2v2 Simul Issue?

Started by MERK_U, January 20, 2022, 06:46:41 AM

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MERK_U

Is there a reason why some character's move out backwards during the intro in a 2V2 Simul Mode?

They did not come back until their partner was dead, turning it into a 2v1 both times.

Any way of fixing this?

087-B

Sounds like this is a tag system type of thing, such as Add004 or UnoTag.

You'd have to go into the character files to disable/remove the code, if this is the case.
what do i put here ew

MERK_U

(Solved)

It was a StateDef 4712 code

Which the only way I was able to tell was it said Leave the stage; at the very bottom.