it's just a strange feeling when there's no indication that he's being hit or impact when there's hitbox.same goes for one of jill's hyper
!E said, October 12, 2019, 01:29:04 amit's just a strange feeling when there's no indication that he's being hit or impact when there's hitbox.same goes for one of jill's hyperI have the solution, can you list what characters posted do this and specifically what attacks? thanks!
well i only tried jill and tasaba, but will test other character later,.so far jug is invincible to launcher when he stand and walk.
Probably ignorant on this regard in terms of MvC gameplay (since I haven't touched the games in a dogs age) but damn do most of Cody's specials, supers, and his throw just cause the opponent to fly sky highOh and he doesn't go into a win pose after round one ends. Probably the only thing so far I could find that could count as a bug given my time with him is kinda brief atm. I'll update if I find more.
Miles 'Majin Kaine' Morales said, October 12, 2019, 02:59:51 amVega link is still not working broworks fine by me
lui said, October 12, 2019, 01:38:40 am!E said, October 12, 2019, 01:29:04 amit's just a strange feeling when there's no indication that he's being hit or impact when there's hitbox.same goes for one of jill's hyperI have the solution, can you list what characters posted do this and specifically what attacks? thanks!I had this problem before using a target state code will fix this.goes under hitdef for da launcherCode: ID = 13[State 0, TargetState]type = TargetStatetriggerall = NumTarget;()trigger1 = movehit = 1value = 6100ID = 13persistent = 1for jill's super with the tyrant just replace p2stateno with a TargetState code.
Hello! I don't know if someone reported it, but Strider Hiryu's has a weird bug, his scarf does not appear when he lands, only 'till you move is when the scarf appears:
AVPboy said, October 12, 2019, 04:12:15 pmHello! I don't know if someone reported it, but Strider Hiryu's has a weird bug, his scarf does not appear when he lands, only 'till you move is when the scarf appears:same here i had that bug for strider as well
drewski90 said, October 12, 2019, 04:13:19 pmAVPboy said, October 12, 2019, 04:12:15 pmHello! I don't know if someone reported it, but Strider Hiryu's has a weird bug, his scarf does not appear when he lands, only 'till you move is when the scarf appears:same here i had that bug for strider as wellBTW... Strider's and Guy's intros are missing some sounds and voices too.
Sorry about the sound issues fellas! We probably missed a few due to Capcom Universe all having sounds in one shared file instead of spread out to other characters, we'll be fixing it in a update that will cover all the characters in some form or another
lui said, October 15, 2019, 05:30:33 amSorry about the sound issues fellas! We probably missed a few due to Capcom Universe all having sounds in one shared file instead of spread out to other characters, we'll be fixing it in a update that will cover all the characters in some form or anotherThanks for the heads up, bro
!E said, October 12, 2019, 12:04:04 amI only tried Tasaba and Jill and both of their launcher can't hurt Juggernaut unless its being chain from other move.I would assume other character from CU have the same problem with Juggernaut by Kamekaze. Or it could just be a bug from juggernaut? :/Hi, I know this will be an off topic question, but where can I find this Sagat stage please? Seems awesome.
lui said, October 15, 2019, 05:30:33 amSorry about the sound issues fellas! We probably missed a few due to Capcom Universe all having sounds in one shared file instead of spread out to other characters, we'll be fixing it in a update that will cover all the characters in some form or anotherThanks a lot Lui, we'll be waiting for that sound and bug fix on the characters, thanks again.
Jin has a moon walk effect on his strong punch, slightly slides back.Tasaba's sword and Rolent's knife has no affect on Juggy's stance and walk. All characters launcher on juggy has no affect, unless performing a chain combo.