re: fighting games news that dont deserve their own thread

 April 28, 2024, 03:55:10 pm View in topic context
#2
 Posted by Kirishima  in fighting games news that dont deserve their own thread (Started by Niitris May 08, 2014, 11:34:32 pm
 Board: Fighting Games

This is just so surreal seeing these old fighting game IPs somehow being resurrected in 2024 even if it's just balance updates.

Johann from RotD was such a meme in Japanese MUGEN at one point.
    

Re: Fatal Fury: City of the Wolves

 April 28, 2024, 03:46:13 pm View in topic context
#3
 Posted by Kirishima  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

Karate bear for most unexpected return :kungfugoi:

Also, "Khushnood Butt" is dead!
    

Re: CvS2 Template Trololo or another author without virus

 April 28, 2024, 02:27:10 pm View in topic context
#4
 Posted by kamui 2.0  in CvS2 Template Trololo or another author without virus (Started by kamui 2.0 April 27, 2024, 07:38:05 pm
 Board: Requests

thank u , this time I was able to download it
    

Re: Hokuto No Ken IPS (Dribble) System

 April 28, 2024, 02:25:59 pm View in topic context
#5
 Posted by Espressocroissant  in Hokuto No Ken IPS (Dribble) System (Started by jay_ts April 27, 2024, 05:46:03 am
 Board: IKEMEN Releases

yo so i try the Dribble System but when i load up a character it give me a error
    

Re: Fatal Fury: City of the Wolves

 April 28, 2024, 01:06:11 pm View in topic context
#6
 Posted by FeLo_Llop  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

    

Grizzy (Grizzy and the Lemmings) V2 released by Kem The Kiddo

 April 28, 2024, 11:46:18 am View in topic context
#7
 Posted by UltraManTime  in Grizzy (Grizzy and the Lemmings) V2 released by Kem The Kiddo (Started by UltraManTime April 28, 2024, 11:46:18 am
 Board: Found Releases 1.0+

    

Re: CvS2 Template Trololo or another author without virus

 April 28, 2024, 11:17:10 am View in topic context
#8
 Posted by Kaze No Ken  in CvS2 Template Trololo or another author without virus (Started by kamui 2.0 April 27, 2024, 07:38:05 pm
 Board: Requests

    

Re: Dramatic Zoom Add-on (Tekken style)

 April 28, 2024, 11:11:30 am View in topic context
#9
 Posted by PotS  in Dramatic Zoom Add-on (Tekken style) (Started by PotS April 28, 2024, 10:11:12 am
 Board: IKEMEN Releases

The nightly version uses a very, very recent feature so you need the latest build (as of this date).
    

Re: Dramatic Zoom Add-on (Tekken style)

 April 28, 2024, 10:54:01 am View in topic context
#10
 Posted by Bakudan  in Dramatic Zoom Add-on (Tekken style) (Started by PotS April 28, 2024, 10:11:12 am
 Board: IKEMEN Releases

I've never played any recent Tekkens but this looks very cool.
I am using the nightly build from 2 days ago, however, and the nightly module doesn't work. I downloaded the build again just to make sure.
My build was able to run the 0.99 version though.
    

Dramatic Zoom Add-on (Tekken style)

 April 28, 2024, 10:11:12 am View in topic context
#11
 Posted by PotS  in Dramatic Zoom Add-on (Tekken style) (Started by PotS April 28, 2024, 10:11:12 am
 Board: IKEMEN Releases

    

Re: Fate/Grand Order

 April 28, 2024, 07:31:09 am View in topic context
#12
 Posted by TornilloOxidado  in Fate/Grand Order (Started by c001357 August 10, 2015, 05:42:19 pm
 Board: Gaming

There it goes another Free SR ticket for Marie's NP.




My current priorities of the 4* Servants to level their NPs are her and Baobhan Sith (LV3).
    

Re: Fatal Fury: City of the Wolves

 April 28, 2024, 07:00:12 am View in topic context
#13
 Posted by SquidlyPoli1  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

It is starting to look a bit better but something about it still looks a bit off. Some people have told me it's the motion blur and I get the feeling a lot of the reasons why I feel the animations look so bad is because they designed it with it in mind rather than without it. It is some quite heavy stylization and it is going to be quite a while before it comes out, so I still want to give them some time to work on it. Hopefully they'll put out a survey so I can give them my thoughts. Maybe they'll pay me for it.

Anyway, lore. Isnt it kinda funny that he uses the power chop takuma used in kof XIII here and takuma himself used his kyokugen kohou in some later games? I think it is. Not really noticing anything different from garou 1 outside of the new moves. He hasnt really made any playable appearances since then, mostly just cameos.
    

Re: Fatal Fury: City of the Wolves

 April 28, 2024, 06:36:11 am View in topic context
#14
 Posted by ArtistofLegacy  in Fatal Fury: City of the Wolves (Started by videoman August 07, 2022, 11:04:51 pm
 Board: Fighting Games

Marco trailer.

    

Re: fighting games news that dont deserve their own thread

 April 28, 2024, 04:15:22 am View in topic context
#15
 Posted by ArtistofLegacy  in fighting games news that dont deserve their own thread (Started by Niitris May 08, 2014, 11:34:32 pm
 Board: Fighting Games

Also announced by exA-Arcadia:

Asuka 120% EXALLENT. Nothing is known about this one so far.



Vanguard Princess R. This is being demoed at EVO Japan and is notably being handled by FK Digital (Chaos Code) and Border Violation Taisei (Angels of Battle)



EDIT - They got the Chaos Code sequel, now titled Nemesis Experiment.



EDIT 2 - Rage of the Dragons W. Has balance changes and an arranged soundtrack by the original composer.



Spoiler, click to toggle visibilty
    

Re: How to make opponent bounce after hitting with jump (neutral) like in MK9?

 April 28, 2024, 04:09:21 am View in topic context

Hello, how you are? You must create a Custom Hit State that makes your opponent bounce. You must use TargetState for this. Use "trigger1 = MoveHit = 1 && NumTarget" in you TargetState. We recommend one State for Hit Pause and the rest for the bounce action. See your Mugen's common1.cns to do this. Common1.cns is usually in the Data folder of your Mugen.
    

Re: MUGEN Video thread

 April 28, 2024, 01:32:09 am View in topic context
#17
 Posted by Ralaco  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

(Laslab Games') Apocalypse VS (CobraG6's) Goku Black

    

How to make opponent bounce after hitting with jump (neutral) like in MK9?

 April 28, 2024, 01:08:27 am View in topic context

Hi, I'm modifying mk9's scorpion char (author Serega_Stryker) to be very similar to MK9...

I want to make it so that when making a jump (neutral), the opponent's effect will bounce after being hit.

But I don't know how to do it, so I show it.



and here the opponent effect bounces after being hit like MK9.

https://photos.app.goo.gl/xWNkdAXzdCDQeeox9

If anyone helps me I will appreciate it

(I apologize for my English, I use Google Translator)
    

Perfect DarkPhoenix - Atrocious Difficulty

 April 28, 2024, 12:27:38 am View in topic context
#19
avatar  Posted by Ogre.  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

how I delete sprites of kung fu man fighters factory studio (ryon's tutorial)

 April 28, 2024, 12:01:47 am View in topic context

ryon's tutorial, when he clicks new, he deleted all kung fu man's sprites ryon's

here (ryon's version)


however, mine creates a new windows when I click sprites - new
mine's


what I'm doing wrong ? I can't delete kung fu man sprites

https://youtu.be/hYjBxcLLE-g?si=SEkglDCo-oK4IlUf&t=540