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Advanced Palette Editor.... (Read 7681 times)

Started by necro_rk, September 23, 2011, 11:49:39 pm
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Advanced Palette Editor....
#1  September 23, 2011, 11:49:39 pm
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Only a preview image of my next Mugen Soft, an advanced palette editor, pals at the easy way!...  :twisted:
Re: Advanced Palette Editor....
#2  September 23, 2011, 11:51:36 pm
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interesting, will you be able to load up a picture and it selects the colours in there?
Maybe presenting them so that you can then attribute them to the sprite you are working with.
Re: Advanced Palette Editor....
#3  September 23, 2011, 11:51:56 pm
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This looks very interesting can't wait to see more.
Re: Advanced Palette Editor....
#4  September 23, 2011, 11:57:22 pm
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will this be able to edit palletes for characters that use sff2?
youre a fucking meme. another borewood. REIWOOD. SHIP CONFIRMED.
I will force feed Dark Pit right into your ass if we ever play on wi fi.
i think this a dark souls of a mugen forums.
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MDD

Re: Advanced Palette Editor....
#5  September 24, 2011, 01:00:35 am
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As a masterpalette maker you have my attention. Please tell us more about this.
Re: Advanced Palette Editor....
#6  September 24, 2011, 01:21:05 am
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If you see a Diverien, it's almost definitely me. So say hi :D
Re: Advanced Palette Editor....
#7  September 24, 2011, 01:29:36 am
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Thanks to all for check te post :)
interesting, will you be able to load up a picture and it selects the colours in there?
Maybe presenting them so that you can then attribute them to the sprite you are working with.
Of course, you can add/edit color from gif, bmp, jpg, png & pcx... [and maybe from screen]

will this be able to edit palletes for characters that use sff2?

Yea, that's the idea, but, first need to work in SFF ver.1 and the proyect is a alpha ver, in next days I'll comment about utilieties of the soft & progress.... :sugoi: