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Counter problem

Started by Lord Mike, February 17, 2011, 04:41:22 PM

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Lord Mike

Hello. I find myself in a bit of a pickle here.
I am wondering, can i have the counter font behind the chars and any other things that appear on screen?
Currently, i am using zohar's hokuto no ken lifebar, and althought the font has layerno=0, it is still ontop of everything else, and i want it behing everything....
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。

Sam

I'm not really into lifebars, but there isn't something like sprpriority? if it does have, so you need to put a negative value

Lord Mike

Nope, the lifebars use another system. Sprpriority is replaced by a parameter called "layerno".
And this layerno can have three values:
0 - in which case lifebar elements are behind the players
1 - the lifebar elements are on top of players, but behind explods that have ontop=1
2 - on top of everything that appears on screen.

Like i said in the first post, the layerno for the counter font has the value 0, but the numbers still appear as if counter.font.layerno=2...
何故諦める必要がある? 何を迷うことがある奪い取れ。今は悪魔が微笑む時代なんだ。