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Classic Sonic Updated Ver. 0.8 (UPDATED July 12th 2008) (Read 37361 times)

Started by prowlerx083, January 21, 2008, 08:04:47 am
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Classic Sonic Updated Ver. 0.8 (UPDATED July 12th 2008)
#1  January 21, 2008, 08:04:47 am
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Hey, didn't think i'd update this fast didja?  ::)

Here's what I did:

   -Fixed Super Jump for Combos
   -New Super Portrait Appears during Spin Dash and Spin Drill
   -Added Dust to the Spin Dash
   -Fixed Clsns to be for uniform and help prevent infinites
   -Background music now turns off when victory theme plays
   -Emerald Dive now does not glitch
   -Renamed all files "Classic Sonic"


Comments are always welcome, hope you enjoy! :sugoi:

Download

http://youtube.com/watch?v=O3oUNoo0wsI

Classic Sonic






Copied from readme
Spoiler, click to toggle visibilty

Last Edit: July 12, 2008, 10:57:50 pm by prowlerx083
Re: Classic Sonic Updated Beta 0.6
#2  January 21, 2008, 08:11:01 am
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    • gh.ffshrine.org?r=99488
Looks good!  Can't wait to try it out.
Re: Classic Sonic Updated Beta 0.6
#3  January 21, 2008, 10:16:55 am
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  • Raging Storm
Nice work like the char alot
Re: Classic Sonic Updated Beta 0.6
#4  January 21, 2008, 06:54:10 pm
  • ****
Wow, the graphics are perfect, and pretty good gameplay, I keeping this char :P

No Borders, No Nations
Re: Classic Sonic Updated Beta 0.6
#5  January 21, 2008, 07:38:07 pm
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Nice char.
Very nice animation.
Very curious to see him finished.
Good luck on your project.
Re: Classic Sonic Updated Beta 0.6
#6  January 21, 2008, 08:34:20 pm
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  • Za Warudo!
Nice, clean char.  Anims are smooth, Sound effects stay true to games

Good Job ;)
Re: Classic Sonic Updated Beta 0.6
#7  January 24, 2008, 01:12:31 am
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Can he turn into Super Sonic?
Re: Classic Sonic Updated Beta 0.6
#8  January 24, 2008, 01:35:16 am
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  • Za Warudo!
READ THREAD

He said it needs to be put in.
Re: Classic Sonic Updated Beta 0.6
#9  January 24, 2008, 06:28:34 am
  • ***
    • USA
    • creamyg.jdluke.com/

> Just a few things I noticed while trying out Sonic...

> Sonic may be standing a bit too low on the ground, and would look better if raised two or three pixels.

> Sonic falls very far into the ground during at least one of his knock down animations.

> The mule kick that pops Sonic's opponents into the air is an infinite.

> The HP crouching attack is exactly the same as the LP rolling attack.

= = = = = = = = = =
Jason "Creamy Goodness" Tenn
http://iwow.cottages.polycount.com/
= = = = = = = = = =
Jason "Creamy Goodness" Tenn
http://creamyg.jdluke.com/
Re: Classic Sonic Updated Beta 0.6
#10  January 24, 2008, 07:29:55 am
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> Just a few things I noticed while trying out Sonic...

> Sonic may be standing a bit too low on the ground, and would look better if raised two or three pixels.
Yes, when I designed the sprite, I made one foot lower to the ground to make a more 3d effect, so when he is on a flat leveled stage, one foot is lower into the ground. If i raised him up, then the other foot would be in the air, so you see what I mean?

Quote
> Sonic falls very far into the ground during at least one of his knock down animations.
I'll look into that.. hm..

Quote
> The mule kick that pops Sonic's opponents into the air is an infinite.
I'll make sure to fix that next release

Quote
> The HP crouching attack is exactly the same as the LP rolling attack.
..Yes, I mentioned in the readme that i'm planning on changing some of the crouching moves. ^^;

Thanks for the input! ^_^
Re: Classic Sonic Updated Beta 0.6
#11  January 24, 2008, 09:08:07 am
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  • i have a premonition~
    • aryaffection.tripod.com
wow.. super sonic?
the one when he turns yellow..
wow..
Re: Classic Sonic Updated Beta 0.6
#12  January 24, 2008, 12:13:12 pm
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  • Sonic stage creator
    • www.freewebs.com/ultimategokuex/index.htm
i have your previous version
 this one very very nice i love it  ;D
the moves are nice but still a little basic 
Re: Classic Sonic Updated Beta 0.6
#13  January 28, 2008, 12:27:42 am
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Hurray! I love this Sonic, I like this one better than the other ones, (those are still good) :2thumbsup:
<script language="javascript" id="partyTagMaker" src="http://nippon1.jp/consumer/hero/blog/blogparts.js?pid=1O7O7O1O2" type="text/javascript"></script>
Re: Classic Sonic Updated Beta 0.6
#14  February 05, 2008, 01:42:11 am
  • the z-sabre is way bettr then X buster
i found a bug in this char

sometimes the spindash attack gets stuck on the enemy and does alot of damage

              ...it makes winning with this char too easy
Re: Classic Sonic Updated Beta 0.6
#15  February 05, 2008, 05:12:31 am
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Yeah, that bug is mentioned in my readme... ::)

Quote
++++++++++
Known Bugs
++++++++++

 -Midair Spindash is spammable

 -Occasionally, the opponent will get caught in a spindash and get instantly killed

 -Probably a lot more than that, but i'm not smart enough to know em. =P
Re: Classic Sonic Updated Beta 0.6
#16  February 15, 2008, 04:47:31 pm
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Your character is coming along nicely.
Good luck!

mauricio1gonzalez

Re: Classic Sonic Updated Beta 0.6
#17  February 17, 2008, 07:32:59 am
why is he called hi res?

i can use him on my reg. mugen
Re: Classic Sonic Updated Beta 0.6
#18  February 17, 2008, 07:52:19 am
  • **
  • Im Foxy Roxy Sexy!
    • www.youtube.com/profile?user=RoboShinKen
My Newly Made GIF
Re: Classic Sonic Updated Beta 0.7 (July 6th 2008)
#19  July 07, 2008, 02:01:26 am
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Check out the new updates at the top!
Re: Classic Sonic Updated Ver. 0.7 (July 6th 2008)
#20  July 08, 2008, 05:25:54 pm
  • ****
Holy crap, that looks great, I though you would never update :P

great job, im downloading right now

No Borders, No Nations