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Blazblue Versus Screen (Read 6463 times)

Started by GaziraAgain, July 31, 2015, 06:40:44 pm
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Blazblue Versus Screen
#1  July 31, 2015, 06:40:44 pm
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    • djjosehisterico@gmail.com
Nice too see you again! I´m working last time in a new versus screen for my Blazblue screenpack. In my first release I based this in HLoader´s version. But now I have this like the original. I put looooots of captures for you can see all the work that have it, I promise you! jeje. Well no it´s all good news, mugen have serious problems to run this at 60fps....oooooooh!!! When I finish the 2 parts that I unfinish I make a release with this versus screen. Well I hope you like my work, see you!!!
Spoiler, click to toggle visibilty

P.D. Sorry for my bad english...
Re: Blazblue Versus Screen
#2  August 03, 2015, 01:18:42 pm
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    • djjosehisterico@gmail.com
I have all near to finish!!! But the action freezes a lot when the first explosion start. I put a video for you can see the progress. It´s a shame that mugen can´t work this. Any idea to optimize the versus screen .sff ? The size of the archive it´s 120mb but the code it´s too much laaaaarge. If you know something to made it work well please...heeeelp!!! jeje. I hope you like it, see yaaaaaaa!!!
https://youtu.be/x-YU27QsLGg
Re: Blazblue Versus Screen
#3  August 03, 2015, 04:22:20 pm
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As you may know mugen is very limited...no way to change that for now....thx for your effort and the time spent to provide all the community with such great work.

but unfortunately many people here won't be able to run your files...unless they have 8Gigas of ram with their comp. other than that no way mugen will give us some cruel errors !!!

good luck to finish a work that i won't probably not be able to see.   why don't you try someday to reduce all your sprites by working with pcx files.
Many creators do the same as you and are working with pcx files indexed mode, and without colorloss or loss of speed.

but anyway thx for the others !!!

 :thumbsup:

Re: Blazblue Versus Screen
#4  August 03, 2015, 06:15:49 pm
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    • djjosehisterico@gmail.com
Thank you very much eliott!! I put all my effort to create this screen. There are a very complicated thing but finally I can do it but... mugen can´t work it!!! I don´t work more for this engine because always I have the same problem. Yes, with .pcx images you can reduce x10 the height of every image that you use but it´s impossible do the effect that you have with .png, I think. This week I think I finish, then I upload this and the Chrono Phantasma V.2 lifebars and the I´m waiting any update of this engine, jaja... or something new to can do it without limitations. Thank you again and see you soon!
Re: Blazblue Versus Screen
#5  August 10, 2015, 12:57:07 pm
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    • djjosehisterico@gmail.com
Hey eliott I think you can run the screenpack now, I made it since 0 again. And look the versus screen at full speed. Finally I can do it, but now working in a new menu before the final update of the screenpack. I think you like it, but the video it´s captured with a 4:3 monitor.... See you soon with more!!!
https://youtu.be/sdNIE50pa10
Re: Blazblue Versus Screen
#6  August 10, 2015, 05:38:19 pm
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Oh oh my friend,

ok just send it to me so that i can test that out, and give you personnaly my feedbacks.

that's some great news

i'm waiting for your new SP and of course lifebars !!!

 :sweetheart:


 :thumbsup:
Re: Blazblue Versus Screen
#7  August 11, 2015, 05:46:09 pm
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    • djjosehisterico@gmail.com
Soon you can test it, I promise! but first I need to do some news in the screenpack, not only the versus screen, now I´m working in the new menu, this is the new look, only remains the fonts, but I need to do a perspective in all of them and it´s very difficult give the same coords at all, but I do it! See you soon with my best release!!!
Re: Blazblue Versus Screen
#8  August 11, 2015, 05:49:25 pm
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  • ★ Graphical Enthusiast ★
    • Japan
Omg i would SO use this!

That looks AMAZING!!! <3
Re: Blazblue Versus Screen
#9  August 11, 2015, 11:25:16 pm
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    • djjosehisterico@gmail.com
Thank you very much Yuria!!! Here the final menu screen, only remains modify the lights a little and the fonts as I tell, I hope you like it!!!
Re: Blazblue Versus Screen
#10  August 14, 2015, 11:24:04 pm
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    • djjosehisterico@gmail.com
New advances on the project. Finally I have all the font perspective made it!!! Now only I need to create the explanation of every category, this is boring....
Spoiler, click to toggle visibilty
And this is more funny, I start to create the winner screen, I introduce graphics that I not found in the other release, not final but a advanced design of this animation, I hope you like it! I work with the screenpack today and works very fine, I hope soon I have all clear, see you soon!!!

Re: Blazblue Versus Screen
#11  August 17, 2015, 11:31:29 pm
  • ****
    • djjosehisterico@gmail.com
Finally I have all the screenpack finish!!! Now only remains to test and modify little things. This is the final design of the menus:
Spoiler, click to toggle visibilty
And this for the options, needs to add some effects for the final release:
Spoiler, click to toggle visibilty
And finally, the winner screen:
Spoiler, click to toggle visibilty

Well I hope you like it!!! And if someone know how can I do to move the menu fonts ( Arcade, Versus, etc) in the arrows direcction and not vertical as default, thank you very much!!!
Re: Blazblue Versus Screen
#12  August 18, 2015, 12:50:22 am
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  • ★ Graphical Enthusiast ★
    • Japan
How about the Character Select Screen?

Im loving this so far!
Re: Blazblue Versus Screen
#13  August 18, 2015, 08:59:06 pm
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Oh My GOD
my friend, you did it so wonderfull !!!

I hope i will be able to run it...in order to be ready the SP must not exceed 250MB...so...did you used only 24png images or did you mix some png and pcx to decrease this awesomeness a bit ???

Well waiting for some links now.

thx for your effort and the time you spent doing such a great SP...with your lifebars.

C u man...maybe one day i will try to convert your works onto pcx for mugen 1.1 or 1.0...and we will see the result...one day i've done so with all your Guilty gear portraits and it was nice...so now i will see if i can run this masterpiece...if not will try to convert it....

good job anyway Gaz.

can't wait anylonger....hope you'll release that soon my friend.

 :thumbsup:

 :sweetheart:
Re: Blazblue Versus Screen
#14  August 18, 2015, 11:25:47 pm
  • ****
    • djjosehisterico@gmail.com
Thank you very much for the comments! Yuria here I put some captures of the character screen, this is my work using Blazblue serie´s graphics, you can see the turns and select stage. I only change the light effects because I like it very much!!!


Spoiler, click to toggle visibilty
I hope you can use this screenpack eliott because I change the method to do it, but fully 32 images. The size of the archive it´s near 250mb but in my pc runs perfect! You can wait a little more? I´m working in things like this:
Spoiler, click to toggle visibilty
I decrease the transparency in the versus animation and it take´s me all the day! I only need to change one thing in the intro of the versus animation and I have all do it! See you very soon!