chain combo

Started by gunz, June 22, 2009, 04:42:05 AM

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gunz

i cant seem to get my chain combo to work. he only does one punch. i was wonderin if i had to put something in the cns file for it to work.
here what i got.
cmd
;combo1
[State -1,combo1]
type = Changestate
Triggerall = command = "x"
Triggerall = command != "holddown"
Trigger1 = ctrl = 1
Trigger1 = statetype = S
Trigger2 = stateno = 210
Trigger2 = movecontact
Trigger3 = stateno = 200
Trigger3 = movecontact
value = 220

Cns
[Statedef 220]
type    = S
movetype= A
physics = S
juggle  = 4
poweradd= 65
ctrl = 0
velset = 0,0
anim = 220

[State 220, 2]
type = HitDef
trigger1 = Time = 0
attr = S, NA
animtype  = Medium
damage    = 23
guardflag = MA
pausetime = 12,12
sparkno = 0
sparkxy = -10,-37
hitsound   = 5,1
guardsound = 6,0
ground.type = Low
ground.slidetime = 10
ground.hittime  = 11
ground.velocity = -5
air.velocity = -2.5,-3.5

[State 220, 5]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1

azrylaero

try to test the combo 1 move at a time like this....

[State -1,combo1]
type = Changestate
Triggerall = command = "x"
Triggerall = command != "holddown"
Trigger1 = ctrl = 1
Trigger1 = statetype = S
Trigger1 = stateno = 200
Trigger1 = movecontact
value = 220

before going to this.....

[State -1,combo1]
type = Changestate
Triggerall = command = "x"
Triggerall = command != "holddown"
Trigger1 = ctrl = 1
Trigger1 = statetype = S
Trigger2 = stateno = 210
Trigger2 = movecontact
Trigger3 = stateno = 200
Trigger3 = movecontact
value = 220

good luck  ;D