Darkstalkers in POTS Style! - The Sexy Catwoman (Felicia released!)

Started by 【MFG】gui0007, August 20, 2018, 07:41:45 AM

Previous topic - Next topic

【MFG】gui0007

Finally bring to you guys in behalf of varo_hades & Swagga Kings the Darkstalkers chars edits to playing in POTS Style.

STATUS
- FELICIA AND HUITZIL RELEASED!!

Click in the spoiler with the name of the chars to see my & Swagga videos demo, info and download them.
Spoiler: SASQUATCH (click to show)
Swagga Video


gui0007 Video (w/ Anakaris)


Download → http://www.mediafire.com/file/4ikf15hpqcpfqff/Sasquatch.zip

Credits:
authors = "Rei"
editor = "varo_hades"

Special Thanks
- Rei for code, sprites and animations
- P.o.t.S. for code, effects, hitsparks, formatting style
- Jmorphman for code
- Froz for effects
- Everybody at MUGEN for feedback
Spoiler: ANAKARIS (click to show)
Swagga Video


gui0007 Video (w/ Sasquatch)


Download → http://www.mediafire.com/file/y5y29o4f3b79g0l/Anakaris.zip

Credits:
authors = "hsiehtm & Gal129"
editor = "varo_hades"

Special Thanks
- hsiehtm for sprites, code and animations
- P.o.t.S. for code, effects, hitsparks, formatting style
- Gal129 for code
- Everybody at MUGEN for feedback
Spoiler: DEMITRI (click to show)
Swagga Video


Download → http://www.mediafire.com/file/15992ao3g19w13s/Demitri.zip

This Demitri It's kinda a mix of Koldskool & NDSilva's edit of vanity13's version and Jmorph's version.

Credits:
authors = "vanity13 & Jmorphman"
editors = "Koldskool, NDSilva & varo_hades"

Special Thanks
- vanity13 for the original character and coding
- P.o.t.S. for code, effects, hitsparks, formatting style
- Froz for the color separation and sprites
- Jmorphman for coding of his version of Demitri and source material
- Koldskool for the first edit
- NDS-Silva for the second edit
- Everybody around for feedback
Spoiler: B. B. HOOD/BULLETA (click to show)
NEW VERSION RELEASED!


Download → http://www.mediafire.com/file/qy3xvdb4cejjbrb/Bulleta.zip

author = "Koopakoot"
editor = "varo_hades"
small update/fixes by gui0007
* Small portrait fixed
* Supers KO Text fixed
* Some misaligned sprites fixed
* Few errors on the palettes fixed

Special Thanks
- KoopaKoot for the original character and coding
- P.o.t.S. for code, effects, hitsparks, formatting style
- Hoshi for FX
- Just No Point for sprites
- Everybody at the MUGEN Fighters Guild for feedback
Spoiler: ANITA (click to show)
Swagga Video


gui0007 Video


Download → http://www.mediafire.com/file/1nd2yg47ng871dc/Anita.zip

author = "Kaz & O Ilusionista"
editor = "varo_hades"

Special Thanks
- KAZ and O Ilusionista for the original releases, sprites and code
- P.o.t.S. for code, effects, hitsparks, formatting style
- Everybody at the MUGEN Fighters Guild for feedback
Spoiler: VICTOR (click to show)
Swagga Video


gui0007 Video


Download → http://www.mediafire.com/file/0q24d68jl7wggu0/Victor.zip

author = "Tin"
editor = "varo_hades"

Special Thanks
- Tin for the original sprites, animations and coding
- P.o.t.S. for code, effects, hitsparks, formatting style
- Everybody at the MUGEN Fighters Guild for feedback
Spoiler: BISHAMON/OBORO BISHAMON (click to show)
Swagga Video


gui0007 Video


Download → http://www.mediafire.com/file/baij3wdh7gxson6/Bishamon.zip

author = "3ha"
editor = "varo_hades"

Special Thanks
- 3ha for the original version and coding
- P.o.t.S. for code, effects, hitsparks, formatting style
- Ghostfox12 for sprites
- Iced for Color separation?
- Hades for hyper portrait and hyper fonts
- Everybody at the MUGEN Fighters Guild for feedback
Spoiler: QUEEN BEE (click to show)
Swagga Video


gui0007 Video


Download → http://www.mediafire.com/file/cn8xjh2nn604808/Queen+Bee.zip

author = "misao"
editor = "varo_hades"

Special Thanks
- misao for the original sprites, animations, coding and palettes
- P.o.t.S. for code, effects, hitsparks, formatting style
- Hades for hyper portrait and hyper fonts.
- Everybody at the MUGEN Fighters Guild for feedback
Spoiler: MORRIGAN AENSLAND (click to show)
UPDATE VIDEO


DEMONSTRATION VIDEO

Download → http://www.mediafire.com/file/05sr579a312b82r/Morrigan.rar

I edited the sexy Morrigan Aensland, originally made by POTS, from the version with the awesome sprites by Li_kun.

I put the sound stuff and some of the effects from the new POTS Style, major issues in the sprites, especially in the Astral Vision sprites are fixed and as a good addition i made a new voice and sounds (.snd) for Morrigan, with her Japanese voice (by Rie Tanaka <3) and SFX from Ultimate Marvel vs. Capcom 3.

Update Changelog
- Added more palettes (thanks a lot Taybear for the fix in the palette issue. :) )
- Eternal Slumber fixed (thanks again Taybear!)
- New big and small portraits

Changelog
- Major bugs on sprites fixed
- Astral Vision bug fixed
- Added new portraits
- New hi-res effects (Power charge, Super FX) and sounds
- Two voice options (CvS2 & UMVC3 -Jap V/O-)
- AI fixed/revamped

What's missing
- "Lilith/Liligun" mode.

Special Thanks!
- Li_kun for the awesome sprite work!
- Memo for added the sprites on Morrigan
- Random Talking Bush for the voice and sound rips of Morrigan from UMVC3
- Mugen Fighters Guild, Mugen Free For All and Facebook communities people for the huge support!
- My beloved subscribers of my YouTube Channel
- And YOU, for downloading the sexy succubus! ;)
Spoiler: LILITH AENSLAND (Rajaa & POTS Styles Mix) (click to show)

Download → http://www.mediafire.com/file/f4stntupre684ae/Lilith.rar

My edit of Lilith, originally made by Rajaa, with the great sprites by Li_kun.
This Lilith is a mix of Rajaa and POTS Style gameplay and stuff.

xsnow did the swap changes on the sprites and i did the rest. :P
New Supers FX, new hit sounds, some issues on the sprites fixed and once again thanks to Taybear, the palette issue is fixed too. All details, movelist and credits in the "Readme.txt"

Special Thanks!
- RajaaBoy for the original character
- xsnow for the first edit
- Li_kun for the awesome work on the sprites
- Taybear for helping me out with the palette issue
- All the great people around the MUGEN forums and communities
- My sweet subscribers of my YouTube channel for the huge support
- And YOU for downloading and enjoying the sweet Lilith! ;)
Spoiler: HSIEN-KO/LEI-LEI (click to show)

Download → http://www.mediafire.com/file/0wc83cxvk3uo4fa/Lei-Lei.zip

Here's the chinese zombie Hsien-Ko/Lei-Lei, originally made by the master POTS, now comes with the called Modernized POTS Style stuff with this edit by Varo_hades and me. :)

Edit Log
- Varo_hades
* Added new FXs, sound effects fixed, new hit sparks and effects.
* Air run issue fixed
* Power Charge added

- gui0007
* New Level 3 Portrait (thanks Hades!)
* Level 3 Portrait fixed/centered
* Supers KO Texts now are the correct ones (i think that just one isn't with the correct name. :P)
* Misaligned sprites fixed
* A serious issue on Tenrai Ha is fixed

Special Thanks!
- Master PotS for the awesome work in the original release
- Memo, for the Modern POTS Style Template
- Jmorphman, Infinite and DivineWolf for code base and inspiration
- Everybody at MUGEN forums and communities for feedback and support
- And YOU for downloading and enjoying the sweet chinese zombie! ;)
Spoiler: DONOVAN BAINE (click to show)

Download → http://www.mediafire.com/file/6x2u648e8uw03s6/Donovan+%28POTS+Edit%29.rar

The Darkstalker Hunter, Donovan Baine!

Here's an update of my edit of Zelgadis296's Donovan. It was one of my very first edits so an update was necessary. :P

<26.06.2019>
- Level 3 Portrait and Super KO Texts fixed
- Slay Shred bug when it's finished is fixed
- Some misaligned sprites, specially the dust effect are fixed
- Taunt fixed
- A.I. tweaked again
- Power Charge now works properly

<07.03.2018>
- POTS Edit released
- Major bugs fixed
- A.I. rearranged
- Fixed small portrait by NDSilva
- SFX and effects fixed
- Unnecessary sprites retired

<04.05.2008>
- Original Zelgadis296's Donovan released

Special Thanks!
- Zelgadis296 for the original character
- P.o.t.S. & Jmorphman for the source material
- All the great people around the MUGEN forums and communities!
- My sweet subscribers of my YouTube channel for the huge support!
- And YOU for downloading and enjoying the unstoppable hunter!
Spoiler: JEDAH DOHMA (click to show)

Download → http://www.mediafire.com/file/f37uhne791l30gn/Jedah.rar

The bloody boss from Vampire Savior. Just like with Guy, a challenging one to edit.
Sadly few things still needed to be fixed but i'm satisfied for what i've done so far. Hope you all enjoy it!

Changelog
- Added some proper sprites that aren't on Jedah
- Major fix on the sounds (.snd), now proper Modern POTS Style
- Some issues on the Hit sparks fixed
- Added Afterimage in the Evade (back and forward)
- Parry fixed
- Erased unnecessary sprites
- Fixed/centered Super Finish texts
- Added Quotes
- Added palettes by Kirishima and MDD
- Fixed Midnight Bliss sprites
- Added new big and small portraits
- Create a new and more detailed Readme (Readme (Gui Edition).txt)

Known issues, that i ain't get to fix them.
- High Jumps doesn't have Afterimage
- Jedah keeps attacking after perform a High Jump
- Jedah can charging power during Custom Combo
- A victory Portrait (9000,2)
- No Counter! text
- Zero Counter thunder is messed up

Special Thanks
- Capcom, for creating Darkstalkers and Jedah
- Deuce and Baby Bonnie Hood, for the original base from their great version of Jedah
- Izumo, for the original version
- mete122 and RagingRowen for bring to me this initial edit of Izumo's Jedah
- Hades and RagingRowen (again :P) for the portraits
- Kirishima and MDD for the palettes
- People around MUGEN forums for the support and feedback
- And YOU, for downloading the Lord of Vampire!!
Spoiler: *NEW!* HUITZIL/PHOBOS (click to show)

Download → http://www.mediafire.com/file/gne667x32x7ujyp/Huitzil.zip

author = "Zolagun"
editor = "varo_hades"

The wait is over! Finally the Mayan Robot gains the POTS Style treatment!

Special Thanks
- Zolagun for original release, sprites, code and anims
- P.o.t.S. for code, effects, hitsparks, formatting style
- Everybody at the MFG for feedback
Spoiler: *NEW!* FELICIA (click to show)

Download → http://www.mediafire.com/file/3gkjlw37faptkmf/Felicia.zip

author = "Jesuszilla"
editor = "varo_hades"

So varo_hades did an edit of Jesuszilla's Felicia. Hope you enjoy the sexy and cheerful catwoman. :)

Special Thanks
- Jesuszilla for original release, code, anims, effects
- P.o.t.S. for code, effects, hitsparks, formatting style
- Everybody at the MUGEN groups for feedback

ZolidSone

Are you sure that B.B. Hood is updated? I tested it just now and still noticed the issues I posted about previously.

