AfterImage Code

Started by ZSnake, November 22, 2007, 10:38:54 AM

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ZSnake

Does anybody seem to know the afterimage code? The one that show's afterimage every time the character moves?






Thanks in advance.  :sugoi:

R.I.P Reuben Kee (1984-2007)

Musica:
http://www.soundclick.com/zsnake

Cybaster

In the state -3 part of the CNS :


;Power Aura
[State -3]
type = AfterImage
trigger1 = !Time
time = -1
FrameGap = 1
length = 10
PalContrast = 64,255,128
PalBright = -50,-80,-50
TimeGap = 2
PalColor = 0
Trans = add
persistent = 0


Modify values until you're satisfied.

ZSnake


R.I.P Reuben Kee (1984-2007)

Musica:
http://www.soundclick.com/zsnake