Divine WIPs

Started by DivineWolf, May 15, 2012, 03:45:05 AM

Previous topic - Next topic

DivineWolf

Quote from: Ezequiel 25:17 on November 25, 2013, 03:22:55 AM
Jean GreyPhoenix
http://i.imgur.com/AiMaugY.png

Fixed and thanks.

Quote from: gamespy on November 25, 2013, 04:24:06 AM
One thing. Will you make her Psycho Teleport usable in the air?

Nope.

Quote from: Jmorphman on November 25, 2013, 04:46:07 AM
Include the original stance as an option!

Aww c'mon JMan... Why you wanna give me extra work? :( I'll see about it. I suppose I could.

Quote from: Pusha 2 on November 25, 2013, 10:42:33 AM
Er, I'm sorry but that separation is really REALLY excessive.  I don't think the sashes all need to be different colors.  Hell doesn't that go over the color limit?  You'd be able to do that if you made her for 1.1 but I don't think that's the case.  Furthermore the 02 Athena sprite is separated improperly.  That outfit doesn't have an undershirt, it's bare skin. 

OK, I get it. I/We all know it's really extensive. Please let this be the last person to say this PLEASE. I don't think it goes over the limit... If it did, I'm sure Froz would have told me. It's probably maxed no doubt. Which one is the '02 outfit? The one just to the left of her with the armor+sword? Meh, it is what it is.

Quote from: Royale with Cheese on November 25, 2013, 11:37:52 AM
My first pal :D

http://i811.photobucket.com/albums/zz39/ChazzPrinceton/Spiderwoman_zps532513a3.png

Isnpired on Spiderwoman.

Cool, thanks. :)

Quote from: sabockee on November 25, 2013, 12:03:15 PM
*pals*

Thank you sir. I especially like the Bulma one. Looks great.

Jmorphman

Quote from: DivineWolf on November 25, 2013, 01:24:28 PM
Aww c'mon JMan... Why you wanna give me extra work? :( I'll see about it. I suppose I could.
It's not that hard, c'mon! Just add the sprites and put in another animation and that's all!

DivineWolf

Man who's gonna separate them for me?

Jmorphman

There's dozens of people running around color separating everything!

DivineWolf

Yes, there is, and they're busy with stuff. :P Also, I'm pretty sure I have a few anims that end or possibly start with a stance sprite. I really don't want to make alt anims for that. I'll have to double check though, cause I'm not 100% certain. If that be the case, I more than likely won't. If it's not, I'll see if I can get someone to do it later, but it's not a priority now. I still got supers/intro/winposes left to code!

Moon Girard

It's like a art project  :dizzy2: the effects were suppose to be white/blueish white but screw doing all that.

DivineWolf

Lol! Now you see how I felt when I made that pal for Psylocke. Thanks.

Jmorphman

Quote from: DivineWolf on November 25, 2013, 05:11:43 PM
Yes, there is, and they're busy with stuff. :P Also, I'm pretty sure I have a few anims that end or possibly start with a stance sprite. I really don't want to make alt anims for that. I'll have to double check though, cause I'm not 100% certain. If that be the case, I more than likely won't. If it's not, I'll see if I can get someone to do it later, but it's not a priority now. I still got supers/intro/winposes left to code!
Fine I'll do it if no one else will! I don't even like Athena but it's important! >:[

Also it looks like there's only one animation that does that; the rest use turning sprites (which transition to the CvS stance, though the difference between the two stances is slight). So no real conflict, besides the Psycho Ball animation. And even if that's a big problem, simply removing that last frame and adding a few more ticks to the penultimate frame to preserve the animation timing would work.

TrinitroRoy

Crap, how could I miss that?! :wall:
Good luck, DivineWolf!
===My discord servers===
Unlimited Force HQ: https://discord.gg/hnyK7JZ
Mega Man Megamix Engine Help Server: https://discord.gg/Wjm9GYU

Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
Quote from: bitter nothings on April 30, 2010, 09:35:51 PM
you are all small and can't grow manly sideburns

DivineWolf

Quote from: Jmorphman on November 25, 2013, 05:36:02 PM
Fine I'll do it if no one else will! I don't even like Athena but it's important! >:[

Also it looks like there's only one animation that does that; the rest use turning sprites (which transition to the CvS stance, though the difference between the two stances is slight). So no real conflict, besides the Psycho Ball animation. And even if that's a big problem, simply removing that last frame and adding a few more ticks to the penultimate frame to preserve the animation timing would work.


Fine, you do it then! >:[

Oh what, you went behind my back and checked her anims? Well, alright then, I can do that. Happy now? :P

Jmorphman


DivineWolf


Jmorphman


DivineWolf

Lol! Alright, alright...thanks for real.

Flowrellik

Considering I'm busy getting things around for the holidays I made a quick palette on side.

The only thing sucky about this is trying to get the KOFXIII'ish color feel to her psycho power. Can anyone help me out here?

Aldo

^ Use a more saturated pink then to purple.
Chilling

Alther Primus

I went ahead and made ya a pal, I might have more later:
DooMGuy inspired, so... DooMGirl?

So basically a DooMGuy pallete, the FX at the bottom are a reference to the BFG 9000, the eyes on the lower half are an IDDQD (God mode) reference, and I decided to use the idea of DooMGuy being psuedo-possessed (thus the red overlay-type colors).
Quote from: Xan (on Skype)
Because fuck logic it's mugen

The reason I don't post more is because 1: I rarely have anything to say, and 2: I stink at saying it XP

Aldo

^ Best palette so far, cause of the body FX idea. I failed doing this while working on Jmorphman´s Kyo, could not come with anything interesting with the body FX. Good work :)
Chilling

Flowrellik


Aldo

^ getting closer, a little more of pink before the purple change and you´re good. I mean, if you get me??
Chilling