Quote from: SolidZone 26
-Lifebar portrait doesn't share with the palette.
-Fire FX doesn't appear on the opponent when hit by weak and medium Cheer & Fire 2.
-Throwing the mine when crouching disappears 1 frame too early before exploding.
-xScale should be 1 because the hit box on Cool Hunting may not touch the opponent if they're all the way on the other side of the stage.
-Apple For You doesn't have the explosion sound when it connects.
-The intro where she walks into the stage, the character aligns a few frames before the round starts.
-The voice sound where she sprints to the opponent is missing.
-Her iconic back sprint is replaced with a back dash (That should not be removed as it's part of her character).
-Heavy Cheer & Fire is the same as the weak and medium (KoopaKoot's heavy Cheer & Fire aims at a angle, but varo_hades's is the same).
-Her Hyper Apple For You is missing.

Please tell Swagga Kings and IKEISLEGEND to look at these again.
I will still do detail and aesthetic feedback for the rest.

Hephaistos31

Oh it's awesome! Thanks to bring those releases here! I'll work on a full set of portraits! xD

Swagga Kings

@SolidZone 26 The issue is fix, what I figure out is that, it depends on what your PlayerInfo is set on in the stages def file, as you can see minds is set on p1startx = -90 and p2startx = 90. All my stages in my Darkstalkers vs Street Fighter project is set on that, try setting your stages to p1startx = -90 and the same for p2startx = 90.

GT Wonder

Testing Demitri, love that you gave him those super move pauses and even a Lvl 3 portrait now compared to the original Jmorph version. Always felt he was lacking as a proper pots styled character without them.
To play or not to play: That is the question...


【MFG】gui0007


The Sudden Rarity

I feel Demitri (bat transformation intro needs some tweaking) and B.B.Hood were given the most love, then Sasquatch, while the others are meh-to-okay in quality.

Q.Bee's Swarm super sound fx is badly synched with the super spark.

I have more feedback, but I'll edit later as it's incredibly late and I'm real tired.

ZolidSone

Here's some feedback on Anakaris and Sasquatch after a few minutes of testing:

Anakaris:
-Hitsugi No Mai, Imashime No Bohi, Pharaoh Magic, Pharaoh Salvation and Ouke no Sabaki has a default hitspark when blocked.
-Hitsugi No Mai and EX Miira Drop could use landing effects when it hits the ground.
-Hitting the opponent with Pharaoh Magic while they're still in the air makes the opponent stand in the air.
-Naraku No Ana should have the same sound fx like Ouke no Sabaki when the opponent hits the ground.
-This happens when you are doing Anakaris's Pharaoh Salvation super on the right side:


The projectiles simply pass through the opponent instead of hitting the opponent, causes both characters to be stuck in a custom state and unable to move. This doesn't seem to happen when Anakaris is on the left side.

Sasquatch:
-His two intros doesn't have landing effects and one of them is a sight pixel misaligned when he touches the ground.
-One of his sprites during his grab when it successfully hits is misaligned.
-The banana on Big Trap and the beam of Big Freeze doesn't move if the opponent walks to Sasquatch.
-There's no difference between the level 1 and level 2 versions of Big Trap and does little damage.
-Big Snow doesn't have a landing effect after his feet touches the ground.

Will update if I find anything more.
I will still do detail and aesthetic feedback for the rest.

Hephaistos31

I'm looking for those chars, it gave me the idea to work on a full Darkstalker set. Don't give up guys, polish those chars!! :)

Chaotic_Soma

I have always wanted Darkstalkers characters in a CvS/POTS styled system and there has been so few created over the years that finding these characters are amazing!
I am in love with Anakaris, Bishamon, Sasquatch, Queen Bee and Victor!

Although I do have to report that I've had the same bug with Anakaris as mentioned above: His super when performed facing towards the left side of the screen causes the characters being locked in a custom state.

I really hope this is fixed soon!

Also, I really hope that you guys make Lord Raptor and Jedah sometime soon~
Especially Raptor, he is one of my favorite characters and yet there are no good conversions of him for Mugen.

【MFG】gui0007

Quote from: Hephaistos31 on October 11, 2018, 12:21:32 PM
I'm looking for those chars, it gave me the idea to work on a full Darkstalker set. Don't give up guys, polish those chars!! :)

They won't for sure. ;)

Huitzil coming soon.

RagingRowen

As good as ever.
I'm also hyped for Lord Raptor and Pyron.
Also who's Alex's is that?
WIP Schedule:
CvS Overdrive - Build 1

【MFG】gui0007

BIG UPDATE ON THE THREAD!


