I don't remember ever giving permission to include Maxime in your screenpack...If you really are selling this, you'd better remove him ASAP. Maxime is an original character and I exclusively hold the rights to his design.If this whole donation system thing is indeed non-profit, then I suppose I don't mind. However I'd greatly have appreciated it if you attempted to contact me first before using my character in your screenpack.
Sniper said, December 23, 2008, 10:03:08 amMaxime is effectively, an original creation (like dragonclaw or others...) and not a RIP of existing copyrighted char and won't be included in definitive full game without any author agreement. That's an excellent char, Cyanide, you have all my congratulations .It's Ryanide. Lets not forget the creator of DragonClaw, Reu, is DEAD. Meaning you have no real permission to use it.@Ryanide: You said Maxime was going to get an update, right? I'm not pressuring you to update him right now.
Let's not start bring up people protecting Reu by telling people who can and can't use his works or who can and can't host his works.I'm tired of people talking for someone who is dead. As far as our site is concerned. You can use other peoples stuff in your creations. This does not mean people will like you doing it.We will only get involved if you sell other people stuff.Also if your full game release does not have anything full game about it then we would step in because that's not a release.I do want to say something that will help your full game. Do not use other peoples stuff.It is easier to make creations from scratch then it is to use other people's stuff. I mean if you are really going to make a full game with it's own system and are going to pay for people to do the work, then you would save time and effort by doing it all from scratch.The fact that you want to use other people's stuff says that you are not serious about making a real full game. Sounds like another thrown together mugen roster with no system.The added benift is you won't have to hear everyone calling you a thief.Just my two cents take it or leave it..
In 2001-2002, Sony also bought Microsoft... so now Windows can only be displayed on Sony TV screens...
I wasn't talking about law. I'm talking about the rules of the site, the community, and ethics.My two cents is an American Expression. Come from another expression, "A penny for your thoughts". Giving my two cents is a way of saying that these are my thoughts, for what they are worth. I was giving you advice feedback about your full game. I was not saying anything about legal stuff. By the way you need to look up Hacking, Mugen is a 2d fighting game engine that is freeware. When people make characters they are doing what the game is designed to do. That is not hacking.Selling the engine which you do not own or selling copyrighted works is Illegal, making characters for said engine is not Illegal. I hope that was clear. Selling Mugen= Illegal Making characters for Mugen = Legal.But I digress because you already said you are not selling anything. Or I should say you digress.So like I said about my two cents take it or leave it.
Your lack of smiley says you're serious. And that alone deserves a place in the "Quote of the Day topic" : http://mugenguild.com/forumx/index.php?topic=62298.msg798743#msg798743
Sniper said, December 23, 2008, 06:58:09 pmQuoteThe original SNK was founded in Osaka, Japan, in July 1978 by Eikichi Kawasaki, and existed until October 22, 2001. Anticipating the end of his first company, Kawasaki founded the company Playmore in August 2001, which in 2003 became SNK Playmore. Due to this strong resemblance to the previous company both in name and identity, SNK Playmore is sometimes referred to simply as SNK.Wikipedia.And SNK Playmore is propriety of capcom, everybody knows that.Do you even know what the hell you're talking about?I wiki'd SNK, kid. Here's the only mention:QuoteThe highlight of 2000 came when Capcom agreed to create a series of fighting games featuring both company's fighting game characters. When Capcom vs. SNK was released, it was a success but most of the profits went to Capcom as they developed the game. SNK released SNK vs. Capcom: Match of the Millennium and SNK vs. Capcom: Card Fighters Clash on the Neo Geo Pocket Color. Combined, both sold an unremarkable 50,000 copies. SNK closed all American operations in the summer of 2000.
Sniper said, December 23, 2008, 06:58:09 pmQuoteThe original SNK was founded in Osaka, Japan, in July 1978 by Eikichi Kawasaki, and existed until October 22, 2001. Anticipating the end of his first company, Kawasaki founded the company Playmore in August 2001, which in 2003 became SNK Playmore. Due to this strong resemblance to the previous company both in name and identity, SNK Playmore is sometimes referred to simply as SNK.Wikipedia.And SNK Playmore is propriety of capcom, everybody knows that.LOL