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Arcade mode order (Read 8787 times)

Started by Luis, August 18, 2015, 09:59:43 pm
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Arcade mode order
#1  August 18, 2015, 09:59:43 pm
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My arcade mode has 8 matches. How do I set one character for the 8th stage and all the other ones before it are selected randomly? I tried putting order=1 on everybody except the one I want for the 8th stage and it didn't work.
Last Edit: August 19, 2015, 01:38:11 am by Luis
Re: Arcade mode order
#2  August 18, 2015, 10:08:40 pm
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Okay so for random characters u don't have to put order =1 on all characters all u have to do is put nber of ransoms u want to fight where the first 0 is so it'll look like 7,0 and for the boss u want to put 1 where the 0 us next to the 7 so it'll look like this 7,1 and then put order=2 next to the boss characters name

So it'll look like:

Godrugal, stage/burningasuka.def, order=2

I think the boss has to have a stage to
Re: Arcade mode order
#3  August 18, 2015, 10:21:16 pm
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Essentially what hairline said.

I'll summarize some notes about arcade order:
Not assigning order to a character defaults them to order = 1.
The character must be assigned a stage for order to work.  Otherwise, the order is ignored for that character and they are defaulted to order = 1.
If you want a random stage assigned to a character, use:
mychar, , order = #
instead of
mychar, random, order = #
Doing the later can cause some versions of Mugen to crash upon continuing.

And I'm sure you remember the first few posts of this.
Re: Arcade mode order
#4  August 18, 2015, 11:49:26 pm
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Wait I'm confused. The default numbers looks like this: arcade.maxmatches = 4,1,1,0,0,0,0,0,0,0 When you say the first zero you mean the fourth number? When I did this: arcade.maxmatches = 8,7,1,0,0,0,0,0,0,0 it didn't work. I made sure every character has a stage and gave the boss order=2.
Re: Arcade mode order
#5  August 19, 2015, 12:47:40 am
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arcade.maxmatches = 8,7,1,0,0,0,0,0,0,0

In this case, you would first fight 8 matches against characters with order = 1
Then you'd fight 7 characters with order = 2
Finally, you'd fight one character with order = 3
Anything order >= 4 will not be fought in arcade.

What you want is something like this:
arcade.maxmatches = 7,1,0,0,0,0,0,0,0,0

Keep in mind that single and team arcade have different maxmatches settings, so playing normal arcade would load arcade.maxmatches
Playing Team or co-op arcade would load the other one.
Re: Arcade mode order
#6  August 19, 2015, 01:39:52 am
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Solved. My mistake was not putting a comma after def.