- Lei-Lei arrives!

Varo_hades did the first move on her them i edited/fixed what is left. All details and download in the first post.

- Bulleta small fix. Details and download in the first post.


- My edits of Morrigan and Lilith (Rajaa+POTS Mix) now are here!

- I nearly finished to update my edit of Zelgadis296's Donovan. He'll be the next.

【MFG】gui0007

Donovan UPDATED!


Remember my edit of him? He finally gains an update.
- Level 3 Portrait and Super KO Texts fixed
- Slay Shred bug when it's finished is fixed
- Some misaligned sprites, specially the dust effect are fixed
- Taunt fixed
- A.I. tweaked again
- Power Charge now works properly

drewski90

whenever victor uses his level 3 super the bottom part of his level 3 portrait is short

【MFG】gui0007

Quote from: drewski90 on July 02, 2019, 04:13:30 AM
whenever victor uses his level 3 super the bottom part of his level 3 portrait is short

Fixed.
Also fixed his Level 3 command imput cause it's all messed up.

I see that Queen Bee's small portrait was messed up. I fixed that too.

But there are some things that needed to be fixed.
- Anita, Victor, Sasquatch and Anakaris are with the wrong Super Finish texts.
- Like The Sudden Rarity pointed out, Demitri's Bat Intro is messed up. Also Demitri's Run sound is freakin' annoying. :P
- Proper Level 3 Portrait for Oboro and Master modes of Bishamon.
- Anakaris Level 3 Portrait is kinda odd.

About Sasquatch's Big Trap, i see in his official Move list video that this is a joke Special Move and it's really doesn't take damage so i believe that it's intentional. But i don't know why Varo makes a Level 2 of this since it's a joke move.

RΣDDBRIПK

Some feedback on morrigan

-She still has the old CVS2 FX on all of her attacks (intentional)?
-Vector Drains drop and end animation are screwed up. (Use the move and you will see. Cant be missed)
-Moon Tracers animation is screwed up as well.
-She can use supers (Except Level 3's) during dark illusion even though she has no meter.
-Her collisions need to be changed as they are from before using li-kuns sprites.
-No super text?
That's all i found so far will report back here if i find anything.
Quote from: Penguinz0
"Oh its all happening! Everything that's ever existed is happening at once!"

BurningSoul

So some feedback on Lei-Lei
-Missing the Super bowling move
-Yeah defintely not liking the chains,plays more mvc then cvs,was better with original,gotta hit you up with a fix for this
-Rimouken Super Pause fx misaligned also not sure what it does thought it was similar to Yun's Genei Jin but doesnt change anything so
-Can cancel from almost anything to specials,needs some restrictions,doesnt even have movecontact(gonna hit you up with a fix)

【MFG】gui0007

Redd, Mark, thanks for the feedbacks fellas. :)

Quote from: ReddBrink on July 04, 2019, 08:09:31 AM
Some feedback on morrigan

-She still has the old CVS2 FX on all of her attacks (intentional)?
-Vector Drains drop and end animation are screwed up. (Use the move and you will see. Cant be missed)
-Moon Tracers animation is screwed up as well.
-She can use supers (Except Level 3's) during dark illusion even though she has no meter.
-Her collisions need to be changed as they are from before using li-kuns sprites.
-No super text?
That's all i found so far will report back here if i find anything.

Morrigan was one of my first edits and i rushed a lot on her. :P
I'll see these issues.

Quote from: Mark85 on July 06, 2019, 10:36:47 PM
So some feedback on Lei-Lei
-Missing the Super bowling move
-Yeah defintely not liking the chains,plays more mvc then cvs,was better with original,gotta hit you up with a fix for this
-Rimouken Super Pause fx misaligned also not sure what it does thought it was similar to Yun's Genei Jin but doesnt change anything so
-Can cancel from almost anything to specials,needs some restrictions,doesnt even have movecontact(gonna hit you up with a fix)

- The Super Bowling thing it's because varo_hades did this intentionally, don't know why.
- If you want to do the fixes bro, will be great. :)