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Died parsing abs(vel x) < Const(movement.stand.friction.threshold) (Read 2462 times)

Started by BoyBoyz, July 19, 2012, 03:24:29 pm
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Died parsing abs(vel x) < Const(movement.stand.friction.threshold)
#1  July 19, 2012, 03:24:29 pm
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What is this error?! Because of this I can't run a character in Winmugen.
Re: Died parsing abs(vel x) < Const(movement.stand.friction.threshold)
#2  July 19, 2012, 03:35:30 pm
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We need to see the whole code. And put your problem in the post of your topic, not the title.
Re: Died parsing abs(vel x) < Const(movement.stand.friction.threshold)
#3  July 19, 2012, 03:41:06 pm
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Error message: Can't load Bristol-D.sff
Error loading chars/Bristol-D.def
Error loading p1

Library error message: Died parsing abs(vel x) < Const(movement.stand.friction.threshold)

When I load the character winmugen just crashes with this, so I don't know what title to put lol.
Re: Died parsing abs(vel x) < Const(movement.stand.friction.threshold)
#4  July 19, 2012, 03:55:01 pm
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This parameter and other tresholds work only for 1.0 chars.

Bristol's stand friction treshold is 2. Change the code

abs(vel x) < Const(movement.stand.friction.threshold)

to

abs(vel x) < 2
Re: Died parsing abs(vel x) < Const(movement.stand.friction.threshold)
#5  July 19, 2012, 03:56:23 pm
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Yeah. Treshold is 1.0+.
Re: Died parsing abs(vel x) < Const(movement.stand.friction.threshold)
#6  July 19, 2012, 04:15:25 pm
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Ohhh it's in the common1.cns file. However even after changing everything, it still can't work LOL. Thanks anyway guys. I guess it's mugen 1.0 only xD